[Announcement] October 22th Character Balance Revamp

Hello, Heroes of Bermesiah!
1) Elesis
■ Knight (1st Job)
◇ Skill
[Sword Fire Lv3]
- Adjusted the damage ratio so that more damage is dealt towards the beginning.
[Critical X Lv1][Critical X Lv2]
- Reduced the pause duration upon using skill.
- Increased the damage.
[Critical X Lv3]
- Reduced the pause duration upon using skill.
[Magnum Break Lv1][Magnum Break Lv2]
- Removed the stun effect upon hit.
■ Spearman (2nd Job)
◇ Skill
[Compact Slash]
- Removed the stun effect upon hit.
■ Sword Master (3rd Job)
◇ Skill
[Dragon Dive]
- Reduced the pause duration upon using skill.
2) Lire
■ Archer (1st Job)
◇ Skill
[Rain of Arrows]
- Increased the damage of falling arrows and reduced damage for arrows fired rapidly to increase AOE damage.
- Increased total damage.
[Sharp Shoot]
- Increased attack range.
- Adjusted explosions upon hit to occur based on the collision point.
[Meteor Strike][Stardust Rain][Demi Shock][Guardian Attack Lv1]
- Reduced the pause duration upon using skill.
■ Arch Ranger (3rd Job)
◇ Skill
[White Wind]
- Removed the stun effect upon hit.
- Number of hits will increase to improve the hitbox. Counterattack chance will not be increased.
[Chakra]
- Reduced the pause duration upon using skill.
■ Nova (4th Job)
[Buster Shot]
- Adjusted so that the rapid shot arrow damage is increased and final arrow damage is decreased to deal more damage at the start of the skill.
- Increased the total damage.
3) Arme
■ Magician (1st Job)
◇ Skill
[Lightning Bolt]
- Increased the damage.
[Shock Stun Lv1]
- Increased the damage in exchange for removing stacked effects.
[Shock Stun Lv2]
- Increased the damage.
[Energy Ball Lv1][Energy Ball Lv2]
- Increased the damage.
- Increased the size to match the visual effects.
[Meteor]
- Increased the damage.
[Finishing Touch]
- Increased the AOE to match the effect range.
- Fixed a bug where the attack occasionally landed without visual effects.
[Big Bomb]
- Removed the damage set in the staff to improve attack range.
- Explosion deals more damage and creates more instances of damage.
[Cure Lv1]
- Changed from healing allies with damage to healing allies based on max HP.
- Recover up to 50% of allies’ max HP within range.
[Cure Lv2]
- Changed from healing allies with damage to healing allies based on max HP.
- Recover up to 50% of allies’ max HP within range.
- HP recovery for self remains the same.
[Holy Strike Lv1]
- Increased the damage.
[Satellite Bomb Lv1][Satellite Bomb Lv2][Big Bomb][Divine Fortitude]
- Reduced the pause duration upon using skill.
■ Alchemist (2nd Job)
◇ Skill
[Cloud Kill]
- Removed the character hitbox during the skill duration.
[Blockbuster Explosion]
- Increased the damage in exchange for removing stacked effects.
■ Battle Mage (4th Job)
◇ Skill
[Air Blast][Deep Impact]
- Reduced the pause duration upon using skill.
4) Lass
■ Thief (1st Job)
◇ Skill
[Shadow Stranger Lv1]
- Increased the damage.
[Shadow Stranger Lv2]
- Increased the damage.
- Adjusted the attack range to fix a bug where small monsters were not occasionally hit as intended.
- Improved the visual effects to be created as intended.
[Raven Walker]
- Increased the damage.
[Venom Slice]
- Increased the damage.
- Reduced the pause duration upon using skill.
[Thunder Slash][Exploding Scroll]
- Reduced the pause duration upon using skill.
■ Assassin (2nd Job)
◇ Skill
[Dudley Sharp]
- Reduced the pause duration upon using skill.
■ Dark Assassin (3rd Job)
◇ Skill
[Unlimited Blade]
- Increased the damage.
■ Striker (4th Job)
◇ Skill
[Phantom Blade]
- Changed so that additional attacks can be activated using MP when Z or X is input while using the skill.
- Additional attacks can be used up to 12 times.
[Blade Spirit]
- Reduced the pause duration upon using skill.
5) Ryan
■ Druid (1st Job)
◇ Skill
[Titan Axe Lv1][Titan Axe Lv2]
- Removed the stun effect upon hit.
- Increased the damage.
[Bloody Funeral]
- Improved the structure so that all targets within range is attacked.
- HP recovery upon hit is applied to only 1 target.
- Increased the damage.
