Fishing and Mount changes
It is been a while since the last patch was coming out. Today I can give you a little bit of new stuff. Not much but a bit.
The next update will be a larger economic update. So stay tuned for future updates.
Poorly there is one bad thing to tell. If you have a horse placed in the world from an old savegame, your savegame will not work anymore. There is no way to get this to work. Sorry about that.
The official Tstserver had a wipe too.
Thanks to all of you that understand that making a game alone in this pandemic times can be hard, tricky and sometimes a bit of a curse.
V 0.0.7h
Additions:
- Added mount shrine (Not craftable yet)
- Added Mount shrine recipe to the workbench (Lvl 25) (Not possible yet)
- Added Mount spawn in shrine logic (not possible yet)
- Added magic crystal
- Added magical mounts (Deer male, Deer female, Bear, Boar, Wolf, Moose, Fox) (More will follow) (Not creatable yet)
- Added swim logics to all mounts
- Added different minimum speeds to all mounts
- Created an NPC (Mount manager)
- Added Mount NPC farm house to the world
- Added logic to put your mounts into a stable
- Added logic to take out your mounts from the stable
- Created a teplate UI for the mount manager
- Added logic to level up mounts
- Added logic to manage a training for your mount
- Added option to rename your mount
- Added logic to sell mounts
- Added logic to buy horses in different designs
- Added logics for mount speeds that are based on the level of the mount
- Added a shop NPC, where you can buy basic stuff and sell your items
- Added some items to the shop NPC to buy (Stone axe, Stone pickaxe, Stone shovel, Torch, Bandage)
- Added logics for mount speeds that are based on the level of the mount
- Added rod model
- Added rod animations
- Added rod as an item and as an craftable item
- Created simple fishing logic and implemented all important logics to the game
- Added logic to make possible Fishing and AFK - Fishing
- Added fish model
- Added item: fish
- Added item: cooked fish meat
Changes:
- Removed "Mounts" - Menu
- Horses can carry 2 players now
Fixes:
- Fixed positioning with fence gates that are placeable on the ground
- Fixed problems with deleting foundation fence gates
- Fixed foundation fence gate positioning
- Fixed durability issues on player remains that drop after death
- Fixed armor will disappear from remains
- Fixed using items while gliding is possible
Remember: When you find a bug, please post it on the
Discord-Server: https://discord.gg/QbGKXJe
This is very important. I need your voice to make the game better.
Thank you for all your support.
The next update will be a larger economic update. So stay tuned for future updates.
Poorly there is one bad thing to tell. If you have a horse placed in the world from an old savegame, your savegame will not work anymore. There is no way to get this to work. Sorry about that.
The official Tstserver had a wipe too.
Thanks to all of you that understand that making a game alone in this pandemic times can be hard, tricky and sometimes a bit of a curse.
V 0.0.7h
Additions:
- Added mount shrine (Not craftable yet)
- Added Mount shrine recipe to the workbench (Lvl 25) (Not possible yet)
- Added Mount spawn in shrine logic (not possible yet)
- Added magic crystal
- Added magical mounts (Deer male, Deer female, Bear, Boar, Wolf, Moose, Fox) (More will follow) (Not creatable yet)
- Added swim logics to all mounts
- Added different minimum speeds to all mounts
- Created an NPC (Mount manager)
- Added Mount NPC farm house to the world
- Added logic to put your mounts into a stable
- Added logic to take out your mounts from the stable
- Created a teplate UI for the mount manager
- Added logic to level up mounts
- Added logic to manage a training for your mount
- Added option to rename your mount
- Added logic to sell mounts
- Added logic to buy horses in different designs
- Added logics for mount speeds that are based on the level of the mount
- Added a shop NPC, where you can buy basic stuff and sell your items
- Added some items to the shop NPC to buy (Stone axe, Stone pickaxe, Stone shovel, Torch, Bandage)
- Added logics for mount speeds that are based on the level of the mount
- Added rod model
- Added rod animations
- Added rod as an item and as an craftable item
- Created simple fishing logic and implemented all important logics to the game
- Added logic to make possible Fishing and AFK - Fishing
- Added fish model
- Added item: fish
- Added item: cooked fish meat
Changes:
- Removed "Mounts" - Menu
- Horses can carry 2 players now
Fixes:
- Fixed positioning with fence gates that are placeable on the ground
- Fixed problems with deleting foundation fence gates
- Fixed foundation fence gate positioning
- Fixed durability issues on player remains that drop after death
- Fixed armor will disappear from remains
- Fixed using items while gliding is possible
Remember: When you find a bug, please post it on the
Discord-Server: https://discord.gg/QbGKXJe
This is very important. I need your voice to make the game better.
Thank you for all your support.