Update 3: Xeno-Tech is NOW LIVE!
Hello everyone!
We just wanted to let you know that Update 3: Xeno-Tech is now live!
You can read more about the highlights in this steam post here.
If you're interested in the full changelog, you can read all of it here:
[expand]New Features:
Changes:
Fixes:
Optimizations:
[/expand]
Follow us on socials:
Stay tuned for more news!
https://store.steampowered.com/app/983870/FOUNDRY/
We just wanted to let you know that Update 3: Xeno-Tech is now live!
You can read more about the highlights in this steam post here.
If you're interested in the full changelog, you can read all of it here:
[expand]New Features:
- Exploration content and related mechanics
- Robot Workstations
- Xeno Logistics (remote inventory resupply)
- New terraforming building: Quarry
- 81 Steam Achievements
- Improved controller support
- Reworked Inventory + Crafting Frame
Changes:
- Tuned character movement acceleration.
- The character now turns when standing inside the drill ship and the drill ship rotates.
- Emergency beacon and station terminal can now be made in assemblers.
Fixes:
- Fixed orbital laser particle system bug.
- Fixed localization issue on recycler.
- Fixed unlocalized strings on the galaxy map.
- Fixed fracking tower strut positions appearing in the wrong location(only works on new fracking towers)
- Fixed issue with tooltips going offscreen.
- Fixed large interaction volumes on logistics containers, preventing users from putting signs on them and being able to interact with the sign button.
- Fixed bug that could occur when connecting to a dedicated server.
- Fixed bug that could cause not all freight containers to render.
- Fixed issue where Foundry would not properly restart after changing which mods are enabled.
- Fixed issue that could occur where a dedicated server wouldn’t start correctly if it was forcibly shut down before it could complete saving the game.
- Fixed a bug that could occur when the game attempts to autosave to a folder that is being backed up by onedrive.
- Fixed a bug that could occur when cancelling crafting actions.
- Fixed a crash that could occur when deconstructing buildings that allow for direct conveyor connections.
- Adjusted player collider to reduce the chances of it getting stuck.
- Fixed issue where an item could appear miniaturized during placement.
- Fixed issue in data processing system related to using the “each” signal
- Orbital laser now properly turns off when switching equipped item.
- Fixed issue with orbital laser sometimes visually flickering at last fire position.
- Fixed issue where fuel depot couldn’t actually be set to 0% fill rate on automatic mode.
- Fixed desync/incorrect behaviour that could occur when data cables were connected to conveyors.
- Fixed error that could occur if you unplugged a mic and changed your settings while the game is running.
- Shipping pad frame now correctly displays fractional weights.
Optimizations:
- Optimized power grid.
- Optimized crafting queue.
- Optimized escalator rendering.
- Optimized terrain updates when using drill bot/mining drones.
- Optimized machine screen panel streaming.
- Optimized solar panel and battery lods.
[/expand]
Follow us on socials:
Stay tuned for more news!
https://store.steampowered.com/app/983870/FOUNDRY/