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New Planting logics, Changes and Fixes

V 0.0.5d


Additions:

Items:

- Soil
- Raft


Build Parts:

- Crop Plot 1x1
- Crop Plot 1x3
- Crop Plot 3x3
- Wood Half Wall
- Twig Half Wall
- Twig Roof
- Twig Rooftop
- Twig Rooftop Wall
- Twig Ladder Floor
- Cooking Pot (New receipes will come next week)


Changes:

- Plants are only plantable in crop plots now
- Soil is obtainable when hitting the ground with a shovel
- Sand is only obtainable when hitting sand near the water or desert sand
- Replaced the Wood Ramp with a stair model
- Plants will now grow full in 30 minutes
- Changed the dive in water particle effect
- Changed crafting category icons
- Changed fire sphere particle effects
- Changed twig build parts health to 1000
- Changed wood build parts health to 2500
- Reduced the damage to build parts



Fixes:

- Fixed infinite shovel animation
- Fixed first hit on resources will do nothing
- Fixed hitting with the shovel when the player is in air
- Fixed dive animation when jumping from point A to point B when water is between
- Fixed twig triangle wall does not fit other walls
- Fixed Build on water is possible (except foundations and raft)
- Fixed crafting tooltip do not display the right count


Known Bugs:

- Chat user picture is blank white



Remember: When you find a bug, please post in on the
Discord-Server: https://discord.gg/QbGKXJe


This is very important. I need your voice to make the game better.
Thank you for all your support.

Throwing stones, more building objects and fixes

V 0.0.5c



Added: Throwing stones by using them in quickbar and press left mouse
Added: Possibility to build on water
Added: Logic for swimming foundations when building directly on water
Added: Stairs L left to give the possibility to decide which destination the stairs will have
Added: Roof build part (part for unsemetric building will follow)
Added: Rooftop build part
Added: Rooftop wall build part
Added: Ladder Floor build part
Added: Climbing animations
Added: LOD's for all build parts to save client performance
Added: Destructible models for twig build parts


Changes:

- Changed the max build height for foundations to lower value
- Adjusted armor and damage
- Adjusted building placement


Fixes:

- Fixed Build parts are not placeable sometimes
- Fixed Foundation placement overlapping
- Fixed Build parts floating in the air after destroy the parts below them
- Fixed Building permission bug
- Fixed fence placement
- Fixed door and window interaction collision
- Fixed remains from storages etc. are not replicating right
- Fixed remains from storages etc. not disappearing
- Fixed Left mouse + Alt is possible on the slot where the item is to split
- Fixed dropping items when Alt + left mouse is used
- Fixed crafting need window is not showing correct informations
- Fixed wrong equipment information when joining or loading a game
- Fixed no hair after rejoining or loading a game
- Fixed player can't hit other players or AI sometimes
- Fixed Shift + Left Mouse erase items when you splitted a stack before


Known Bugs:

- Chat user picture is blank white

Remember: When you find a bug, please post in on the
Discord-Server: https://discord.gg/QbGKXJe


This is very important. I need your voice to make the game better.
Thank you for all your support.

Update V.0.0.5b

V 0.0.5b


Additions:

- Added map interface (default keymapping is M)
- Readded respawn points visible on compass and added point to the map interface
- Added possibility to set markers on the map interface to display them on the compass
- Added "Sort Inventory" button to storages
- Added "Take All" button to storages
- Added "Move all to Storage" button to the players inventory
- Added stack splitting mechanics
- Shift + Left Mouse: split half
- Ctrl + Left Mouse: split only one
- Alt + Left Mouse: split defined count
- Added item bags for destroyed or picked up build parts who have items in it


Fixes:

- Fixed Player Equipment slots not usable after rejoin or loading
- Fixed Torch is still present after logout
- Fixed claim zone is not visible when using a hammer
- Fixed claim zone is still visible after changing to a tool or weapon
- Fixed no char rotation for look up and down
- Fixed fall damage is not present
- fixed building problems with foundation fences
- fixed player individualization is not replicating correctly
- Fixed player name is not visible above player
- Fixed all menues are not focusable
- Fixed inventory toggling is not possible sometimes


Known Bugs:

- Chat user picture is blank white

Remember: When you find a bug, please post in on the
Discord-Server: https://discord.gg/QbGKXJe


This is very important. I need your voice to make the game better.
Thank you for all your support.

