[Announcement] Bug Fixes/Improvements
Hello, Heroes of Bermesiah!
Bug fixes and improvements have been updated.
- Fixed a bug where the cooldown did not work as intended when Amy changed modes in PVP Deathmatch
- Fixed a bug where Sieghart’s Rage Gauge had an unintended increase rate when hit in PVP
- Fixed a bug where Sieghart’s ‘Mad Rage’ and ‘Quiet Rage’ effects did not apply as intended in PVP
- Fixed a bug where Sieghart Gladiator’s Dash Attack Lv1 effects did not display as intended
- Fixed a bug where the second attack of Sieghart Gladiator’s Jump Attack Lv2 had lower damage than intended
- Fixed a bug where the 1-second cooldown unintentionally applied to all skills when Lime used skills while Aura was activated
We will strive to create the best experience possible.
Thank you.
Bug fixes and improvements have been updated.
- Fixed a bug where the cooldown did not work as intended when Amy changed modes in PVP Deathmatch
- Fixed a bug where Sieghart’s Rage Gauge had an unintended increase rate when hit in PVP
- Fixed a bug where Sieghart’s ‘Mad Rage’ and ‘Quiet Rage’ effects did not apply as intended in PVP
- Fixed a bug where Sieghart Gladiator’s Dash Attack Lv1 effects did not display as intended
- Fixed a bug where the second attack of Sieghart Gladiator’s Jump Attack Lv2 had lower damage than intended
- Fixed a bug where the 1-second cooldown unintentionally applied to all skills when Lime used skills while Aura was activated
We will strive to create the best experience possible.
Thank you.