1. Re.Poly
  2. News

Re.Poly News

Re.Poly Version 0.8.0

Hey there girls and guys.

The first update after the big anouncements is here. You will notice a overall optical change in the game and I hope you like it.

Because of the fact that Villagers are not working as intended I decided to took them out for now and put them back in a later update.

Goblins will walk all over the green lands now because some of you have said it is too easy, so here is the challenge for you :P


In the next update I plan to work on better breeding animal mechanics and implementation of lots of more places to explore, so stay tuned :)




V 0.8.0 Patchnotes


Additions:

+ Added gold armor set
+ Added titan Armor set
+ Added: Information to the mallet menu to see what the symbols are for (Like destroying, upgrading or moving)
+ Added: right clicking a blueprint in the crafting menu pins the blueprint to the player screen to get better track of the resources you have to farm for it


- Removed: Villager related content (For now)


Changes:

- Changed: All flora meshes are changed to realistc/poly styled meshes
- Changed: changed all models into higher poly models
- Changed: Enemies can get knocked back from your attacks by a 50% chance. It depends on how big the enemy is and which weapon you use
- Changed: Goblin and Skeletton meshes
- Changed: Reduced the crop plot slot to only one slot for seeds
- Changed: Placing seeds into a crop plot will seed all available plant spots
- Changed: It is possible to climb building parts now
- Changed: Reduced indoor darkness (It is a bit brighter now)
- Changed: Gems that are attached to weapons/tools will be displayed to see which item has a gem in it
- Changed: It is now possible to write text on chests directly so no signs are needed to attach
- Changed: The Buildings in the main village do not have to be rebuilded anymore
- Changed: The Quests in the main village can be accepted directly
- Changed: The Research Table is readded and it will be needed to unlock blueprints
- Changed: Workstations, Decorations etc have to be crafted in order to be placed. Only build parts can be builded via the building menu
- Changed: Twig building parts will need fiber instead of ropes
- Changed: Wood building parts do not longer need nails to be build



Fixes:

- Fixed: It is possible to charge the big fireball while evading
- Fixed: Blocking with the staff will not stop charging the big fireball
- Fixed: it is possible to sit on a chair while being mounted
- Fixed: It is not possible to jump while in spear/battleaxe throw mode
- Fixed: It is possible to change the weapon while in throwing mode
- Fixed: Enemies can shove the player away when they attack
- Fixed: Villagers do not get damage from projectiles or magic
- Fixed: Dublicating seeds when drag and drop a seed from a crop plot slot
- Fixed: Plant and crop plot performance issues
- Fixed: Chickens will instantly lay eggs when taking out of the chicken coop
- Fixed: Beards will clipping through the character when the body weight is set to higher values
- Fixed: The game is running at very low FPS after some gameplay and saving/loading much
- Fixed: Beards will clipping through the character when the body weight is set to higher values
- Fixed: The ladders in the dark forest towers are not usable
- Fixed: Floating Foundation extensions when building on uneven terrain



Remember: When you find a bug, please post it on the
Discord-Server: https://discord.gg/QbGKXJe


This is very important. I need your voice to make the game better.
Thank you for all your support.

The development continues

Hey there girls and guys,

a month is behind after the last info that I stop development on Re.Poly. A lot of you were sad about it and I can understand that. The last month showed me that making this decision was a big mistake because 2 days after the post I was working again because i missed it. So the problem was not the project. The problem was my mentality about it. I was not good to myself in the last years and I realized that. So I started to be better to myself and I noticed I was more stable.

That means I will go back to the project and work on it again. Slower, but I work on it. That means updates will be posted as soon as there is something to add/update

I hope it is fine for all of you that I will do it this way.

Thank you all for your words you have send to me in the last month and for your support.

The End of Re.Poly

Hey there girls and guys,

I am very sad to tell you that I am not able to finish the work I have started 5 years ago.

It was a hell of a journey and as old time players may know I did running in circles all the time.
I changed the map 4 times, changed systems forward and backward just to do "something" but not finishing the game and do the right thing.

I was lost most of the time.

As a single developer I can say: Never start something that is too big for you and I can tell that this project is much too big for me alone. It is sad but true.

The game will be removed. I don't know when but it is in the hands of steam to do it.

I am really sorry for all the hope I fired in you and I can understand if people do not like it but I have to do it. I have to quit.

It was my baby that I wanted to raise but I simply was not strong enought for it.

A hard step for me, but it is neccessary for my mental health to quit before I get broke.

Again: Sorry for dissappointing you

Re.Poly Version 0.8.0 info

Hey there girls and guys,

I know it seems very quiet here but I am doing a lot of changes for the game.
I can not tell you about all the changes yet because I want to surprise you and I hope you all will like it.

Since I hate doing something that is on the market a hundred times I have decided to go over the consept of the game again.

No worries, it will still be a survival adventure game but it will be a bit different.

This will take time but I am still working on the game every day.

I can not tell you how long it will take but I planned to leave the early access this year.

So I will stop playing around and change the game into something great.


Stay tuned for the next update and keep posting bugs on discord or the ingame reporting system.

They will be heard and fixed.


So we hear eachother when the next update is ready to go :)

A week delay

Hey there,

I guess some of you noticed it but to inform all of you I do this post.

The update will be delayed for one week. Means the next update will be live at this friday.

Sorry that I have to delay it but It took much longer as I thought and I don't want to push out an update that is unfinished.

I hope you can understand this.