DevBlog #90 | Foundry Fridays: Achievements
Hello everyone!
For today's FOUNDRY Friday we’re going to look at something we’ve been quietly working on: Achievements. They were always on our roadmap towards 1.0 and recently they fit in nicely with our development schedule so we decided to start implementing them. Rest assured we didn’t divert resources from our other features like Trains or Nuclear. Given there were also quite a few messages requesting them it seemed like the right time.
[h3]How Achievements Work[/h3]
Achievements in FOUNDRY are tracked per savegame and there will be an achievement window where you can see all achievements and how your progress is going.
Of course each Achievement will also exist as Steam Achievement, and whenever you unlock any achievement in your game, it will unlock the respective Steam Achievement.

[h3]Achievement Types[/h3]
We started by implementing the obvious achievement types related to factory progression:
[h3]What kind of achievements would you enjoy?[/h3]
We would love to hear your thoughts about what kind of achievements you would like to see in FOUNDRY. Either let us know in the Steam comments below or on our Discord, our team is going to read all your messages. It would also be interesting to hear if there are any achievement types you would actually dislike. Same about the amount of achievements, can there be too many? What would be a number you felt comfortable navigating? As always we’re very grateful for any type of feedback!
Thank you for reading and see you next time,
-mrmcd
Follow us on socials:
Stay tuned for more news!
https://store.steampowered.com/app/983870/FOUNDRY/
For today's FOUNDRY Friday we’re going to look at something we’ve been quietly working on: Achievements. They were always on our roadmap towards 1.0 and recently they fit in nicely with our development schedule so we decided to start implementing them. Rest assured we didn’t divert resources from our other features like Trains or Nuclear. Given there were also quite a few messages requesting them it seemed like the right time.
[h3]How Achievements Work[/h3]
Achievements in FOUNDRY are tracked per savegame and there will be an achievement window where you can see all achievements and how your progress is going.
Of course each Achievement will also exist as Steam Achievement, and whenever you unlock any achievement in your game, it will unlock the respective Steam Achievement.

[h3]Achievement Types[/h3]
We started by implementing the obvious achievement types related to factory progression:
- Unlocking Researches
- Space Station Upgrades
- Lifetime Sales Profit
- Completing C3-BB Quests
- Building certain amounts of buildings
- Produce a specific amount of items of various types
[h3]What kind of achievements would you enjoy?[/h3]
We would love to hear your thoughts about what kind of achievements you would like to see in FOUNDRY. Either let us know in the Steam comments below or on our Discord, our team is going to read all your messages. It would also be interesting to hear if there are any achievement types you would actually dislike. Same about the amount of achievements, can there be too many? What would be a number you felt comfortable navigating? As always we’re very grateful for any type of feedback!
Thank you for reading and see you next time,
-mrmcd
Follow us on socials:
Stay tuned for more news!
https://store.steampowered.com/app/983870/FOUNDRY/