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[Announcement] Sanctions for Violation of Operating Policies: 2025. 03. 05

Hello, Heroes of Bermesiah!

GrandChase Classic considers abnormal gameplay to be extremely harmful to the order kept within the game.
Such acts could hamper the game and ruin the players' experience. This is why we severely punish offenders and restrict them from game service.
We ask players to review our Operation Policy for GrandChase Classic to avoid abnormal gameplay.
https://store.steampowered.com/news/app/985810/view/4473858302400266247

※ If you wish to contest the restriction placed on the gameplay service, please contact us with a ticket in the support center.

These are the sanctions placed up to the previous day on players who have violated our Operating Policies.


Sanctions on Use of Illegal Tools: 43 (Permanent Ban)

Jesu***isto

Rastl***9981

꿀*

Brun***ina

RAF***42Q

Kn***t밤

임*빈

El***e

Ch***Bo

콘푸**트

fd***s

Dee***Ky

Go***ao

Kron***lays

Adi***Jr

ROY***CE

RAG***333

Saa***ar

레*

울*노

Nis***yc

Fol***es

너는칼이나***는카리나

커*

so***i

unhn***3123

DD**k

Esc***wr

Mic***eow

imS***ed

Pro***cy

lebre***elep

Yus***ee

13la***eart

Sup***eX

천상**마

fada***ota

MI***e

Ca***a

Tile***rdz

Brio***pAi

Sh**d

ky***rd



Sanctions on Abnormal Gameplay: 106 (15 Days / 30 Days / 90 Days / Permanent Ban (based on number of violations), items confiscated)

DD**k

Go***ao

rw***z

fe**X

Har***ia

Pote***aTM

Ro***ro

VE**H

Tony***21st

여*

Iro***ark

zMal***eee

Ze*z

Ren***esa

ReGi***now

dre***666

N*i

Lii***thh

An***ak

Inv***eMe

Be***nu

Dark***lock

linf***123

Na***it

Yam***to

Tr***do

xFro***oul

Fam***GD

Sir***mpy

MeowM***Nega

As***ll

DarkS***er73

Mc**y

Nis***yc

CY**g

kkk***tts

Shir***Shi

Sr***01

Je***u

Lu***nn

Leo***das

so***i

domda***emas

33***9

Ch***s

Alde***inLv

Kob***TH

whyia***cool

Ru***ox

You***Die

Ye***x

Bo**o

Ma***lk

Ma***a

Sh***34

vox***end

Al***Zz

Fa***2

BRUN***777

MO**Z

Po*f

Mene***DoPQ

FF***o

Dr***th

RAF***42Q

na**i

ou***o

voxTh***gend

Ha***l

NZNFi***Boss

mm*u

Za***os

Ve**e

THO***as

she***trz

rsg***iel

Yce***ls

fada***ota

Is***on

Ar***u

Ch***Bo

Noct***dope

Ro***TH

iZ***MB

KH*X

zS***n

Lou***ecf

Za***oz

rA***2

Sa***eh

BRUN***7777

King***and

Dar***39

Dar***yu

Kal***ah

Page***ands

Ne**x

xDar***ink

Dw**1

Za***e

As***f

Marc***12x

Arc***ss

Ot***ip

Gor***RP

Zi***X





We will strive to create a healthy game environment in GrandChase Classic.
Thank you.

[Announcement] "Awakening" Preview - Ryan, Jin, Rufus, Ai

"Awakening" Preview



[previewyoutube][/previewyoutube]

[Maintenance] (Completed) Scheduled Maintenance Announcement - Improvements

Hello, Heroes of Bermesiah!
We plan on having a scheduled maintenance for content updates.



March 5th (Wed) 02:00 - 08:00 (UTC+0)



1. Character Command Controls Improvements
- Changed and reset Jin's Iron Fist and End of Days skills.
- Changed various skill information for Rufus and reset all learned skills in the active page as a result.
- Please learn the reset skills again for Jin and Rufus after the maintenance.

1) Ryan
- Fixed a bug where the gauge had an unintentional display when charging (continuous C).
- Increased attack range and damage increase following charging (continuous C) duration. Reduced movement distance for targets hit. (Dungeon)
- Applied Hyper Armor (Dungeon)/Super Armor (PVP) effect during Transformation Mode.
- Improved so that Quicksave skills can be used during Transformation Mode.
- Improved so that 4th Bar and Awakening skills can be used during Transformation Mode. However, Transformation is canceled upon using these skills.
- Fixed and removed duplicate or incorrect command guides.

■ Druid (1st Job)
[Combo Attack Lv1][Combo Attack Lv2][Air Combo][Low Combo][Dash Attack Lv1][Dash Attack Lv2][Dash Attack Lv3][Critical Lv1][Critical Lv2][Double Attack]
- Fixed a bug where attack speed was reduced from the character being stunned when using certain command attacks.
- Fixed a bug where there was a low chance of only hitting certain enemies when attacking multiple enemies.
- Improved the hitbox to make combos easier and longer to chain.
[Air Combo][Low Combo]
- Reduced the delay in cancel window for the motion so that next motion can happen faster.
[Low Combo]
- Fixed a bug where commands inputted did not activate on a low chance when inputting commands.
- Changed so that targets are launched into the air upon hit with axe.
[Dash Attack Lv1][Dash Attack Lv2][Critical Lv1][Critical Lv2][Double Attack][Axe Strike Lv1][Axe Strike Lv2][Axe Strike Lv3](Jump Fall Attack)
- Improved to ease the command input segment to make it easier and faster to trigger than before.
- Reduced the delay in cancel window for the motion so that next motion can happen faster.
[Evade during Dash Attack]
- Improved so that commands can be continuously used.
[Critical Lv1][Critical Lv2]
- Improved combo attacks to trigger from the first hit.
[Axe Strike Lv1][Axe Strike Lv2][Axe Strike Lv3](Jump Fall Attack)
- Increased fall speed.
- Added hit upon landing.
[Dash during Jump]
- Improved to ease the command input segment to make it easier and faster to trigger than before.
[Green Warden](Skill)
- Fixed a bug where allies were unintentionally stunned upon using the skill.

