May Quality of Life Patch is now available!

Hello everyone!
New patch with various Quality of Life improvements is here! Read the full patch notes below:
[h3]Changes:[/h3]
- batteries can now be connected to each other using power lines
- allow for longer belt dragging
- added new task that requires the player to insert science packs into the science server
- added "invalid connection" indicator when placing conveyors next to a building to help players understand that they need to use loaders
- added steam deck keyboard support
- added ability to skip intro tutorial when starting a new game
- mining debris will now despawn much faster if you use your drill/laser on it
- dialogue lines are now skippable
- Carl's dialogue no longer blocks mouse clicks
- allowed hotkeys to be bound to mouse buttons.
- made actions that were previously locked to mouse buttons rebindable
- accessibility: Made previously unrebindable keys like Alt, Ctrl, Shift rebindable
- added tooltip to explosives to make it clearer that they need to be turned into explosive charges before they can be used to blow stuff up
- new pipe intake model/texture to make it more obvious where to attach the pipe
- you can now exit out of building/demolition/tablet modes by pressing escape
- increased flashlight range by 45% and increased intensity by 30%
- initial ore patches now have a higher chance of spawning near the spawn point
- initial ore patches now have a higher chance of spawning near each other
- added more information to helper tooltip at the inventory frame and added error messages if an item cannot be equipped using instant mode
- updated some of the tutorial tasks to help guide players on how to use loaders
- fixed a crash that could occur when deconstructing buildings
- fixed a bug/crash that could occur when using transport ships
- fixed crash that could occur when making a funny looking conveyor loop that looped back into a loader
- fixed an issue that could cause the player to fall through the world
- fixed an issue that could cause the loader text to appear as black on certain graphics cards
- fixed streaming issue that could cause significant delay in buildings appearing when standing near a significant amount of flowing pipes
- fixed issue where you could fall off a downward facing escalator while running
- fixed issue where quest to produce robots was not possible to complete
- fixed a crash that could occur when building solar panels too high up
- fixed issue where some some of the modding system attributes such as [AddSystemToGameSimulation] were being incorrectly stripped from the game
- fixed issue where the gamepad cursor was drawing behind the keybind screen
- fixed performance issue that could occur when looking at several research panels while research was ongoing and your power was strained
- fixed black lighting artifacts that would appear under building blocks
- fixed space station storage being bigger than it's supposed to be
- drilling marble now returns marble instead of concrete
- fixed issue where smoke would sometimes not collide with ceilings correctly
- fixed a crash that could occur when interacting with inventories
- fixed a bug where ore patches were not being properly removed from the map when depleted
- dedicated servers should no longer create a new world every time they are started if they do not have an app.cfg setup
- added new version of the camera tools(opened by pressing ALT+U)
- fixed an issue where the power consumption and scan speed were incorrectly displayed on the Long Range Scanner building
- made the button on the back of the emergency beacon more obvious
- particles should now properly have fog applied to them in the distance
- fixed an issue where fog was not being properly applied to the dark areas on buildings where items enter/exit such as the drone miner and the assembly line producer
- fixed an issue where the localized version of the "show details" would not be visible
- prevent tablet quick actions from triggering when you have a ui window open
- fixed an issue with missing characters in the chinese/japanese/korean fonts
- fixed a crash that could occur when deconstructing buildings
- fixed a crash that could occur when placing landing pads at max world height
- fixed pumpjack efficiency research to behave as described
- fixed an issue where you could be disconnected from a multiplayer game if it was taking a long time to load the save file
[h3]To submit feedback or report a bug, you can press F9 in game or make a thread on our Forum. This is the best way to let us know that something is broken![/h3]
Have a nice day!
https://store.steampowered.com/app/983870/FOUNDRY/
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