[Great Divide]
- Improved the rock that shoots out at last to pierce through the target.
[Fright Punisher][Phoenix Assault]
- Reduced the pause duration upon using skill.
■ Sentinel (2nd Job)
◇ Skill
[Soul Impact]
- Improved the hitbox so that monsters are not knocked back so far in dungeons.
■ Viken (3rd Job)
◇ Skill
[Crow Wing]
- Reduced the pause duration upon using skill.
- Fixed a bug where the skill had an unintended visual effect.
- Increased the damage.
6) Ronan
■ Spell Knight (1st Job)
◇ Skill
[Ray Freeze]
- Adjusted the damage ratio so that more damage is dealt towards the beginning.
- Increased the AOE to match the effect range.
[Lunatic Force Lv1]
- Adjusted so that the pause duration upon using skill is generated faster.
- Reduced the pause duration upon using skill.
- Adjusted the motion so that the initial attack is generated faster.
[Bram Gash]
- Reduced the pause duration upon using skill.
[Shadow Slicer]
- Reduced the pause duration upon using skill.
- Increased the damage.
[Astral Vine]
- Reduced the pause duration upon using skill.
- Increased the damage.
[Tempest Blade (Erudon's Sword Mode)]
- Reduced the pause duration upon using skill.
■ Dragon Knight (2nd Job)
◇ Skill
[Sword Tempest]
- Increased hit count in exchange for reducing monsters’ counter attack chance.
- Increased the damage.
[Holy Spear]
- Adjusted the damage ratio so that more damage is dealt towards the beginning.
■ Aegis Knight (3rd Job)
◇ Skill
[Blame Buster]
- Reduced the pause duration upon using skill.
7) Amy
■ Dancer (1st Job)
◇ Skill
[Ditzy Rush Lv1][Ditzy Rush Lv2][Ditzy Rush Lv3]
- Increased the damage.
[Grand Finale Lv1]
- Reduced the pause duration upon using skill.
- Increased the damage.
[Beauty Mode]
- Reduced the pause duration upon using skill.
- Increased the damage.
[Grand Finale Lv2][Psycho Crash Lv1][Psycho Crash Lv2]
- Reduced the pause duration upon using skill.
■ Muse (2nd Job)
◇ Skill
[Amy Kick]
- Reduced the pause duration upon using skill.
■ Starlet (3rd Job)
◇ Skill
[Lovely Amy]
- Reduced the pause duration upon using skill.
8) Jin
■ Fighter (1st Job)
◇ Skill
[Fist of 10,000 Hells][Fist of 10,000 Hells (Enhanced)]
- Reduced the pause duration upon using skill.
- Increased the damage.
[Fist of 10,000 Hells Lv2][Fist of 10,000 Hells Lv2 (Enhanced)]
- Improved the motion so that the final attack is generated faster.
- Adjusted hitbox based on the shortened motion.
[Indomitable Spirit][Indomitable Spirit (Burning)]
- Reduced the pause duration upon using skill.
- Increased the final attack range.
[Searing Light][Searing Light (Burning)]
- Increased the damage.
■ Shisa (2nd Job)
◇ Skill
[The Glow!][The Glow! (Burning)]
- Reduced the pause duration upon using skill.
- Removed the stun effect upon hit.
- Increased the damage.
■ Rama (4th Job)
◇ Skill
[White Monkey Technique][White Monkey Technique (Burning)]
- Reduced the pause duration upon using skill.
9) Sieghart
■ Gladiator (1st Job)
◇ Skill
[Death Knell Lv1]
- Improved so that Sieghart attacks the left and right individually.
- Increased total damage.
[Death Knell Lv1 (Rage)]
- Improved the damage structure to attack the left and right individually.
- Increased total damage.
- Improved so that directional keys can be used to change the attack direction before executing the Rage exclusive attack. If no directional key is input, the attack will proceed in the same direction.
[Death Knell Lv2]
- Improved the damage structure to attack the left and right individually.
- Improved to not collide with opponents when using skill.
- Improved so that directional keys can be used to change the attack direction before executing the 2nd attack. If no directional key is input, the attack will proceed in the same direction.
- Increased the damage per attack.
- Increased total damage.
[Death Knell Lv2 (Rage)]
- Improved the damage structure to attack the left and right individually.
- Improved to not collide with opponents when using skill.
- Improved so that directional keys can be used to change the attack direction before executing the 2nd attack. If no directional key is input, the attack will proceed in the same direction.
- Improved so that directional keys can be used to change the attack direction before executing the Rage exclusive attack. If no directional key is input, the attack will proceed in the same direction.
- Increased the damage per attack.
- Increased total damage.