■ Sentinel (2nd Job)
[Combo Attack][Dash Attack][Jump Attack][Jump Fall Attack][Jump Dash Attack]
- Fixed a bug where attack speed was reduced from the character being stunned when using certain command attacks.
- Fixed a bug where there was a low chance of only hitting certain enemies when attacking multiple enemies.
- Improved the hitbox to make combos easier and longer to chain.
[Critical]
- Improved combo attacks to trigger from the first hit.
[Critical][Double Attack]
- Improved to ease the command input segment to make it easier and faster to trigger than before.
- Reduced the delay in cancel window for the motion so that next motion can happen faster.
[Dash Attack]
- Reduced the delay in cancel window for the motion so that next motion can happen faster.
[Jump Dash Attack]
- Improved so that the next move activates faster after attacking.
[Jump Attack]
- Improved to jump after a certain amount of time following a jump attack, allowing players to continue to the next action.
[Jump Down Attack]
- Improved so that players can input the jump key to quickly jump back into the air when landing on the ground.
- Adjusted hit intervals to be consistent.
[Dash during Jump]
- Improved to ease the command input segment to make it easier and faster to trigger than before.
[Nature Attack]
- Adjusted attack range.

■ Viken (3rd Job)
[Combo Attack][Z ←][Z ↓][Critical][Double Attack][Dash Attack][Dash during Jump Attack]
- Fixed a bug where attack speed was reduced from the character being stunned when using certain command attacks.
- Fixed a bug where there was a low chance of only hitting certain enemies when attacking multiple enemies.
- Improved the hitbox to make combos easier and longer to chain.
[Z ←]
- Improved so that [Combo Attack 1] is quickly connected when Z is input during attack.
[Z ↓]
- Press Z during a spin attack for max 2 additional attacks.
- Adjusted damage.
- Reduced the delay in cancel window for the motion so that next motion can happen faster.
[Critical]
- Improved combo attacks to trigger from the first hit.
[Critical][Double Attack]
- Improved to ease the command input segment to make it easier and faster to trigger than before.
- Reduced the delay in cancel window for the motion so that next motion can happen faster.
[Dash Attack]
- Added attacks for Z inputs after Dash Attack.
- Reduced the delay in cancel window for the motion so that next motion can happen faster.
[Jump Attack]
- Improved to ease the command input segment to make it easier and faster to trigger than before.
[Up Attack during Jump]
- Improved so that the combo chains without needing to hit a target.
[X during Jump]
- Added X command during jump.
- [Up Attack during Jump] is immediately chained upon command input.
[Dash during Jump]
- Improved to ease the command input segment to make it easier and faster to trigger than before.
[Nature Attack]
- Fixed a bug where attack speed was reduced from the character being stunned when using certain command attacks.
- Fixed a bug where there was a low chance of only hitting certain enemies when attacking multiple enemies.

■ Vanquisher (4th Job) - Common
[Combo Attack][Critical][Double Attack][Dash Attack][Mach Blower](Dash Back Attack)[Jump Attack]
- Fixed a bug where attack speed was reduced from the character being stunned when using certain command attacks.
- Fixed a bug where there was a low chance of only hitting certain enemies when attacking multiple enemies.
- Improved the hitbox to make combos easier and longer to chain.
[Critical]
- Improved combo attacks to trigger from the first hit.
[Critical][Double Attack]
- Improved to ease the command input segment to make it easier and faster to trigger than before.
- Reduced the delay in cancel window for the motion so that next motion can happen faster.
[Dash Attack]
- Reduced the delay in cancel window for the motion so that next motion can happen faster.
[Dash during Jump]
- Improved to ease the command input segment to make it easier and faster to trigger than before.
[Nature Attack]
- Adjusted attack range.

■ Vanquisher (4th Job) - Storm Blades
[Dash Attack Down Expansion][Dash Attack Up Expansion]
- Fixed a bug where attack speed was reduced from the character being stunned when using certain command attacks.
- Fixed a bug where there was a low chance of only hitting certain enemies when attacking multiple enemies.
- Improved the hitbox to make combos easier and longer to chain.
[Dash Attack Down Expansion][Dash Attack Up Expansion]
- Reduced the delay in cancel window for the motion so that next motion can happen faster.

■ Vanquisher (4th Job) - Storm Pike
[Jump Attack]
- Improved to jump after a certain amount of time following a jump attack, allowing players to continue to the next action.

■ Transformation Mode - Common
[Combo Attack]
- Improved so that the combo chains without needing to hit a target.
[Critical]
- Improved combo attacks to trigger from the first hit.
[Critical][Double Attack]
- Improved to ease the command input segment to make it easier and faster to trigger than before.
- Reduced the delay in cancel window for the motion so that next motion can happen faster.
[Dash during Jump]
- Improved to ease the command input segment to make it easier and faster to trigger than before.

