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  3. Update 2.6.8 - Bullet Holes and Ballistics

Update 2.6.8 - Bullet Holes and Ballistics

Now featuring true 3D bullet holes with actual depth, enhanced sounds, debris and slow motion. High performance precision calculated bullet ballistics, trajectory, penetration, deflection and tumbling. Shooting things has never been more satisfying!


Full changelog:
  • New true 3D bullet holes with depth
  • New precision calculated bullet ballistics
  • New realistic debris effects and sounds
  • New smoother super slow motion for all objects
  • Improved grabbing in slow motion and time stop mode
  • Improved motion smoothing for fingers, physics weapons and tools
  • Smooth grab transitions when grabbing and reverse grabbing
  • Improved smoother helicopter handling
  • Add head oriented movement in settings
  • Add master audio volume in settings to avoid ear rape
  • Fine tuned damage for all parts so they don't explode with one shot
  • Multi-threaded performance enhancements
  • Use low poly models for object spawner for better performance
  • Room window now breaks less easily and sounds less annoying
  • Lithium batteries now catch fire when shot at
  • New better looking laser effects for UI and gravity gun
  • New DVD shader effects
  • C4 now beeps and lights up when triggered
  • Fix C4 randomly flying away when exploding
  • Improved perfect culling calculation for canted headsets like Pimax
  • Fix thumb touch triggering pinch grab
  • Fix left laser not able to select UI
  • Fix unresponsive scroll bar on vehicle controls
  • Fix ghostly reflection in sandbox mode
  • Fix Titanic not able to move
  • Fix car crash colliders triggering when not moving
  • Fix game being unplayable if save file corrupt (because you screwed up trying to hack the game)
  • Many other bug fixes