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A Dance of Fire and Ice News

Rhythm Doctor - Steam Game Festival Demo

As you may know, we have another rhythm game in development called Rhythm Doctor. In conjunction with the Steam Game Festival, we're releasing a limited-time sneak peek of a few of Rhythm Doctor's levels. If you enjoyed A Dance of Fire and Ice, we highly suggest you check it out!

You can find the game at its Steam Store Page, and find the Festival demo here.

[h2]What is Rhythm Doctor?[/h2]
Rhythm Doctor is a one-button rhythm game where you heal patients in a hospital by synchronising shocks to their heartbeats. Each patient has a unique heartbeat to sync to. Inspired by the Rhythm Heaven series, the game focuses on simple-looking rhythms and then tries to catch you off-guard, throwing fiendish tricks to throw you off-rhythm!

[h2]What's in the Demo[/h2]
  • Four levels from the full game, each one with unique tricks to throw you off-rhythm
  • A Sleeve Painter tool for you to draw your own personal sleeve and express yourself in freehand
  • A new guided calibration tool to ensure the game is accurate for your setup
  • The latest version of our level editor
  • Some secrets for the determined
  • If you have a friend, every level can be played in local two-player mode
  • Each level is perfectly synced (we're musicians and off-beat games hurt us)

[h2]Frequently Asked Questions[/h2]
[h3]I want more![/h3]
Have you played the original flash demo from years ago? The levels there are totally different from the newer ones in the Steam demo, but we think they're still pretty good!

[h3]Simple?! These levels were really difficult![/h3]
We wanted to give a taste of levels from the easy to the hard end. Rest assured that the full game has many levels in between these to slowly train up your defibrillation skills.

[h3]You've been making this game for 1343 years.[/h3]
Yes...

[h2]Thanks for playing![/h2]
Thanks for checking us out. If you liked the demo, you can wishlist the game to be notified when we release. If you have bug reports, questions or feedback, we're real active on the Rhythm Doctor Discord. Come and say hi!

New World Added! Xtra World: Credits



Version 1.8.1 release notes


A new Xtra level, ‘Credits’, has been added! The song is by Frums, and the level design is by Exschwasion. Test your skills by surviving square-shaped paths and angled turns in a lo-fi digital world.

New editor features:
  • Checkpoints: You can now add a checkpoint into your custom level! Players will start from this tile upon failing the level.


This update was added at the beginning of the month, but maybe you haven’t played it yet. In the next few months we will be continuing to add more levels, editor features, and planet color options. Later in the year, we’ll be adding a section of the game to make it easier to import, organize, and play custom levels without needing to play them in the editor.

Thanks to the new editor features, we’ve seen a lot of really incredible custom levels made by the players. We hope you look forward to more updates!

Thanks for playing!

Our fans run a Discord server where you can talk about our games and the level editor: discord.gg/rhythmdr

Twitter: https://twitter.com/adofai
Website: www.7thbe.at

New World Added! World 12: Artificial Chariot



Version 1.7.0 release notes


World 12, ‘Artificial Chariot’, has been added! The song is by Riya, of Butterfly Planet fame, and the level design is by SimsimHI. Test your skills with navigating tight turns and evading robotic goat drones!

[h2]New features:[/h2]
  • Planet Colors: You can now choose new planet colors in the main area of the level select menu. You unlock the colors by completing the first six worlds. If you unlocked the Golden Planets for mastering the game, you can toggle them on and off by using this feature. Customize your planets with different color combinations!

  • Xtra Levels: On the main menu, you can now travel to an island of extra bonus levels after you complete World 6. The levels in this section are not a part of the main progression of levels to beat the game. They don't have individual achievements tied to beating them. They will sometimes have hand-drawn art assets, they sometimes won’t. They sometimes have tutorials, they sometimes don't. They’re just extra levels to play, of a wide variety of difficulty levels. More levels will be added to this section in the future.

