Re.Poly Version 0.5.4
Hey there girls and guys. I know I said that the last update is the last for this year but I thought I should kick out annoing bugs before the new year starts. Also I added some cool stuff like a shop and a sickle :)
I hope you like the update and I which all of you a good start for the next year :)
Update Notes Version 0.5.4
Additions:
+ Added: Shop (Placeable in double doorframes and unlockable/buildable in the wooden build parts tab)
+ Added: Logics to create a shop (At this moment only resources can be traded)
+ Added: Shop info tooltip to the big map icon of a shop
+ Added: Shops will be visible for everybody on the map
+ Added Item: Sickle (Gatheres fiber more efficient)
+ Added: Text to the hire villager window that tells you when no village center is placed (Because many think that the village is the one you have to rebuild, which is not)
+ Added: Event message and horn sound effect when the shadow knights attacking your village
+ Added: Server Setting to enable or disable Shadow knight attacks
+ Added: You can now see how much health, hunger, energy and thirst you have in numbers
+ Added: Character status animations when they are low (Like thirst, health etc.)
+ Added: A server can now be set as favorite
+ Added: Searching a server can be filtered by Favorites now
+ Added: Gathering, Mining and Hunting resources for villagers for Tropical lands
+ Added: Move object is added to the Hammer menu. This offers the possibility to move placeable objects (Not house parts) directly without the need of destroying them
+ Added: Sand, Earth and Clay can be selected in gather Villager selections (Clay can only be gathered in the Dark forest and Tropical lands)
+ Added: Night Start and End setting for Hosted Multiplayer and Dedicated servers
Changes:
- Changed: Changed the blood hurt effect to a less annoing one
- Changed: Your level will be displayed on the left side of the experience bar
- Changed: The Villager UI will show every Villager that correspond with Village centers that a player is registered in.
- Changed: Displayed tip (Like when the energy is low and an info window is fading in) can be closed now
- Changed: It is possible to use a torch when a shovel is held
- Changed: Placing a village center will automatically add you to the registered list
- Changed: Placing a claim sphere will automatically add you to the registered list
- Changed: Villager window is optically changed to the inventory design to fit in better
- Changed: The guild menu is optically changed to the inventory design to fit in better
Fixes:
- Fixed: Signs are not attachable to roof triangle walls
- Fixed: Build part description in the preview is too small
- Fixed: Pressing the take all button when interacting with a storage actor does not take the items
- Fixed: It is not possible to assign defenders to towers
- Fixed: Juices gives 30 thirst instead of 40 (It is 40 now)
- Fixed: The Quest "Lost Memories" will not complete even if you bring the memory fragments
- Fixed: A new game starts in pure darkness
- Fixed: a random house is standing on a pathway on a new game
- Fixed: EXP multiplier setting doeas not work on dedicated servers
- Fixed: Placed village centers will not be displayed on the hire villager interface
- Fixed: Villages will not be shown in the Villages UI in the inventory
- Fixed: The selection of animals for Hunter Villagers are optically shrinked
- Fixed: Some Villagers will be displayed multiple times (Villager UI in the inventory)
- Fixed: Assembly points will not be shown
- Fixed: AI Spawning will cause a lag
- Fixed: Constantly displayed Tip UI should be fixed now
- Fixed: Feathers will be dropped from birdhouses instead of being stored in the inventory
- Fixed: Wall signs can not be attached to half walls
- Fixed: Breeding animals will eat without taking something from the Trough
- Fixed: Projectiles do not deal damage on building parts and placeables
- Fixed: Researching shows a green status when only one item is needed even if you do not have the item in the inventory
I hope you like the update and I which all of you a good start for the next year :)
Update Notes Version 0.5.4
Additions:
+ Added: Shop (Placeable in double doorframes and unlockable/buildable in the wooden build parts tab)
+ Added: Logics to create a shop (At this moment only resources can be traded)
+ Added: Shop info tooltip to the big map icon of a shop
+ Added: Shops will be visible for everybody on the map
+ Added Item: Sickle (Gatheres fiber more efficient)
+ Added: Text to the hire villager window that tells you when no village center is placed (Because many think that the village is the one you have to rebuild, which is not)
+ Added: Event message and horn sound effect when the shadow knights attacking your village
+ Added: Server Setting to enable or disable Shadow knight attacks
+ Added: You can now see how much health, hunger, energy and thirst you have in numbers
+ Added: Character status animations when they are low (Like thirst, health etc.)
+ Added: A server can now be set as favorite
+ Added: Searching a server can be filtered by Favorites now
+ Added: Gathering, Mining and Hunting resources for villagers for Tropical lands
+ Added: Move object is added to the Hammer menu. This offers the possibility to move placeable objects (Not house parts) directly without the need of destroying them
+ Added: Sand, Earth and Clay can be selected in gather Villager selections (Clay can only be gathered in the Dark forest and Tropical lands)
+ Added: Night Start and End setting for Hosted Multiplayer and Dedicated servers
Changes:
- Changed: Changed the blood hurt effect to a less annoing one
- Changed: Your level will be displayed on the left side of the experience bar
- Changed: The Villager UI will show every Villager that correspond with Village centers that a player is registered in.
- Changed: Displayed tip (Like when the energy is low and an info window is fading in) can be closed now
- Changed: It is possible to use a torch when a shovel is held
- Changed: Placing a village center will automatically add you to the registered list
- Changed: Placing a claim sphere will automatically add you to the registered list
- Changed: Villager window is optically changed to the inventory design to fit in better
- Changed: The guild menu is optically changed to the inventory design to fit in better
Fixes:
- Fixed: Signs are not attachable to roof triangle walls
- Fixed: Build part description in the preview is too small
- Fixed: Pressing the take all button when interacting with a storage actor does not take the items
- Fixed: It is not possible to assign defenders to towers
- Fixed: Juices gives 30 thirst instead of 40 (It is 40 now)
- Fixed: The Quest "Lost Memories" will not complete even if you bring the memory fragments
- Fixed: A new game starts in pure darkness
- Fixed: a random house is standing on a pathway on a new game
- Fixed: EXP multiplier setting doeas not work on dedicated servers
- Fixed: Placed village centers will not be displayed on the hire villager interface
- Fixed: Villages will not be shown in the Villages UI in the inventory
- Fixed: The selection of animals for Hunter Villagers are optically shrinked
- Fixed: Some Villagers will be displayed multiple times (Villager UI in the inventory)
- Fixed: Assembly points will not be shown
- Fixed: AI Spawning will cause a lag
- Fixed: Constantly displayed Tip UI should be fixed now
- Fixed: Feathers will be dropped from birdhouses instead of being stored in the inventory
- Fixed: Wall signs can not be attached to half walls
- Fixed: Breeding animals will eat without taking something from the Trough
- Fixed: Projectiles do not deal damage on building parts and placeables
- Fixed: Researching shows a green status when only one item is needed even if you do not have the item in the inventory