■ Transformation Mode - Wolf
[Undo Magnus Dan]
- Improved to press X while using a transformation skill to cancel the transformation.
[Combo Attack][Critical Attack][Double Attack][Dash Attack][Jump Fall Attack]
- Fixed a bug where attack speed was reduced from the character being stunned when using certain command attacks.
- Fixed a bug where there was a low chance of only hitting certain enemies when attacking multiple enemies.
- Improved the hitbox to make combos easier and longer to chain.
[Combo Attack]
- Increased attack speed.
[Dash]
- Changed the dash effect after Wolf Transformation in 1st Job to be consistent with other jobs.
[Dash Attack]
- Improved so that the Jump Attack can be chained after Dash Attack.
[Jump Attack]
- Increased attack range.
[Jump Fall Attack]
- Added hit upon landing.

■ Transformation Mode - Nephilim
[Cancel Transformation]
- Improved to press X while using a transformation skill to cancel the transformation.
[Combo Attack][Critical][Double Attack][Dash Attack][Jump Fall Attack]
- Fixed a bug where attack speed was reduced from the character being stunned when using certain command attacks.
- Fixed a bug where there was a low chance of only hitting certain enemies when attacking multiple enemies.
- Improved the hitbox to make combos easier and longer to chain.
[Combo Attack]
- Increased attack speed.
[Double Attack]
- Increased damage.
[Jump Attack]
- Increased attack range.
- [Jump Attack 2] is automatically chained after a certain period of time.
[Jump Up Attack]
- An additional projectile is fire when additional Z keys are input during attack.
[Jump Fall Attack]
- Increased fall speed.
- The Jump Fall Attack remains until landing on the ground.

■ Transformation Mode - Magnus Dan
[Transformation Buff]
- Upon transformation, the player and allies gain a Critical Strike Chance Increase buff. (Player: Critical Strike Chance +5%, Duration 45 seconds/Allies: Critical Strike Chance +1.5%, Duration 20 seconds)
[Combo Attack][Critical][Double Attack][Dash Attack][Dash Attack →→][Mach Blower](Dash Back Attack)
- Fixed a bug where attack speed was reduced from the character being stunned when using certain command attacks.
- Fixed a bug where there was a low chance of only hitting certain enemies when attacking multiple enemies.
- Improved the hitbox to make combos easier and longer to chain.
[Dash Attack][Dash Attack →→Z]
- Reduced the delay in cancel window for the motion so that next motion can happen faster.
[Dash Attack →→Z]
- Added Dash Attack →→Z command that chains to launch targets into the air to attack.
[Mach Blower](Dash Back Attack)
- Increased attack range.
- Increased hit count and adjusted damage as a result.

2) Jin
- Reduced the charging time for the Burning Gauge. (Before: 3.8 seconds/Now: 1.9 seconds)
- Increased Burning Mode duration. (Before: 6.2 seconds/Now: 10 seconds)
- Battle Shout is played max 1 time when charging the Burning Gauge.
- Improved so that the Burning Gauge is not reduced if unused. Removed 6 common skills as a result. (Burning Gauge Consumption Time Lv1/Lv2/Lv3, Burning Gauge Sustained Time Lv1/Lv2/Lv3)
- Fixed and removed duplicate or incorrect command guides.
[Iron Fist][End of Days]
- Included in the common skills for all jobs to use.
- This buff is not applied when Rama's (4th Job) 4th Bar Skill: 'Fists of Heaven & Earth' is used.
[Iron Fist Type 2][End of Days Type 2]
- Added a new common skill.
- Players can select 1 existing Iron Fist skill to use Iron Fist Type 2.
- Improved so that players can use the special skill as a result of the stat scaling adjustment.
- Iron Fist Type 2 (Dungeon): Attack -10% / Defense +25% / Recover 2% of Max HP per Attack / Hyper Armor / Duration 20 seconds / Cooldown 40 seconds
- Iron Fist Type 2 (PVP): Attack -5% / Defense +12.5% / Recover 1% of Max HP per Attack / Super Armor / Duration 20 seconds / Cooldown 40 seconds
- End of Days Type 2 (Dungeon): Attack +10% / Defense -10% / Duration 20 seconds / Cooldown 40 seconds
- End of Days Type 2 (PVP): Attack +5% / Defense -5% / Duration 20 seconds / Cooldown 40 seconds
- Cooldown is set for a certain period of time when the buff ends.
- The HP recovery per attack effect for Iron Fist does not apply to command attacks that are classified as Special Skill damage. Ex) Rama 4th Bar Special Skill - Fists of Heaven & Earth
[End of Days]
- Fixed an error in the displayed attack increase rate.

