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Update V 0.0.2b

Hi there!

A new update is out. Some Major bug fixes, some changes and additions. Almost all of the 4 caves are finished. After they are done a few more will follow. In the next update there will be more content. The base is almost finished and all the nasty bugs are almost gone thanks to all the people who reported bugs.

So keep being aware of bugs and as always feel free to join the community to form the game to a better one. Have a nice day :)

VERY IMPORTANT: Check your keybindings. You have to set new the following bindings:

- Inventory
- Take All
- Toggle Left Hand



New:

- The Main story for the Green Lands continent is now possible to finish



Additions:

- Added Wooden Bow
- Added Stone Arrow
- Added headshots do critical damage
- Added critical shot sound
- Added Mouse settings: Invert X , Invert Y
- Added a key for Quick "Take All" from containers
- Added Scissor to get wool from sheeps
- Added Helena (Shop NPC for Plants)
- Added Sophia (Shop NPC for animal stuff and fishing)
- Added Copper Spear
- Added Windmill
- Added Flour
- Added Sugarcane seed
- Added Sugarcane
- Added Sugar
- Added Keybinding for activate/deactivate the item in the Left Hand slot
- Added optical indicator for Left hand slot activated/deactivated



Changes:

- Changed Blueprint size so a smaller amount to get a better overview of blueprints
- The 4 caves are completely finished now
- Changed Building UI
- Changed: Destroying something with items in it, will spawn a lootbag with the items.
- Changed: Destroying something will give you back half of the building cost resources
- Changed the Mallet Menu
- Changed: Floating Damage text will be integer instead of float (Rounded value)
- Changed: Killing any type of animal will drop a variable amount of raw meat



Fixes:

- Fixed Infinite resource instances
- Fixed AI health (It will be a bit harder to kill goblins now)
- Fixed Shrine has no tasks
- Fixed Grindun don't want to talk
- Fixed Breeding AI
- Fixed First person view for female characters
- Fixed Interaction texts and building text show the wrong input key after change the binding
- Fixed Ceilings will cause camera clipping
- Fixed Wall placement rotation was 90° instead of 180°
- Fixed Horsed don't spawn loot after death
- Fixed Archers stay in air when destroying the objects below them