[1.0.2] Coop Stability Improvements and More!

[h3]Hello, Interns![/h3]
Even though Time to Morp is released, we are going to continue improving it with patches! This patch focuses on multiplayer fixes and more including:
[h2]Improvements[/h2]
- Players attempting to initiate a cutscene are now pinged on compass
- The loading UI now displays proper background
[h2]Fixes[/h2]
- Returning to the main menu now correctly refreshes save files
- The quest involving stuck Mol no longer breaks for client
- NPCs now correctly move to their designated positions for client
- Loading a game with an active stuck Mol quest no longer breaks game for client
- NPCs shop UI now displays full item descriptions
- Pinned quests from Researcher now properly display titles
- Player skins no longer break when equipped with specific neck items
- Players can now exit to the main menu while playing in coop
- Holding marmalade when it spoils no longer causes client to break
- Playing an emote while another player is connecting no longer causes client to break
[h2]Join our Socials[/h2]
Any questions or feedback? Don’t hesitate to share your thoughts with us through any of our social media channels!
Discord | Twitter | TikTok | Website | Instagram | Bluesky