■ Fighter (1st Job)
[Combo Attack Lv1][Combo Attack Lv2][Use Combo][Critical][Double Attack Lv1][Double Attack Lv2][Dash Attack Lv1][Dash Attack Lv2][Dash Combo Lv1][Dash Combo Lv2][Dash Combo Lv3][Jump Attack Lv1][Jump Attack Lv2]
- Fixed a bug where attack speed was reduced from the character being stunned when using certain command attacks.
- Fixed a bug where there was a low chance of only hitting certain enemies when attacking multiple enemies.
- Improved the hitbox to make combos easier and longer to chain.
[Use Combo][Critical][Double Attack Lv1][Double Attack Lv2][Dash Attack Lv1][Dash Attack Lv2][Dash Combo Lv1][Dash Combo Lv2][Storm Fist (Burning)][Hanuman (Burning)][God of Wind (Burning)][Gatling Chi (Burning)]
- Reduced the delay in cancel window for the motion so that next motion can happen faster.
[Critical][Double Attack Lv1][Double Attack Lv2]
- Improved to ease the command input segment to make it easier and faster to trigger than before.
[Dash Attack Lv1][Dash Attack Lv2]
- Fixed the Skill Tree Controls Guide.
[Jump Attack Lv1][Jump Attack Lv2][Use Jump][Nature Attack][Chi Wave (Normal)/(Burning)][Taming the Tiger (Burning)]
- Adjusted attack range.
[Storm Fist (Burning)]
- Reduced movement distance upon hit from monsters in dungeons.
[Hanuman (Burning)]
- Adjusted damage.
[Chi Wave (Normal)/(Burning)]
- Improved so that forward melee attack is available if there is no Burning Gauge.
- Increased the final distance for projectiles.
- Changed projectile collisions to explode based on the hit location.
- Increased projectile explosion range.
[God of Wind (Burning)]
- Reduced movement distance upon hit from monsters in dungeons.
[Gatling Chi (Burning)]
- Targets hit are stunned for a certain period of time.
[Taming the Tiger (Burning)]
- Improved so that lower damage is done even without Burning Gauge.

■ Shisa (2nd Job)
[Combo Attack][Up Attack during Combo][Critical][Double Attack][Dash Attack][Dash Attack Up][Jump Attack][Jump Attack Down Attack]
- Fixed a bug where attack speed was reduced from the character being stunned when using certain command attacks.
- Fixed a bug where there was a low chance of only hitting certain enemies when attacking multiple enemies.
- Improved the hitbox to make combos easier and longer to chain.
[Up Attack during Combo][Critical][Double Attack][Dash Attack][Dash Attack Up][Storm Fist (Burning)][Iron Mountain (Normal)/(Burning)][Flying Fist (Burning)](Dash Back Attack)
- Reduced the delay in cancel window for the motion so that next motion can happen faster.
[Critical][Double Attack]
- Improved to ease the command input segment to make it easier and faster to trigger than before.
[Jump Attack][Nature Attack]
- Adjusted attack range.
[Storm Fist (Burning)][Iron Mountain (Normal)][Flying Fist (Burning)](Dash Back Attack)
- Improved so that other Burning movements can be quickly chained by using Burning commands.
[Storm Fist (Burning)]
- Reduced movement distance upon hit from monsters in dungeons.
[Iron Mountain (Burning)]
- Targets hit are stunned for a certain period of time.
[Flying Fist (Burning)](Dash Back Attack)
- Adjusted damage.

■ Asura (3rd Job)
[Combo Attack][Up Attack during Combo][Critical][Double Attack][Dash Attack][Dash Attack Up][Jump Attack][Jump Attack Up]
- Fixed a bug where attack speed was reduced from the character being stunned when using certain command attacks.
- Fixed a bug where there was a low chance of only hitting certain enemies when attacking multiple enemies.
- Improved the hitbox to make combos easier and longer to chain.
[Up Attack during Combo][Scorpion Sting (Normal)/(Burning) Z↑]
- Adjusted attack range.
[Critical][Double Attack][Dash Attack][Dash Attack Up][Storm Fist (Burning) Z →][Scorpion Sting (Normal)/(Burning) Z↑][Thrashing Dragon (Burning)](Dash Back Attack)
- Reduced the delay in cancel window for the motion so that next motion can happen faster.
[Critical][Double Attack]
- Improved to ease the command input segment to make it easier and faster to trigger than before.
[Jump Attack]
- Improved to jump after a certain amount of time following a jump attack, allowing players to continue to the next action.
[Jump Attack Up][Jump Attack Down]
- Added command controls guide.
[Jump Attack Down]
- Increased fall speed.
- Added damage upon landing.
[Storm Fist (Burning) Z →][Scorpion Sting (Normal)/(Burning) Z↑][Thrashing Dragon (Burning)](Dash Back Attack)
- Improved so that other Burning movements can be quickly chained by using Burning commands.
[Storm Fist (Burning) Z →]
- Reduced movement distance upon hit from monsters in dungeons.
[Scorpion Sting (Normal)/(Burning) Z↑]
- Increased the speed and final distance of projectiles.
- Changed the Scorpion Sting to an attack that hits the target over time, with adjusted damage.
[Thrashing Dragon (Burning)](Dash Back Attack)
- Adjusted damage.
[Chamma Throw]
- Improved so that the command can be used without Burning Gauge.
- Adjusted the cooldown for Chamma retrieval. (Before: 7 seconds/Now: 2 seconds)
- Improved so that the Chamma pierces targets.
- Added effects upon hit.
[Nature Attack]
- Fixed a bug where attack speed was reduced from the character being stunned when using certain command attacks.
- Fixed a bug where there was a low chance of only hitting certain enemies when attacking multiple enemies.

