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Free Green Lands Update V1.1

Updatenotes:

Additions:

- added rebuilding shrines
- added rebuidling shrine indicators
- added rebuildable buildings
- added logic to rebuild villages
- added logic to fill the rebuilding shrines
- added logic to destroy the boss sealstone
- added logic to destroy the barrier to the bosscave
- added the first biome boss
- added 3 types of enemys (Goblin Warrior (Male), Goblin Warrior (Female) Goblin Warlock
- added weapons for the 3 enemy types
- added targeting system (Middle Mouse Button)
- added switch between targets with Mousewheel
- added big copper axe
- added big iron axe
- added the boss cave
- added 3 caves for gather copper
- added horses (Not yet possible to find)
- added riding logics
- added new water shader
- added new underwater shader
- added Minimap
- added Markers for other Players on the Minimap

Animations:

- reworked the animations depending on handling with swords
- added combos for swords
- added combos for big axes
- added combos for bow
- added animations for enemy types
- added animations for the biome boss
- added riding animations
- added horse animations

Changes:

- Startup Menu is now changed, so you can choose between single and multiplayer
- When creating a multiplayer session, you can choose 1 of 3 savegames to play with
- you can now save the game manually (Autosave is disablet for now)
- Animals and enemys now will spawn randomly on the map (Performance will be better in the future)
- removed Item conditions
- removed the compass
- removed the time and date
- weather is removed for later updates
- Torches will be ignited with the Q Button and it is enought to have one in the inventory

Languages

- added german translation

Fixes:

- sometimes you could't hit with weapons or evade. This problem is fixed
- fall damage wasnt enabled. Now it is
- crouching into water don't cause glitching anymore
- Plants will now be saved and loaded correctly
- Buildings will be saved and loaded correctly
- you can now drink water from every water source


Known Issues and bugs:

- AI performance is still causing low FPS at some time
- plants can be plantet into each other
- AI is not intelligent enought
- Buildparts are a little buggy in placement and optically they did't fit together right