[Mortal Impact Lv1][Mortal Impact Lv1 (Rage)]
- Increased the damage.
[Mortal Impact Lv2][Mortal Impact Lv2 (Rage)]
- Increased the damage.
[Grinding Punisher Lv2][Grinding Punisher Lv2 (Rage)]
- Reduced the pause duration upon using skill.
[Grinding Punisher Lv1][Grinding Punisher Lv1 (Rage)][Triple Slash Lv1][Triple Slash Lv1 (Rage)][Triple Slash Lv2][Triple Slash Lv2 (Rage)]
- Reduced the pause duration upon using skill.
■ Warlord (2nd Job)
◇ Skill
[Punishing Raid]
- Adjusted the damage ratio so that more damage is dealt towards the beginning.
[Fire Blaster][Fire Blaster (Rage)]
- Reduced the pause duration upon using skill.
■ Duelist (3rd Job)
◇ Skill
[Death Punisher][Death Punisher (Rage)]
- Improved the motion so that the final attack is generated faster.
■ Prime Knight (4th Job)
◇ Skill
[Highlander Assault][Highlander Assault (Rage)]
- Reduced the pause for special skills used upon successful JF
- Increased the damage for subsequent attacks upon successful JF.
[Soul Edge][Soul Edge (Rage)]
- Improved the motion to allow faster attacks upon successful JF.
- Increased the damage for subsequent attacks upon successful JF.
[Unlimited Blade]
- Increased the damage.
- Extended the input window for JF.
- Increased the damage for subsequent attacks upon successful JF.
- Reduced the pause for special skills used upon successful JF
- Improved so that the motion ends early after the additional attack upon successful JF.
[Unlimited Blade (Rage)]
- Extended the input window for JF.
10) Mari
■ Mari (1st Job)
◇ Skill
[Nuclear Launcher]
- Improved the explosion after aim to generate faster.
■ Gunslinger (2nd Job)
◇ Skill
[Chaos Beam]
- Improved so that the androids do not follow Mari.
- Improved so that attacks land as intended even when the skill is canceled.
■ Polaris (3rd Job)
◇ Skill
[Extinction]
- Increased the damage.
■ Geas (4th Job)
◇ Skill
[Charged Bolt]
- Reduced the pause duration upon using skill.
[Freeze Tempest]
- Reduced the pause duration upon using skill.
11) Dio
◇ Skill
[Rake Hand Lv1-3]
- Increased the damage.
[Tenacious Hold Lv1-5]
- Adjusted the damage ratio so that more damage is dealt towards the beginning.
[Black Space][Black Space Damage Lv1-2][Black Space Enhanced Ira 1][Black Space Enhanced Ira 2]
- Improved the motion so that the final attack is generated faster.
[Chaos Hit]
- Increased the damage.
[Necrotic Lv1-3][Necrotic Hit Count Lv1][Necrotic Enhanced Gula 1 Lv1-2][Necrotic Enhanced Gula 2 Lv1-2]
- Adjusted the damage ratio so that more damage is dealt towards the beginning.
[Onrush Lv1-2][Onrush: Reduced AP Lv1]
- Reduced the pause duration upon using skill.
12) Zero
◇ Skill
[Triple Bash Lv1][Triple Bash Lv2]
- Increased the damage.
[Triple Bash Lv3][Triple Bash Lv3 Attack Lv1-2]
- Reduced the pause duration upon using skill.
- Increased the damage.
[Frickle Chaser]
- Increased the damage.
[Bleeding Gash Lv1-3][Abyss Lv1-3][Abyss (Grandark’s Domination)][Twohand Smash]
- Reduced the pause duration upon using skill.
13) Ley
◇ Skill
[Jeeves Power Bomb Lv1-3][Secret Passage Lv1-3][Secret Passage Hit Count Lv1-3][Center of Gravity Lv1-3]
- Reduced the pause duration upon using skill.
- Increased the damage.
[Grim Hand Lv1-3]
- Improved so that Ley will not stop and continue the attacks upon using Special Skill.
[Real Dark]
- Adjusted the damage ratio so that more damage is dealt towards the beginning.
14) Rufus
◇ Skill
[Twin Tooth]
- Reduced the pause duration upon using skill.
- Increased the damage.
- Increased range between the first and second attack.
- Adjusted the explosion size generated upon the final bullet collision to match the effect range.
[Soul Shackles][Soul Shackles: Increased the damage]
- Increased the damage.
[Bullet Time][Bullet Time: Increased the damage]
- Reduced the pause duration upon using skill.
[Bloody Gust]
- Adjusted the damage ratio so that more damage is dealt towards the beginning.
- Reduced the pause duration upon using skill.
