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Big Bang Beta 2.0.9-10 (Bugfix Patch)

This release fixes various issues that were introduced in the previous build.

There are also improvements to the visor glass system to improve performance for some users.

Big Bang Beta 2.0.9-10

The new 2.0.9 beta is now live on the default branch on Steam! This update focuses on bug fixes and improvements as we prepare for the 2.1.0 release. Your feedback is invaluable—if you encounter any issues, please report them to help us iron out any bugs before release.



[h2]New Features[/h2]
  • New depth of field effect.
  • Added backported map "Affluence".
  • Added backported map "Castle".
  • Added backported map "Deadsimple".
  • Added backported map "Deli".


[h2]Improvements[/h2]
  • Updates to map "Panopticon".
  • Reworked sounds on map "Tomb".
  • Added weapon sight to the Corroder.
  • New textures for the Corroder.
  • Improve Zapper & Rifle cook times.
  • Made the Plasma secondary more effective.
  • Fix directional issues with weapon flak.
  • Reduce weapon nudging.
  • Improved visor effects.
  • Improved visuals for halo outlines.
  • Remove haloing from gibs & debris to reduce visual noise.
  • Improved damage postfx.
  • Increase size of radar information.
  • Keep bots on the server at the end of the match.
  • Fix edit mode map data syncing.
  • Fix mapmodel colour blending.
  • Fix blend attribute for tape/lighting particles.
  • Fix limitations for texture offsets in editor.
  • Prioritise getmap from the originating voter.
  • Various UI Fixes.

Big Bang Beta 2.0.9-9

With all the chaos from the influx of users now behind us, the dev team has been straggling a bit due to burn out. This has resulted in a slower pace of a development for the moment, but that doesn't mean we've stopped completely!

[h2]New features[/h2]
  • Replaced upper-right corner minimap with bottom-middle bearing compass.
  • Split death messages from regular event stream and put them upper-right.
  • New dissolve effect on spawning items and players.
  • Added backported map "Center".
  • Added UI overlays on players to draw targets and damage numbers.
  • Prizes now attract toward the winner to increase the odds they get their prize.
  • Added damage indicator around crosshair.


[h2]Improvements[/h2]
  • Improved the visibility of the edge radial damage effect.
  • Fixed an issue with item drop resynchronization where it could leave behind an empty item.
  • Fixed an issue where the server query reply gave the wrong time remaining.
  • Brightened the team colour palettes slightly.
  • Increased the amount by which items repel each other to avoid overlapping.
  • Flash halos around players when dealing damage to them.
  • Increased the length of intermission to 60 seconds.

Big Bang Beta 2.0.9-8

Hello again! We're excited to roll out another update, primarily focusing on bug fixes and improvements. Plus, we've added a handy new Quality of Life feature to enhance your gameplay experience.

New features
  • Introduced a quick weapon switch wheel: Hold the middle mouse button, select, and release to switch weapons.
  • Implemented a quick chat wheel: Press 'X' to access team chat and 'V' for taunts.




Improvements
  • Reduced friendly fire damage by half.
  • Enhanced crosshair behavior when friendly fire occurs.
  • Improved clarity in team chat UI.
  • Added corroder pick-ups on the ‘Wet’ and ‘Ubik’ maps.
  • Updated core game libraries (SDL) to address mouse jitter issues on some systems.
  • Refined automatic AI navigation mesh placement for better movement patterns.


Bugfixes
  • Fixed residual damage from hazardous materials (like poison pits) persisting after respawn.
  • Addressed additional scoreboard-related crashes occurring on map load.
  • Corrected incorrect affinity/weapon drop binds in control settings.
  • Resolved weapon switch errors while in edit mode.
  • Eliminated occasional crashes during waypoint initialization.
  • Ensured players no longer trigger explosions when dying if they have equipped grenades without remaining ammo.
  • Removed visible 3D mesh obstructions when spectating janitors.
  • Fixed an issue with player model settings not being saved correctly.
  • Addressed non-updating shadows on rotating models during map load.


We hope these changes make your gameplay even more enjoyable. Thanks for your continued support and feedback!

Big Bang Beta 2.0.9-7

It's been a few more days which, as usual, means more community feedback to address. We've tackled a range of issues from bothersome bugs to game feel enhancements. Here’s what you can expect in this update:

  • Improved hit sound effects to better convey the impact of your shots.
  • Increased enemy blood visuals to clearly indicate successful hits.
  • Added an option to invert mouse controls.
  • Implemented binding options for primary and secondary weapons in the control settings.
  • Resolved the black screen issue and various related problems, such as missing sound effects.
  • Doubled the maximum frame rate limit to twice the current screen refresh rate in the settings.
  • Added a HUD padding adjustment setting.
  • Fixed the positioning of the sword during swings in First-Person Perspective mode.


We hope these updates improve your gameplay experience. As always, thank you for your feedback and support!