
Now with full physics active ragdoll mannequins! They will find you and kill you!
This major update introduces full body physics for both the player and enemies. Gravity is now always on and you can walk on any surface. Flying is done by pointing the controller up and pushing forward. Land or teleport on a surface to walk again. Adjustable smooth turning has been added.
New obstacles, fences and walls have been added to sandbox mode to allow you to build a fortress and defend it from enemy mannequins. Advanced climbing AI means they will attempt to climb any physical object. Your old friendly classic mannequin will help you defeat them!
Scaling has also been added to the sandbox so that you can spawn in tiny or huge objects. Combine them for more creative building. Or just bully baby mannequins!
Full physics is now turned on in sandbox mode. Your body, hands and all tools now collide with everything else. Vehicles have player collisions off so that you can still get in and drive them.
[h3]Changelog:[/h3]
- Full physics body for player and enemies
- Walking, flying and gravity
- Player health and death
- Smooth turning with adjustable speed
- Smooth grab assist for tools and parts near ground
- Smooth grab for newly disassembled parts to close the gap distance to your hand
- New handgun and shotgun slide physics for cooler reloads
- New obstacles, fences and walls for sandbox
- Added scaling and turning snap on/off for sandbox
- New animated sky and better grass textures for sandbox
- Full physics collisions turned on in sandbox
- Tools and object collisions now cause bullet hole damage effects
- Improved throwing so it doesn't collide with your hand
- New mannequin IK posing to replace old system
- Added footsteps sounds
- Vehicles now have heavier weight to be more realistic
- Improve vehicle stability
- Fix achievement for helicopter level
- Fix incorrect scale for mannequin in house level
- Fix car steering glitch making it offset
- Add all train wipers as bonus part for consistency
- Fix disassembly timer stopping when slow motion
- Adjust sound volumes at distance
- Fix levels not loading in rare cases
- Performance improvements
- Many other bug fixes