■ Asura (3rd Job) - Chamma Throw
- Added a controls guide for Chamma throwing in Training Mode.
[Combo Attack][Critical][Double Attack][Dash Attack][Dash Attack Up Attack][Jump Attack]
- Fixed a bug where attack speed was reduced from the character being stunned when using certain command attacks.
- Fixed a bug where there was a low chance of only hitting certain enemies when attacking multiple enemies.
- Improved the hitbox to make combos easier and longer to chain.
[Combo Attack]
- Improved so that the combo chains without needing to hit a target.
[Critical][Double Attack][Dash Attack][Dash Attack Up Attack][Storm Fist (Burning)][Hanuman (Burning)]
- Reduced the delay in cancel window for the motion so that next motion can happen faster.
[Critical][Double Attack]
- Improved to ease the command input segment to make it easier and faster to trigger than before.
[Storm Fist (Burning)][Hanuman (Burning)][Chi Wave (Normal)/(Burning)]
- Improved so that other Burning movements can be quickly chained by using Burning commands.
[Storm Fist (Burning)]
- Reduced movement distance upon hit from monsters in dungeons.
[Hanuman (Burning)]
- Adjusted damage.
[Chi Wave (Normal)/(Burning)]
- Adjusted attack range.
- Improved so that forward melee attack is available if there is no Burning Gauge.
- Increased the final distance for projectiles.
- Changed projectile collisions to explode based on the hit location.
- Increased projectile explosion range.
[Nature Attack]
- Adjusted attack range.

■ Rama (4th Job)
[Combo Attack][Critical][Double Attack][Dash Attack][Dash Attack Down][Jump Attack]
- Fixed a bug where attack speed was reduced from the character being stunned when using certain command attacks.
- Fixed a bug where there was a low chance of only hitting certain enemies when attacking multiple enemies.
- Improved the hitbox to make combos easier and longer to chain.
[Critical][Double Attack][Dash Attack][Rapid Fire](XX Z)[Falling Sky](XX ↑)[Storm Fist (Burning)][Hanuman (Burning)]
- Reduced the delay in cancel window for the motion so that next motion can happen faster.
[Critical][Double Attack]
- Improved to ease the command input segment to make it easier and faster to trigger than before.
[Stance Change]
- Improved combo attacks to switch motion when XX is input on the second hit of the combo attack.
- Applied Hyper Armor (Dungeon)/Super Armor (PVP) effect for 0.5 seconds when starting the motion.
[Bagua Trigram](XX →)
- Increased damage upon successful counter attack.
- Stun enemies hit for a certain period of time upon successful counter attack.
[Phoenix Shrine Kick](XX ← Z)
- Fixed the controls guide.
[Storm Fist (Burning)][Hanuman (Burning)][Chi Wave (Normal)/(Burning)]
- Improved so that other Burning movements can be quickly chained by using Burning commands.
[Storm Fist (Burning)]
- Reduced movement distance upon hit from monsters in dungeons.
[Hanuman (Burning)]
- Adjusted damage.
[Chi Wave (Normal)/(Burning)]
- Adjusted attack range.
- Improved so that forward melee attack is available if there is no Burning Gauge.
- Increased the final distance for projectiles.
- Increased projectile explosion range.
[Nature Attack]
- Fixed a bug where attack speed was reduced from the character being stunned when using certain command attacks.
- Fixed a bug where there was a low chance of only hitting certain enemies when attacking multiple enemies.

3) Rufus
[Combo Attack][Up Attack during Combo][Back Attack during Combo][Critical][Double Attack][Dash Attack][Jump Attack]
- Improved the hitbox to make combos easier and longer to chain.
[Up Attack during Combo]
- Adjusted cooldown in PVP. (Before: 12 seconds/Now: 2 seconds)
[Critical][Double Attack][Combo Back Attack]
- Reduced the delay in cancel window for the motion so that next motion can happen faster.
[Double Attack]
- Increased damage.
- Improved so that the skill cooldown is reduced when motion is played
[Combo Back Attack]
- Adjusted the attack range of the final windmill.
[Dash Attack]
- Bullets are fired in both directions when attacking.
[Jump Down Attack]
- Added a down attack after jumping.
[Nature Attack]
- Adjusted attack range.
[Special Technique Revamp]
- Converted certain special skills to command attacks.
- Adjusted hitbox, damage, and cooldown as a result.
1) Rupture
- Changed use requirements to command X input. (Before: Register to Special Skill Slot)
- Attacks all targets within the area.
- Adjusted damage as command damage.
- Removed cooldown.
- Players can chain 2 to 4 shots depending on Rupture: Increased Bullet Count.
2) Impale
- Changed use requirements to command X→→ input. (Before: Register to Special Skill Slot)
- Adjusted damage as command damage.
- Removed cooldown.
- The timing of the X command determines whether the skill has Critical/Double and damage.
- The skill cooldown is reduced when motion is played if Double Attack is used.
3) Soul Arbiter
- Changed use requirements to command C input. (Before: Register to Special Skill Slot)
- Adjusted damage as command damage.
- Adjusted cooldown to 5 seconds.
- Adjusted so that front/back hit counts are the same.

