[Announcement] Bug Fixes/Improvements
[p]Hello, Heroes of Bermesiah!
Bug fixes and improvements have been updated.
- Fixed a bug where tooltip for certain buttons had unintended display in repeat mission window
- Fixed a bug where Gigantic Darkness monster’s visual effect had unintended appearance under certain circumstances
- Fixed a bug where the game client would force shut down under certain circumstances
- Fixed a bug where Xenia Border, Zeruel Dungeon NPC would not exit if Dungeon Cutscene Skip is active
- Fixed a bug where Iris Dreamweaver Weapon sometimes had an unintended appearance
- Fixed a bug where the Darkstone Package and Stat Rune Package had the tooltips flipped in Special Shop
- Fixed a bug where character had an unintended stance when entering the boss stage of Seth’s Pyramid with Dungeon Cutscene Skip active
- Improved the order of missions in Growth Mission window
- Fixed a bug where the time had an unintended display when the timer ended in Attendance Reward window
- Fixed a bug where clear count for The Crucible, Sanctum of Destruction, and Wizard’s Labyrinth was not counted as intended
- Fixed a bug where monsters had unintended HP in certain dungeons
- Fixed a bug where the background music would not play in Archimedia map
- Fixed a bug where Sealed Insight, Swiftness Skill Rune could not be moved to warehouse
We will strive to create the best experience possible.
Thank you. [/p]
Bug fixes and improvements have been updated.
- Fixed a bug where tooltip for certain buttons had unintended display in repeat mission window
- Fixed a bug where Gigantic Darkness monster’s visual effect had unintended appearance under certain circumstances
- Fixed a bug where the game client would force shut down under certain circumstances
- Fixed a bug where Xenia Border, Zeruel Dungeon NPC would not exit if Dungeon Cutscene Skip is active
- Fixed a bug where Iris Dreamweaver Weapon sometimes had an unintended appearance
- Fixed a bug where the Darkstone Package and Stat Rune Package had the tooltips flipped in Special Shop
- Fixed a bug where character had an unintended stance when entering the boss stage of Seth’s Pyramid with Dungeon Cutscene Skip active
- Improved the order of missions in Growth Mission window
- Fixed a bug where the time had an unintended display when the timer ended in Attendance Reward window
- Fixed a bug where clear count for The Crucible, Sanctum of Destruction, and Wizard’s Labyrinth was not counted as intended
- Fixed a bug where monsters had unintended HP in certain dungeons
- Fixed a bug where the background music would not play in Archimedia map
- Fixed a bug where Sealed Insight, Swiftness Skill Rune could not be moved to warehouse
We will strive to create the best experience possible.
Thank you. [/p]