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Cozy Decor and Personal Home Coming March 6th!



[h3]Hello, Interns![/h3]
We’ve got few last things to share before Time to Morp officially leaves Early Access! From new ways to collect lucky coins to cozier looks and a whole bunch of decor options, there’s a lot to look forward to. Let’s take a look at the exciting new features coming your way on March 6th with the full release!

[h2]How to get lucky coins?[/h2]
Decor will be unlockable using lucky coins, which players can collect while exploring and leveling up reputation with Morps! But you can also automate the process — just set up a Luck Extractor, and you'll earn coins in exchange for resources.



[h2]Themed Decor[/h2]
Decor will be also available in NPC shops, with each NPC selling their own themed decor. For example, the Gardener will offer wheelbarrows, shovels, and buckets, while the Mechanic will have wrenches, cars, tires, and more! NPC shops won’t just have decor — they’ll also offer cool abilities, recipes, gadgets, and resources.



[h2]Personal Home[/h2]
As you level up your city, you'll unlock more and more home-themed decor — beds, chairs, tables and more — until you eventually unlock a personal home! And with all the themed decor, you can make it cozy right away. You’ll be able to build a small or big house not just for yourself, but for each of your friends too!



[h2]Cozier Look[/h2]
We're tweaking the overall vibe of all models in the game to be less sci-fi and have cozier look instead, making them a better fit for the game's theme! We will continue to improve them if needed.

[h2]City Defining Decor[/h2]
You’ll be able to develop your city with a cozier look too, not just your personal home! There will be more road signs, new bridges, notice board, and decor that can turn into local attractions, like fountains and gazebos!



[h2]New Fences[/h2]
Fences are getting a visual upgrade too. Their look will change depending on the area they’re set to, like Forest, Tech, Laser, and more!



[h2]Food[/h2]
There will be lots more delicious food for you to cook — we made sure it looks just as tasty as it sounds!



[h2]Names[/h2]
As a little extra touch of magic, we're finally giving proper names to all NPCs and Morps, making every interaction feel more personal!

[h2]Small Patch - Live Now![/h2]
We also made a few changes to the game, including:
  • Improved sky color: this is the first step in reworking colors for Time to Morp! We'd love to hear what you think so we can keep improving the game's colors together, step by step.
  • Removed festive hats from Morps — but don’t worry! They’ll be back along with a bunch of other hats we’re planning for patch 1.1!
  • Added a disclaimer about save files: just a quick reminder — because of all the changes we’ve made, current save files won’t work after release of patch 1.0. But don’t worry, plenty of fresh experiences await!

[h2]Join our Socials[/h2]
Join us to be the first to hear news about Time to Morp's release — we can’t wait to see you there!

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