4) Ai
[Combo Attack][Rising Jab][Critical][Double Attack][Dash Attack][Jump Attack][Fall Attack during Jump][Standby][Breaching][Install Cutter][Set Up]
- Improved the hitbox to make combos easier and longer to chain.
[Combo Attack][Rising Jab][Critical][Double Attack][Dash Attack][Jump Attack][Fall Attack during Jump][Standby][Breaching][Install Cutter][Set Up]
- Increased attack speed.
[Double Attack][Dash Attack]
- Increased attack range.
[Breaching][Install Cutter][Set Up]
- Applied Hyper Armor (Dungeon)/Super Armor (PVP) effect for 0.5 seconds when starting the motion.
- Adjusted damage.
[Standby]
- Applied Hyper Armor (Dungeon)/Super Armor (PVP) effect for 1 second when starting the motion.
- Improved to chain attacks faster.
- Increased skill damage for 5 seconds when using Standby. (Dungeon: 5%/PVP: 2.5%)
- Adjusted damage.
[Install Cutter]
- Improved to summon 1 more blade.


- Ryan


- Jin


- Rufus


- Ai


2. Pet Balance
1) Scar
- Increased stun duration for the splashing attack

2) Puff Creamy
- Adjusted attack range and position to make it easier to hit skills than before
- Improved so that enemies hit get stunned
- Changed so that attacks do not push enemies back
- Adjusted damage and attack count

3) Mary Jane
- Improved so that enemies hit get stunned
- Adjusted damage and attack count for the ranged attack

3. Other Fixes
- Improved icons for each mission and added color to easily identify mission types based on content in the Repeat Missions tab
- Fixed so that dash can be canceled during Amy Siren's Fighting Mode
- Fixed a bug where a 1 second cooldown was unintentionally applied to all skill slots when Lime used Aura by pressing C
- Adjusted the attack activation intervals for Rupture traits in Abyssal Path
- Improved so that the 'Difficulty Selection Gate' do not get destroyed by skills in Abyssal Path
- Fixed an error in the entry time displayed for Land of Judgment
- Fixed a bug where the stat display did not immediately refresh when moving to Dungeon/PVP lobby
- Fixed a translation error for certain potions in certain languages
- Fixed a bug where the Sit Motion repeatedly played under certain circumstances
- Fixed a bug where players could not jump as intended when entering a dungeon while Rufus played a Free Motion in the Waiting Room
- Fixed a bug where certain parts of the Obsidian Cloud Coordi Cloak for male characters had an unintended appearance
- Fixed a bug where the information in job information pop-up windows had an unintended display under certain circumstances
- Added a Select Box mark to the Iron Dragon Armor Set Box
- Fixed a bug where the game had an unintended resolution when playing with Window Mode under certain circumstances
- Fixed a bug where certain portions of the Abyssal Path cinematic had an unintended display under certain circumstances
- Fixed a bug where the character's face did not change when the Float Motion was played in the Waiting Room
- Fixed a bug where Kallia's hand had an unintended display in party members' perspectives when Kallia's motion was played
- Fixed a bug where NPC Vanessa had an unintended appearance in Valstrath
- Fixed a bug where the cooldown number displayed smaller than intended on low chances in Training Mode
- Adjusted the HP gauge text size to make it easier to read
- Fixed missing marks and errors in certain command controls guide for Elesis and Lass
- Fixed a bug where players were taken to the server selection window on a low chance when entering a dungeon after changing weapons in the Waiting Room
- Fixed a bug where Set Up skills could not be used while Ai's Standby Expansion 2 was activated
- Fixed a bug where Zero had an unintended display when entering Park after equipping certain eye patch or mask-type Coordis
- Fixed a bug where the transformed weapon and the equipped weapon would appear to overlap when Uno's 4th Bar Special Skill was used
- Fixed a bug where an additional Fatal voice played when charging the Burning Gauge while in Fatal state as Jin Asura
- Fixed an error with the icon image for certain Zero's Grandark Coordis
- Fixed an error with the icon image for Lass' Obsidian Cloud Coordi Daggers
- Fixed an error with the icon image for Uno's Hypnotic Eyes
- Improved the appearance of Ryan's Transformation Mode and summons




We will strive to create the best experience possible.
Thank you.

[Maintenance] (Completed) Scheduled Maintenance Announcement - Awakening/Event

Hello, Heroes of Bermesiah!
We plan on having a scheduled maintenance for content updates.



March 5th (Wed) 02:00 - 08:00 (UTC+0)


1. New Character System 'Awakening' Update
- 'Awakening' for Ryan, Jin, Rufus, and Ai will be updated.
- Completing Awakening Missions will awaken the character. Players can unlock 2 new skills and a Core System.
- 'Awakening Stone of Freedom' and 'Awakening Stone of Transformation' will be added. This item can be acquired through the Awakening-exclusive dungeon 'Abyssal Path', Shop, or quests. It is used to unlock and use new skills and the Awakening Core System.

1) New Skill
(1) New 4th Bar Special Skill
- After Awakening the character, players can unlock and use the first Main Core from the Core System.
- Each character will have 1 additional skill. This special skill can be used with all jobs of the same character.
- Players must choose between the existing and new 4th Bar Special Skill for use.

(2) Awakening Special Skill
- After Awakening the character, players can unlock and use the second Main Core from the Core System.
- The Awakening Special Skill will be reinforced each time another Main Core is unlocked.
- Each character will have 1 additional skill. Players can register the skill to the new skill slot added to right of the existing skill slot.

- Awakening Special Skills can be used when the exclusive gauge is full. Players can charge the gauge by consuming MP. However, even if the gauge is full, the skill cannot be used while on cooldown.
- Awakening Special Skills are not affected by the 'Reduce Skill MP(AP) Consumption' and 'Reduce Skill Cooldown' stats.