Re.Poly Hotfix V. 0.0.5a

V 0.0.5 Hotfix a


Additions:

- Added claim zone is visible when in building mode

Fixes:

- Fixed splitting UI can be open multible time
- Fixed splitting UI does not close when inventory is closed
- Fixed walking takes too much network resources
- Fixed hitting with tools or weapons taking too much network resources
- Fixed Foundation Fence is not triggerable for destroying with a hammer
- Fixed singleplayer saving and loading
- Fixed AI is too hard
- Fixed shift + left mouse don't move item to storage etc.
- Fixed multiplayer saving
- Fixed wrong build parts after loading
- Fixed Building possible even if the quickbar slot is empty
- Fixed adding owner to a claim sphere does nothing
- Fixed building a claim sphere next to another wich is not registered
- Fixed possibility to register into a claim sphere that is behind something
- Fixed Twig Doors don't have the right rotation after join or relog
- Fixed missing german translation for Twig Triangle Wall R


Known Bugs:

- Cosmetics are not replicated to other clients


Remember: When you find a bug, please post in on the
Discord-Server: https://discord.gg/QbGKXJe


This is very important. I need your voice to make the game better.
Thank you for all your support.

Re.Poly V0.0.5 Update

Patch V 0.0.5


Hi there. I hope you are staying healthy these days.

I rethinked the concept of the game and I decided to make it a multiplayer game.
That means the story is deleted for now, but will come in as a background story in the future.

There are still bugs inside and the Official server that is running have to be tested.
It is neccessary that you do a bug report when something is showing up. With this information
I can do a quick fix.

I hope you enjoy the update and happy playing together.



New:

- Added new map called "Valuntera"
- Added Dedicated Server support with up to 100 players (will be testes until now)
- Added flora models for Dark forest, Snow Lands and Swamp
- Added animals to "Green Lands" and "Dark Forest" - biome (boar, moose, bear, wolf,)
- Added twig build parts
- Added upgrading logic for build parts (You need the next tier build part to upgrade)
- Added Iron Ore and logic to forge it to Ingots
- Added Iron Armor (Male and Female)
- Added two handed iron axe
- Added iron sword
- Added Iron Axe and Iron Pickaxe
- Added Claim Sphere (User based building)
- New intelligent and deadly AI
- Added skeleton warrior and skeleton soldier to the Dark Forest
- The current count of an item you have will be shown in the crafting tooltip
- Added Function to sort the inventory (automatic stacking and sort by type)


Changes:

- Removed the questline for now
- Build parts are upgradeable to the next tier wich have less cost than crafting the next tier
(You can upgrade to the next tier or you craft the higher tier build parts)
- Wood club do more damage now
- Dead player bags will now dissapear when it is empty
- Removed the compass icons for players, dead bags and respawn points




Fixes:

- Fixed deleted resources collision bug
- Fixed level and level progress is set to 0 after reconnect to a server
- Fixed player save was not load correctly
- Fixed AI is not hitting when the player is not moving
- Fixed AI is hitting the players dead body
- Fixed fleeing AI is running to the player instead of running away
- Fixed rock destruction
- Fixed falling trees
- Fixed Foundation Fence collision
- Fixed player health reduction when AI hit the player
- Fixed crafting tooltip crafting need color


Known Bugs:

- Holding actors will not be replicated correctly on dedicated server
- Sometimes robberbanding with holding actors
- Cosmetics are not replicated to other clients
- Game is hanging when leaving a server and go to desktop


Remember: When you find a bug, please post in on the
Discord-Server: https://discord.gg/QbGKXJe


This is very important. I need your voice to make the game better.
Thank you for all your support.