Update V 0.0.2c
Hi there,
In this update there is a major change for getting new blueprints. You will unlock new blueprints by reaching a new level. To see which blueprints are available at a specific level I added a button on the crafting menu.
I work on a friend system to see your Friends on the map. Almost done but there are some issues I have to solve in the next update.
The map is reworked and shows your death spot, spots you found etc on the map.
I hope you like the update and the next update will bring a lot of more decorations for your home.
Update notes:
Additions:
- Added Frame Rate limit to graphic settings
- Added high falling animation
- Added rock models to mountains etc.
- Added Copper and Coal to the general map. Not very much but some.
- Added wall torch
- Added standing torch
- Added wax
- Added honey
- Added Beehive functionality
- Added Beehive
- Added Bees Sound
- Added Bee Queen to the animal shop
- Added Honey to the animal shop
- Added Wax to the animal shop
- Added Wooden Chair
- Added Wooden Table
- Added Small Wooden Cabinet
- Added the old Map system
- Added taking a bed or bedroll will add the home symbol on the map and minimap
- Added "Get Blueprints by reach a level" Logic
- Added a Button on the crafting List to see which blueprints are unlockable
- Added Triangle Roof
- Added Stairs L Left
- Added Stairs U
- Added Twig Build Parts
Changes:
- Changed: Breeding AI will now run instead of walking when you catched them.
- Removed the "Pickup item and learn Blueprint" logic
- Changed: Building Plan will only show things you can build with your current level
- Changed gained exp with crafting and picking up stuff
- Changed: It is possible to attach floors to normal roofs now
Fixes:
- Fixed Torch can be activated with bow in hands
- Fixed player death bag is gone after 2 minutes. Will be gone after 20 minutes now.
- Fixed: Animals teleport on trees
- Fixed: No EXP from animals and monsters
- Fixed: Stairs L does not fit to another higher placed Stair L
- Fixed enemy building stability
- Fixed monsters do not respawn
In this update there is a major change for getting new blueprints. You will unlock new blueprints by reaching a new level. To see which blueprints are available at a specific level I added a button on the crafting menu.
I work on a friend system to see your Friends on the map. Almost done but there are some issues I have to solve in the next update.
The map is reworked and shows your death spot, spots you found etc on the map.
I hope you like the update and the next update will bring a lot of more decorations for your home.
Update notes:
Additions:
- Added Frame Rate limit to graphic settings
- Added high falling animation
- Added rock models to mountains etc.
- Added Copper and Coal to the general map. Not very much but some.
- Added wall torch
- Added standing torch
- Added wax
- Added honey
- Added Beehive functionality
- Added Beehive
- Added Bees Sound
- Added Bee Queen to the animal shop
- Added Honey to the animal shop
- Added Wax to the animal shop
- Added Wooden Chair
- Added Wooden Table
- Added Small Wooden Cabinet
- Added the old Map system
- Added taking a bed or bedroll will add the home symbol on the map and minimap
- Added "Get Blueprints by reach a level" Logic
- Added a Button on the crafting List to see which blueprints are unlockable
- Added Triangle Roof
- Added Stairs L Left
- Added Stairs U
- Added Twig Build Parts
Changes:
- Changed: Breeding AI will now run instead of walking when you catched them.
- Removed the "Pickup item and learn Blueprint" logic
- Changed: Building Plan will only show things you can build with your current level
- Changed gained exp with crafting and picking up stuff
- Changed: It is possible to attach floors to normal roofs now
Fixes:
- Fixed Torch can be activated with bow in hands
- Fixed player death bag is gone after 2 minutes. Will be gone after 20 minutes now.
- Fixed: Animals teleport on trees
- Fixed: No EXP from animals and monsters
- Fixed: Stairs L does not fit to another higher placed Stair L
- Fixed enemy building stability
- Fixed monsters do not respawn