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Dwarf Fortress News

Hotfix: Patch 51.10

[h2]Patch 51.10[/h2]

  • Fixed up some issues with the pathing overflow changes.
  • Readded the only-selected-do-this / everybody-does-this toggle when the first or last dwarf is added/removed from a work detail.

Update 51.09: Forbidden Coffins now unusable

Hey Urists!

We are back from GDC with an update for Fortress and Adventure Mode. Next we'll be starting work on sieges, while also keeping a pace of regular fixes and improvements.

[h3]Tarn Time Spring 2025 Edition[/h3]

In case you missed it, we also have a seasonal update video from Tarn. He goes over the last few months of updates as well as lua, the upcoming siege and site building updates. Watch on Youtube:

[previewyoutube][/previewyoutube]

[h3]Patch Notes for 51.09[/h3]

Fortress Mode
  • Stopped dwarves from using forbidden and uncompleted coffins for burial
  • Stopped greyed out "everybody does this" for mining/hunting/chopping labors from being pressable
  • Stopped Mining, Woodcutting, Hunting from being able to be assigned to the same dwarf
  • Stopped reclaimed/unretired forts with magma features from having magma overflows
  • Stopped unretired forts from being marked as capitals
  • Reordering manager work orders no longer causes display issues in workshop view sheet
  • Can now set pressure plates to include zero depth for water/magma
  • Made squad scrollbar responsive to clicks
  • Fixed custom difficulty settings for irritation in the embark screen
  • Random improvements are no longer applied instantly to fort-made crafts
  • Fixed typo on squad equipment assignment screen


Adventure Mode
  • Made adventure mode respect manual disabling of sound in init file


General Updates
  • Fixed pathing overflow errors in very large and/or twisty forts


-Alexandra

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