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A Dance of Fire and Ice News

Three New Worlds for ADOFAI x Muse Dash!



Version 1.14.0 release notes


Our collaboration with Muse Dash by Pero Pero Games is here! Three new worlds have been added, you can find them in a new location on the main menu after completing Worlds 1 through 5.



New Worlds:

Night Wander (cnsouka Remix), with music by cnsouka, and guest VFX by Rikri

La nuit de vif, with music by Polymath9, guest VFX by Rikri, and ML-3/ML-5 tutorial music by natebcarson

EMOMOMO, with music by Ras, level design by Nichipe, guest VFX by Riya and Nichipe, and background animation by Riya

Full changelog (including level editor changelog) here.

We had a great time working together with Pero Pero Games to bring Muse Dash and A Dance of Fire and Ice together. Please check out Muse Dash’s update last month, which has added levels based on Heracles, Rose Garden, and more. They even have levels based on songs from Rhythm Doctor, our other one-button rhythm game!



Oh, and if you're interested in more rhythm games: Our fellow rhythm dev (and Russian translator for A Dance of Fire and Ice) Calvares is working on a new rhythm game! It's called Kovox Pitch, and it's a story-based rhythm baseball game. You can play a free demo on the Steam page now, check it out!

Thank you for playing!

Our fans run a Discord server where you can talk about our games and the level editor: discord.gg/rhythmdr

Twitter: https://twitter.com/adofai
Website: https://www.7thbe.at

ADOFAI New Beta Version 1.12.0 (r71)

Today we brushed the dust off the ADOFAI code, and we found a bunch of stuff we have been working on since our last release in... Halloween!! Whoa! Well, here's some long awaited fixes and features in version 1.12.0:

Custom Level Select:
- Search by song/artist name
- Added sorting options
- Newly downloaded levels have a "New!" indicator
- You can now skip tutorials on already played levels
- Fixed gems/chains appearing when there are no levels added

New Editor features:
- New "Add Text" event, which adds a block of text that can be moved like a decoration
- New "Set Text" event, which allows you to change text decorations by tag
- New "Scroll Screen" level event
- Backgrounds: Added option to toggle whether or not the tutorial BG shows if no image is present
- General: Added ctrl + shift + C / X commands, which allow you copy/cut only the event you currently have selected, rather than all the events on the currently-selected floor
- Added color property to decoration events
- Added confirmation window for unsaved changes when closing the level editor or changing the edited level
- Added level category tabs + favorites tab (right click in other categories to set a favorite event, right click in the favorites category to remove a favorite event)
- Added "Tunnel" filter
- Added "volume" Track Color type
- Screen Tile: Reduced minimum value to 0.1

Editor Bug Fixes:
- Camera speed now scales with speed trial speed
- Fixed undo-ing into a state with no floor selected (used to make the floor buttons get stuck)
- Selections no longer cause "unsaved changes"
- Fixed tile copy flash
- Floor highlight now vanishes properly when deselecting floors
- Fixed color picker saturation knob not moving to the right position

Game:
- Added mute indicator on top right of screen if game volume is 0
- Graphic tweaks on 4-X
- Size and RAM optimizations
- Tweaks on some levels for ultra widescreen support
- Lots of small tweaks

Rhythm Doctor is out TODAY! (+ ADOFAI News and Bundle)

Our new rhythm game, Rhythm Doctor, is out now on Steam Early Access!

Much like A Dance of Fire and Ice, Rhythm Doctor is a one-button rhythm game meant to explore rhythm gameplay in a new way. By pressing the Spacebar on the 7th beat, you can save patients' lives by synchronizing with their heartbeats.

The Early Access release also includes...

  1. 20+ handmade levels, each with their own story.
  2. A large cast of doctors and patients to meet in the overarching narrative
  3. Robust level editor to make, share, and play community levels! Use your own music, place notes snapped to the beat, and use 50+ different visual effects and backgrounds
  4. Challenging "Night Shift" versions of each level for the brave


The game is currently launching in English, Korean, and Chinese (Simplified + Traditional.) A localization for Brazilian Portuguese and Spanish will be added in a future update in the next few weeks.

Our community has made hundreds of really incredible custom levels, you can find them by joining our Community Discord: discord.gg/rhythmdr

Owners of A Dance of Fire and Ice can receive a discount on Rhythm Doctor by using our "Rhythm Doctor + A Dance of Fire and Ice Bundle": https://store.steampowered.com/bundle/20117

We would also like to announce that more updates are coming to A Dance of Fire and Ice later this year! Thank you for your patience as we launch Rhythm Doctor. We are excited to return with new updates later in 2021. We and our Community mods have been playing incredible community levels over the months, and collecting many of them in our RDL Constellations collection: [link]

Thank you for playing!

Steam Workshop Support Added!



Version 1.11.0 release notes


Steam Workshop support is here!

Visit our Workshop to easily browse custom levels made by the community. Download a level you’d like to play by clicking the green “Subscribe” button, then the level will appear in the Custom Level Select section of the game’s main menu. If you’re looking for some great levels to start with, try the levels that rank high in the “Most Subscribed” tab or levels tagged with the “Easy” or “Medium” difficulty.

Another great place to start is to download the levels from the RDL Constellations collection, which is a set of levels recommended by the moderator staff on our Discord Server.

