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Changing the world to a voxel world

Hey there girls and guys.

As the title says I am currently working on a voxel based map that that is running with a random seed. This means you can set a seed to generate a procedural generated world.

Biomes will always have the same space in the world but the map will be different everytime you change the seed.

Additionally it will be possible to use tools to terraform the map.

Digging holes, mine into mountains, it will all be possible.



But this will take some more time.


So no worries because there are no updates every week at this moment.


I am working every day on the game as usual.



Stay tuned for the big update that will change the game to something I always wanted for it :)