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Water Tech Patch (v0.12.1)



[h3]Welcome![/h3]
While playtest is still running till December 18th, we decided to update the game with latest fixes and add a new mechanic! Just because!



We are running SnapMaster Challenge over our Discord Server, with a chance to win a Free Copy of Time to Morp! Join us, share your creations, and be the lucky one to win!

Patch Notes for v0.12.1


[h3]New Feature: Water Tech[/h3]
Automate your Plant watering with new buildings: Sprinkler, Water Support and Water Input
  • Sprinkler: no longer uses Power
  • Simple Sprinkler: is ignored by Area Theme
  • All Sprinklers only water Plants in the same Area
  • All Sprinklers can water at any distance

[h3]Improvements:[/h3]
  • Game recognizes your Steam language and starts with a proper one (if supported)
  • It is now possible to move camera during emotes for better Screenshots!
  • Added Player Names in Multiplayer Game
  • Added Option to disable Player Names
  • Any Emote can be interrupted prematurely
  • Navigating in Researcher should feel much smoother
  • Added shortcuts in Researcher to quickly jump between categories
  • Captain is now ready for Holidays!
  • Added animation on Skin Change
  • Uprooter Gadget now shows preview of what you are moving and from where

[h3]Fixes:[/h3]
  • Terraforming Up or Down is no longer allowed around trees and bushes
  • Saving the game while holding resources no longer duplicates them on Load
  • Disconnecting from Multiplayer Game while holding resources no longer duplicates them
  • It is no longer possible to be stuck in an Emote state
  • Controller no longer interrupts your keyboard
  • Inventory sorting should be more consistent
  • Removing Sprinkler on a Client in the Multiplayer Game should no longer leave water on the ground


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