A new Xtra level, ‘Rose Garden’, has been added! The song is by RoDy.cOde, and the level is created by hotduck, LUMI, and NumbEr07. Test your skills with sharp triangle turns in an elegant floating garden.

New difficult levels have been added in a new location, Crown Island, with:

One Forgotten Night’, with music by Quree and level design by Star4th.
Options’, with music by Frums. This level was inspired by a level created by PowerFactory.

New features:
  • Steam Workshop + Custom Level Select: Access the Custom Level Select in the main menu to play custom levels. You can browse through all of the levels you have subscribed to on our Steam Workshop page.
  • Adjustments of default timing strictness for levels faster than 310 bpm.
    In ADOFAI, timing strictness is determined by the angles the planets make to the tiles, so the game becomes stricter as the planets move faster. This used to happen up to a cap of 500 bpm. After the cap, the timing doesn’t get more strict. From this version onwards, the cap is now 310 bpm in ‘Normal mode’, and 500 bpm in ‘Strict mode’.
  • Timing strictness option for fast levels:
    You can now change the timing strictness upon starting the level, if the level is above 310 bpm.
    ‘Normal’ strictness will make any speeds above 310bpm have the same timing strictness as what it is at 310 bpm. ‘Strict’ timing strictness raises that cap to 500 bpm.
    This change doesn’t affect the difficulty of any past official levels, since all official levels in the game so far have been below 310 bpm.
    This change was done to enable more players to be able to experience faster custom levels. Experienced players can still use Strict mode to use the old timing strictness. Strictness is indicated in the bottom right of the screen.
    (The ‘Red Otto’ symbol seen in the bottom-right corner of the screen in the previous versions of the game is the equivalent of Strict mode in the new version.)
  • New Shortcuts: From the Level Select screen, press Ctrl+Shift+E (Command+Shift+E on Mac) to open the Level Editor and Ctrl+Shift+C (Command+Shift+C on Mac) to open the Custom Level Select screen.
  • Crown Island: If you’re looking for an even harder challenge, a new post-game set of levels will be unlocked for those who complete the bonus level B-X.
  • The planets now have a sound effect when they explode. More sound effects coming soon, from our new sound designer s9menine! If you'd like to disable it, press Ctrl-Shift-D during a level or in the level select.
  • Multiple hits: multiple keypresses in a single frame are now properly detected as multiple inputs, rather than the extra keypresses being dropped, so you no longer have to stagger your inputs when there are hits very close to each other. These are only allowed for singular double-hits, not on long consecutive hits, so that you still can’t cheese them by playing them at half-speed with two keys per hit, e.g. 123412341234 being played as [12][34][12][34].


New editor features:
  • Editor Position Offset indicator lines now have an animated dotted line that indicates the direction of the connection
  • Editor Floor Number markings (Ctrl+F on Windows, Command+F on Mac) and Position Offset line indicators now respawn on exiting the editor playback mode
  • Color Picker: You can now set the color properties in the Editor by using a Color Picker to set the color. No more Hex Codes needed!
  • Planet Decorations: Set decorations to be anchored to the movement of the planets themselves, so that the decorations will travel with them.


We are excited to see and play the worlds you come up with and add to our Workshop community! If you’re interested in publishing your level to the Steam Workshop, please read this guide to make sure your song has verified permission and that there are no issues with the level: https://www.notion.so/7BG-Guidelines-278aa02ea60c41549641e75c0b69ba34

Thanks for playing!

Our fans run a Discord server where you can talk about our games and the level editor: discord.gg/rhythmdr

Twitter: https://twitter.com/adofai
Website: https://www.7thbe.at

Two New Xtra Worlds! Collaboration with "Project Arrhythmia"!



Version 1.10.0 release notes


We've added two new Xtra levels to the game!

A new Xtra level, ‘Final Hope’, has been added! The song is by Riya, and the level design is by Rikri. Test your skills with quick square-shaped corners and keep the beat through a heavy snowstorm.

Another new Xtra level, 'Distance', has been added! The song is by Meganeko and the level design is by Fancybread. This song is from Project Arrhythmia, a rhythm dodger game available now on Steam!

[h2]New editor features:[/h2]
  • Event Tags: Use tagging to specify which Events should be affected by others (for example: which Events to repeat using “Repeat Events”)
  • Set Conditional Events: Set Events to trigger differently depending on condition (“trigger on Perfect hit”, “trigger on Miss”, etc.)
  • Reposition Track: Set the track’s position from the start of the level. Use the “Editor Only” toggle to reposition the track for your own organization while using the Editor
  • Two New Track Appearance Animations: Rise and Fall
  • New Track Style: Basic
  • New Event: Bloom
  • New Visual Filter: Chromatic Aberration
  • Change UI Size: Press Ctrl+Minus or Ctrl+Plus to make the UI smaller or larger.


[h2]ADOFAI + PA Rhythm Bundle[/h2]

To celebrate our collaboration, you can get A Dance of Fire and Ice and Project Arrhythmia together in a bundle for 10% off! Enjoy these two unique indie rhythm games, or complete your set if you're already a fan of one!

You will still receive the discount even if you already own one of the games.

Thanks for playing!

Our fans run a Discord server where you can talk about our games and the level editor: discord.gg/rhythmdr

Twitter: https://twitter.com/adofai
Website: https://www.7thbe.at