[Bloody Gust TYPE 2]
- Removed the Rupture firing segment. Changed so that the final attack is made immediately upon use.
- Adjusted damage.
[Expunge]
- Increased the damage.
[Expunge: Increased the damage]
- Changed skill name to [Expunge TYPE2]
- Changed so that the final attack is made immediately upon use.
- Adjusted damage.
15) Rin
◇ Skill
[Eye of the Storm][Eye of the Storm (Special Skill Strengthen)]
- Increased the damage.
[Heaven’s Light][Heaven’s Light (Special Skill Strengthen)]
- Increased the quantity of generated projectiles.
[Wailing Gust][Enhanced Wailing Gust]
- Reduced the pause duration upon using skill.
[Internal Passion]
- Increased the damage.
16) Asin
◇ Skill
[Hanuman]
- Improved so that Asin attacks both the left side and the right side.
- With attacking both sides, number of hits will increase. Damage per hit will be reduced in response.
- The final damage will be increased.
- Improved so that directional keys can be used to change the attack direction while using skill.
- Removed the character hitbox during the skill duration.
- Removed the stun effect upon hit.
[Fire Drop]
- Increased the damage.
[Bamboo Swallows]
- Increased the damage.
17) Lime
◇ Skill
[Nemesis]
- Increased the damage.
18) Edel
◇ Skill
[Swift Hit][Swift Hit TYPE 1][Swift Hit TYPE 2][Swift Hit TYPE 3]
- Improved the motion so that the final attack is generated faster.
[Lunatic Blade][Lunatic Blade TYPE 1][Lunatic Blade TYPE 3]
- Improved the motion so that the attack is generated faster.
[Lunatic Blade TYPE 2]
- Improved the motion so that the attack is generated faster.
- Changed the attack count to 1.
- Adjusted damage.
[Circular TYPE 3]
- Adjusted the damage ratio so that more damage is dealt towards the beginning.
- Reduced the pause duration upon using skill.
19) Veigas
◇ Skill
[Overload]
- Reduced the pause duration upon using skill.
- Fixed a bug where the effects unintentionally displayed in opposite directions.
Absolute Dark
- Increased the damage.
20) Decanee
◇ Skill
[Cursed Arrow][Cursed Arrow: Darkness][Cursed Arrow: Copy]
- Increased the damage.
[Void][Void: Weaken][Void: Explosion]
- Increased the damage.
[Dark Astraphe: Focus]
- Reduced the pause duration upon using skill.
[Cruel Slash: Illusion]
- Fixed a bug where the attack occasionally landed without visual effects.
21) Ai
◇ Skill
[Force Crash TYPE1][Force Crash TYPE2]
- Changed the attack count to 1.
- Adjusted damage.
- Improved so that the motion ends faster if dash input is made after the attack.
[Electronic Pulse TYPE1][Electronic Pulse TYPE2]
- Improved to apply back attack.
[Chain Blast TYPE2]
- Improved so that the hit point matches [Chain Blast TYPE1].
[Divine Tempest]
- Fixed a bug where low damage was done when attacking using additional inputs.
- Fixed a bug where additional attacks were made consuming MP even when additional inputs were not made.
[Orbital Strike TYPE1]
- Reduced the interval for canon generation. Increased the attack count by 1.
- Adjusted damage following the hit count increase.
22) Kallia
◇ Skill
[Point Buster]
- Reduced the pause duration upon using skill that was applied when attacking.
- Increased the damage.
[Charge Burster]
- Reduced the pause duration upon using skill.
[Meteor Strike TYPE1][Meteor Strike TYPE2]
- Reduced the pause duration upon using skill.
[Dusk Bringer]
- Increased the AOE to match the effect range.
23) Uno
◇ Skill
[Flash of Scales][Flash of Scales JF]
- Improved to apply back attack.
[Half Moon Arts 1][Half Moon Arts 1 JF]
- Increased the duration of the Blood Energy shot forward and flies.
[Wrathful Wind][Bloody Sky Arts 1]
- Reduced the pause duration upon using skill.
24) Iris
◇ Command
[I Need Help, Luffy!]
- Adjusted HP recovery amount to half. (PVP)
- Adjusted cooldown to 60 seconds. (PVP)
[Enhanced I Need Help, Luffy! TYPE 1]
- Adjusted HP recovery amount to half. (PVP)
- Adjusted cooldown to 45 seconds. (PVP)
[Enhanced I Need Help, Luffy! TYPE2]
- Adjusted HP recovery amount to half. (PVP)
- Adjusted cooldown to 60 seconds. (PVP)
We will strive to create the best experience possible.
Thank you.