[h2]New editor features:[/h2]
  • Moving track chunks: Select a tile, then hold Alt while clicking to drag selected track areas to different places! This is for the level creator’s use only, and is useful for visually untangling overlapping track segments. It has no effect on the gameplay. Moving a track piece close to another tile will snap them together. This works well in conjunction with Shift+Left/Right and CTRL+Shift+Left/Right for more precise area selections
    5 new visual filters: Static, Film Grain, Motion Blur, Fisheye, and Funk
  • Orbit Easing: A new setting allows you to separate the orbit’s easing speed into multiple parts
  • Tile Numbering: Press Ctrl+F to display numbers on your tiles while you edit the track

[h2]Improvements and bug fixes:[/h2]
  • Fixed a bug where you would continue to hear the sound effects of the track play after you lose
  • Various game and level editor bug fixes


We hope you enjoy the new customization features. We’ll be looking into adding new colors or new ways to customize in the future. We’re also working on World 13.

Thanks for playing!

Our fans run a Discord server where you can talk about our games and the level editor: discord.gg/rhythmdr


Twitter: https://twitter.com/adofai
Website: www.7thbe.at

New World Added! World 11: Heracles



Version 1.6.0 release notes


World 11, ‘Heracles’, has been added! The song is by the musician Yooh , whose music you might have heard in other rhythm games like SOUND VOLTEX. The level design is by Exschwasion, with tutorial tracks contributed by Riya. Test your skills with a variety of track shapes in this high-energy, high-tempo battle.

New level editor features:
  • Decorations: You can now Add or Move Decoration events. This allows you to upload images and place them throughout the level, separate from the background layer
  • Orbit Easing: Set Orbit Ease level settings or events. Now the planets can rotate with a little more customization between notes
  • Two New Track Styles: Neon Light and Gems
  • Undo and Redo: Use Ctrl-Z and Ctrl-Y to undo and redo your changes in the editor

Improvements and bug fixes:
  • You can use F5 and F7 keys to make Pentagons and Heptagons in the level editor (There may be a few bugs with this for now)
  • You can now lock the Rotation property for backgrounds, so that they don’t rotate during the level
  • Improved scrubbing for Move Tiles event
  • Tile icon black outline bug fixed
  • Update to UI: Properties that are useless will become greyed out
  • If open a custom level with a high tempo detected, Otto will get a little flustered in the corner.


Happy New Year! This also happens to mark one whole year of free updates, we hope you’ve been enjoying everything we've added so far. We have more updates planned for 2020, so be ready for some very challenging levels in the future. We’ll also be adding a few more level editor features along with them.

What’s your favorite level so far? And which level has been the hardest for you to beat? Let us know in the comments, we’re very interested.

Also...don’t forget that you can find other players’ custom levels by joining our Discord server: discord.gg/rhythmdr

Thanks for playing!

Twitter: https://twitter.com/adofai
Discord: https://discord.gg/rhythmdr

New World Added! World 10: Butterfly Planet



Version 1.5.0 release notes


World 10, 'Butterfly Planet', has been added! The song and level design are by the musician and ADOFAI fan Riya. Test your skills with octagon turns and a fast tempo.

New level editor features:
  • Move Track: Now you can move or rotate the track’s tiles around the screen. Now your level can be way more lively!
  • Sticky Tiles: Use these to keep the planets attached to the track while the track is moving or rotating.
  • Icon Outlines: Now you can toggle whether the Spiral, Rabbit, and Snail icons have an outline around them, to make them easier for the player to see.


Improvements and bug fixes:
  • Cloud saving works better! If you lose your data, you can restore based on your achievements in the options menu
  • Level Editor shortcuts: + and - on keyboard for zoom
  • Level Editor shortcuts: shift + left or right to highlight multiple, Home and End to jump to start and end
  • Achievements now pop up correctly as you unlock them
  • Pause menu scroll sensitivity increased
  • Various level editor bugfixes
  • Mac compatibility bugfix
  • Removed splash screen due to breaking on some setups
  • Reduced intensity of the background flash at the end of levels a bit. It was a little painful


Thank you all for your support! We hope you enjoy the new world and the new editor features. We’ve seen some very, very impressive custom levels on Youtube and we love watching them. We look forward to adding more new features and levels in the future!

Thank you for playing!