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Time to Morp News

[0.13.14] Tiny Patch!



[h2]Hello Morpers![/h2]

It's been a while! Thanks to Interns on a mission, we've managed to fix crucial issues and put in some temporary improvements. But you know how it goes, a few pesky issues were still lurking around. We've tracked them down and sorted them out too. Here's what we've fixed:

  • Morps and Ripe Flowers should continue to spawn on maps after long play time.
  • Connecting to co-op through Steam with long play time should be more stable.
  • Fixed "Max out relationships with all morp types (Respected level)" achievement.
  • Removing Pipe on a Client no longer breaks Pump connected to a Bowl.

Thank you for being so attentive, your feedback and reports helps us out to make Time to Morp better game! We remind you that currently we are working on a new big patch v0.14, stay tuned!

[h2]Leave a Review[/h2]
Make sure to leave a review for Time to Morp, it will help us out massively, we want to understand needs and wants of fellow Morpers!

[h2]It's Morpin Time![/h2]


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[0.13.13] Middle of the week patch!



[h2]Hello Morpers![/h2]

Third patch in a row aimed at improving the Morpin experience for our fantastic interns. Thanks to your precise feedback, we've managed to identify and fix the following:

  • Connecting to a game through Steam that's been around for over 200 days should be more stable.
  • New video setting: Night Darkness.
  • Respawning no longer throws errors.
  • It's no longer possible to build a Bowl in wrong places.
  • Client can't unlock researches in a Research Tree without having the necessary resources.
  • Visual Effects of gliding on a Zipline for Client should be displayed properly.
  • Terraforming Gadget no longer show errors after throwing it on empty spots.
  • If Tech or a Gadget is throwing an entity - it will be properly displayed for Client (including Cloning Gadget).

Thank you for being so attentive, your feedback and reports helps us out to make Time to Morp better game! We will be working on a new big patch v0.14 now, stay tuned!

[h2]Leave a Review[/h2]
Make sure to leave a review for Time to Morp, it will help us out massively, we want to understand needs and wants of fellow Morpers!

[h2]It's Morpin Time![/h2]


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[0.13.12] Co-op fixes and more!



[h2]Hello Morpers![/h2]

For the second day straight, we're dropping a patch to make things smoother for our fellow Interns. Take a peek at the full rundown of changes:

  • Added one more Metal Deposit to Blue Biome containing lots of Protons (temporary solution).
  • Removing Pump next to Elevator Pipe no longer throws an error.
  • Pressing E to access Morp Info no longer throws error when opened on a Client.
  • Lasers are updated properly on a Client now.
  • Morps should display more Visual Effects on a Client.
  • Now possible to gather Polluted Deposit for a Client.
  • Heater displays Visual Effects on Client when activated.


Thank you for being so attentive, your feedback and reports helps us out to make Time to Morp better game! We will be working on more fixes for Time to Morp, stay tuned!

[h2]Leave a Review[/h2]
Make sure to leave a review for Time to Morp, it will help us out massively, we want to understand needs and wants of fellow Morpers!

[h2]It's Morpin Time![/h2]


Discord Server | Twitter | Facebook | Website | Instagram

[0.13.11] Starting new week with a Patch!



[h2]Hello Morpers![/h2]

Starting off the new week with even more fixes is the best! Our Interns are gonna love morpin in Time to Morp even more! Thanks to reports and feedback of our community, we've came up with the following fixes:

  • Now showing the day of your world in main menu under Continue button.
  • Added Cancel button to a Loading popup for better navigation.
  • NPCs should no longer look in a wrong direction after loading the game.
  • In Morp Wiki, you can now see which resources each Morp produces (fix on a Client).
  • Morphing to a max level Morps should no longer throw errors or prevent save files from loading.
  • Sand Pile no longer stays on the map if you move too far from it.
  • Added a description to Morp Wiki, explaining that White Fruit makes White Morp.
  • Doubled amount of Digging Sticks that can be gathered from Ripe Flowers.
  • Social Quests to feed a Morp should be updated on a Client.
  • Max level Extractor is loading smoothly now for Clients, and there shouldn't be any errors.
  • Science Morps got their animated faces back.
  • Brought back CODE connection option for times when Client can't connect using Steam connection!

Thank you for being so attentive, your feedback and reports helps us out to make Time to Morp better game! We will be working on more fixes for Time to Morp, stay tuned!

[h2]Leave a Review[/h2]
Make sure to leave a review for Time to Morp, it will help us out massively, we want to understand needs and wants of fellow Morpers!

[h2]It's Morpin Time![/h2]


Discord Server | Twitter | Facebook | Website | Instagram

Learn What's Coming Next for Time to Morp!



[h2]Hello, Interns![/h2]

It's been more than a week since our awesome crew started adventure on a Morp planet. We've been putting in some serious work, researched new Tech, gathered resources, constructed bases, automated tasks—you name it, we've been on it. Your active involvement in this mission has been invaluable. Thank you for your dedication and support!

[h2]Feedback[/h2]
Because of your activity on Morp planet, we've been able to patch up a bunch of issues on our ship called Time to Morp, and amp up the whole experience. We've tallied over 60 fixes and improvements, all thanks to your feedback! And hey, the improvements will keep on rolling in as we keep fine-tuning our ship. Check out those Steam reviews that highlight our hard work:


[h2]Still not sure?[/h2]
Still not sure about joining our crew on this wild mission? Take a peek at this amazing video by one of the Interns, it'll give you the lowdown if Time to Morp is your jam!

[previewyoutube][/previewyoutube]

[h2]60+ fixes and improvements![/h2]
Let's cut to the chase and dive into the real results from last week. Here's what we managed to knock out in terms of improvements and fixes:

  • Water travels faster between Water Towers.
  • Stack size for Proton and Electron increased from 50 to 100.
  • Gadgets can be stored in Inventory Chest and Powered Chest.
  • Instant terraforming, making it more responsive.
  • Ziplines can transfer Fruits.
  • Social Levels for NPCs award extra Tokens of Improvement and Technology.
  • Morp Levy is visible on client.
  • Pumps should no longer break when item is removed.
  • Social Questing for Morps should no longer show negative days.

[h3]...and so much more![/h3]

[h2]What's next?[/h2]
If you are reading this, it means that we are currently working on a big 0.14 patch. It will be released around April and will include the following:
  • Enhanced Map Generation
  • Map Mini Games
  • UI and UX Improvements
  • New Morps and Resources


[h2]Interns having fun![/h2]
Our Discord community managed to do lots of fun activities including:

[h3]Building automation and sorting all the resources[/h3]
"This is after multiple reworks once I finally automated most things so i could focus on creating a sorting system!" - Intern 1.



[h3]Experiencing power of friendship through co-op[/h3]
"The silly." - Intern 2.



[h3]Experimenting with decor[/h3]
"Had a lot of fun! Ty so much to devs for putting so much fun stuff to play around with!!" - Intern 1.



[h3]Building whole villages[/h3]
"Finished Off my little town to finish my first playthrough of the game, Day 363... almost made it to that full year, I will be going back to check on my morps though!" - Intern 3.



[h3]And drawing themselves with new Morp-friends![/h3]
"Me holding a glorpy morp." - Intern 4.



[h2]Stay tuned[/h2]
While we are still working on the new patches, you can join our Discord community to have fun with fellow Interns, participate in challenges, contests and just to have a morptastic time!

[h2]Keep reviews and feedback coming[/h2]
Don't hesitate to share your feedback and please make sure to leave a review, it helps out massively! And as always...

[h2]It's Morpin Time![/h2]

https://store.steampowered.com/app/977510/Time_to_Morp/

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