2) Core System

- The Core System will be added to the Awakening Tab of the Skill Tree.
- The Core System consists of 4 Main Cores and 9 Support Cores.
- The Main Core provides skills related to the new special skill, and the Support Core provides stats.
- Players can use the 'Awakening Stone of Freedom' to unlock Cores in order.
- Unlocking a Support Core provides fixed stats, which can be reset within a specified range using the 'Awakening Stone of Transformation'.

- Further details on the rate information can be viewed in the Announcement page below after the maintenance on January 8th.
- [Rate Information Website] (Link)

3) Crafting for New Chase Coordi - Awakening Added
- Awakening Chase Coordi for Ryan, Jin, Rufus, and Ai will be added to the crafting list.
- Awakening Chase Coordi can be crafted using 300 'Chase Coordi Fragments'.
- Awakening Chase Coordi will be provided with Season 5 stats.

4) Bermesiah's Hero Collection - Awakening Added

- The 'Awakening' effect will be added to the 'Collections' category in Bermesiah's Hero Collection.
- This can be viewed in the tab to the right of the Lv. 85 effects. The Awakening effects are as follows.
- 1 Character (Vitality +1000) / 3 Characters: Critical Strike Damage +10% / 5 Characters: Critical Strike Chance +3% / 10 Characters: EXP +5%

- Awakening Chase Coordi for Ryan, Jin, Rufus, and Ai will be added to Chase Coordi Collection.
- Completing the collection will provide additional stats for the account.

5) Character Voice Overs
With the Awakening update, additional new Special Skill voices have been recorded for each language.
Please see below for more details on the changes.

(1) Improvements to Existing Character Voices
- Improved voices that had low quality or inconsistent volume.

6) How to Use Special Awakening Coordi Exchange Ticket 1

- 'Special Awakening Coordi Exchange Ticket' can be exchanged for 'Special Awakening Coordi Select Box' in the Item Refinery - Craft - Event tab.
- Please note that once crafted, these items cannot be reversed.

- A 'Change Ticket' will be mailed to those who participated in the Awakening Pre-Registration PART 1 for each additional Awakening update following January 22nd.
- The 'Change Ticket' can be used with the 'Special Awakening Coordi Exchange Ticket' to exchange for the 'Special Awakening Coordi Select Box' of characters that will be updated.
- [Change Ticket IV] Reward Period: March 5, 2025 (Wed) After Maintenance - March 26, 2025 (Wed) Before Maintenance (UTC+0)
- Players who log in during the Change Ticket Reward Period will receive a 'Change Ticket' via mail. The reward is only valid for 21 days, so please ensure to receive the [Change Ticket] before it is deleted.
- Players can use 'Special Awakening Coordi Exchange Ticket' and 'Change Ticket IV' together to exchange for 'Special Awakening Coordi Select Box IV' for Ryan, Jin, Rufus, or Ai that is set to release on March 5th.
- 'Special Awakening Coordi Exchange Ticket 1' and 'Change Ticket IV' will be deleted during maintenance on March 26, 2025 (Wed). Please note the removal date and use the items before the maintenance begins.



1. Battle Power Achievement Event
1) Event Attendance Log (March 5, 2025 (Wed) After Maintenance - March 26, 2025 (Wed) Before Maintenance (UTC+0))

- Players can acquire attendance rewards by logging in for 30 minutes daily for 15 days.
- Players can acquire [Event] GP Item Property Scroll, Raid Dungeon Entry Ticket, Single Stat Change Scroll, Single Stat Drop Protection Scroll, GP Item Property Scroll, Dungeon Entry Ticket Box, Coordi Fusion Scroll, SP All Reset Card, Reinforcement Protection Scroll and other various rewards.

2) Battle Power Growth Event (March 5, 2025 (Wed) After Maintenance - April 16, 2025 (Wed) Before Maintenance (UTC+0))

- Players can progress through missions with up to 3 characters at max.
- Players can receive rewards every time they reach a set battle power level.
- If players achieve a certain amount of Battle Power, players can acquire [Awakened Hero] title, [Event] Single Property Scroll (Lv.85), [Event] GP Item Property Scroll, [Event] Growth Support Card Select Box, Single Stat Change Support Box, Dungeon Entry Ticket Box, Single Property Scroll (Lv.85), Reinforcement Protection Scroll, GP Item Property Scroll, Coordi Fusion Scroll, Monster Card Box and other various rewards based on rank.
- Once a player makes a selection, they cannot cancel or change their selection. Players must make their selection carefully.
- Players can progress missions by pressing participating characters. (Players can progress through missions without selecting all 3 participating characters.)
- Once a player has made selections, players can only see the Event Menu in the World Map when they log into participating characters.
- All missions will end during maintenance on April 16th.

- Event Property Scroll: Can be used on 'GP Equipment Items' in the [Item Property Tab]. This item will be deleted once the event ends.
- Event Property Scrolls are not available for the following items: Voidal Devourer Equipment, Voidal Gazer Equipment, Voidal Absolute Equipment, Cash Equipment
※ The 'Event Property Scroll' has the same property change rate as the 'Basic Property Scroll'.

- [Event] Growth Support Card Select Box: A box containing useful cards for each part of the equipment. Select 1 of 5 different cards to acquire.
- [Event] Growth Support Card Select Box Contents
Skeram
Sand Storm
Scurvian
Harrier Cyclops Commander
Unstable Creation

- Players can acquire the [Awakened Hero] title upon achieving all Battle Power goals.

