Devlog #1 - Build your factory!

Hey, future car business owners. We want to give you some insight into our development process and design choices. Because of that, we are starting the devlog series.
First of all, we want to thank you all for a huge survey response. All of your suggestions are really helpful.
Those last few months were really busy for us. We constantly reevaluate our ideas to meet your expectations but at the same time, we really want to surprise you with something freshly new.
Let's start our first devlog with a look at an in-game editor, shall we?
https://youtu.be/Rw6BnemwUAI
Edit Mode

It's that easy to switch between play and edit modes. Here you can feel like an architect. You have complete freedom of designing, building and decorating your factory.
Building

Create your buildings in any way you want. Place new segments, drag your walls. But please don't let us down creating some inappropriate shapes (we might have already tried a few ːsteamhappyː)
Assembly Station

One of the most important structures on your plant. This is where all the magic happens. Your site will contain a lot of those, each with a different step of assembling your car.
Storage

It's obvious that we need resources in order to build a car. That's where the storages come in. Place them inside, outside. Link those as an input or output for other structures.
Pimp my plant

Decorate your building with a variety of objects.
Coming up
We have something extra too, here is a little sneak peek of our other upcoming features.


Feedback
What do you think so far? We really encourage you to discuss on our steam community forum and our discord linked here:

https://store.steampowered.com/app/983380/Car_Manufacture/
Till next time,
Pixel Flipper Team