3) Daily Event Mission (March 5, 2025 (Wed) After Maintenance - April 16, 2025 (Wed) Before Maintenance (UTC+0))

Daily Mission List

Reward Item 1

Quantity

Reward Item 2

Quantity

Clear The Crucible

Hero's Bullion

10

Hellstrom's Demon Core

4

Clear Sanctum of Destruction

Hero's Bullion

15

Naamah's Demon Core

4

Clear Wizard's Labyrinth

[Event] GP Item Property Scroll

1

Grandiel's Demon Core

6

Clear Berkas' Lair

[Event] GP Item Property Scroll

1



- Upon clearing the Daily Mission, players can acquire the rewards for the mission completed.
- The Daily Mission is not a chain mission and can be cleared at any order.

4) Weekly Event Mission
(1) Week 1 Event Mission (March 5, 2025 (Wed) After Maintenance - March 12, 2025 (Wed) 06:00 (UTC+0))
(2) Week 2 Event Mission (March 12, 2025 (Wed) 06:00 - March 19, 2025 (Wed) 06:00 (UTC+0))
(3) Week 3 Event Mission (March 19, 2025 (Wed) 06:00 - March 26, 2025 (Wed) Before Maintenance (UTC+0))
(4) Week 4 Event Mission (March 26, 2025 (Wed) After Maintenance - April 2, 2025 (Wed) 06:00 (UTC+0))
(5) Week 5 Event Mission (April 2, 2025 (Wed) 06:00 - April 9, 2025 (Wed) 06:00 (UTC+0))
(6) Week 6 Event Mission (April 9, 2025 (Wed) 06:00 - April 16, 2025 (Wed) Before Maintenance (UTC+0))

Weekly Mission List

Reward Item

Quantity

Clear Another World Dungeon 15 Times

[Event] GP Item Property Scroll

1

Defeat Abyssal Dominator 9 Times

[Event] GP Item Property Scroll

1

Clear Special Dungeon 30 Times

[Event] GP Item Property Scroll

1

- Players can clear weekly event missions to acquire rewards.
- The [Special Dungeon Mission] is a mission that gives rewards for every 10 clears.
- Players can acquire the [Event] Single Property Scroll and [Event] GP Item Property Scroll upon clearing all weekly missions.

2. Awakening 4th Update Celebration, Hyperspeed Growth Event (March 5, 2025 (Wed) After Maintenance - March 26, 2025 (Wed) Before Maintenance (UTC+0))
[Ryan, Jin, Rufus]

Level Achieved

Reward Item

Quantity

1

Princeon Coordi Full Set (21 Days) Select Box

1

5

[Event] Growth Support Item Select Box

1

10

+10 Bag

2

15

Premium GC Club (7 Days)

1

20

[Hyperspeed] 2nd Job Mission

1

25

[Hyperspeed] Quicksave Cost Reduced

1

30

[Event] Growth Support Item Select Box

1

35

Gates of Silver Land Chest

10

40

[Hyperspeed] 3rd Job Mission

1

45

Premium GC Club (7 Days)

1

50

Lv.50 Achievement Gift Box

1

55

Advanced Rune Summon Chest

10

60

[Hyperspeed] 4th Job Mission

1

65

[Event] Growth Support Item Select Box

1

70

[Hyperspeed] Hunger for Thirst

1

75

[Hyperspeed] Unleash the Extreme Select Box

1

80

Phantom Phoenix Equipment Select Box

4

85

Lv.85 Achievement Gift Box

1
[Ai]

Level Achieved

Reward Item

Quantity

1

Princeon Coordi Full Set (21 Days) Select Box

1

5

[Event] Growth Support Item Select Box

1

10

+10 Bag

2

15

Premium GC Club (7 Days)

1

20

Hero Dungeon Ticket

4

25

[Hyperspeed] Quicksave Cost Reduced

1

30

[Event] Growth Support Item Select Box

1

35

Gates of Silver Land Chest

10

40

Dungeon Entry Ticket Box

1

45

Premium GC Club (7 Days)

1

50

Lv.50 Achievement Gift Box

1

55

Advanced Rune Summon Chest

10

60

[Hyperspeed] Special Class Job Mission

1

65

[Event] Growth Support Item Select Box

1

70

[Hyperspeed] Hunger for Thirst

1

75

[Hyperspeed] Unleash the Extreme Select Box

1

80

Phantom Phoenix Equipment Select Box

4

85

Lv.85 Achievement Gift Box

1

- Players can select 1 of Ryan/Jin/Rufus/Ai to complete missions during the event period.
- Players can participate 1 time per account. Players cannot participate with a character other than Ryan/Jin/Rufus/Ai.
- Once a player makes the selection, they cannot change the character anymore. Players must choose the character for the event carefully.
- Players will receive rewards based on the selected character's level growth.
- Players can acquire Lv.85 Achievement Gift Box, Phantom Phoenix Equipment Select Box, [Event] Growth Support Item Select Box, Selected Character's [Hyperspeed] Mission, Lv.50 Achievement Gift Box, Advanced Rune Summon Chest, Premium GC Club, Princeon Coordi Full Set (21 Days) Select Box, and various other items.

- [Lv.85 Achievement Gift Box] Contents:
True Iron Dragon Outfit Box x3, Iron Dragon Outfit Box x4, Hellstrom's Demon Core x12, Naamah's Demon Core x12, Grandiel's Demon Core x18, Hero's Bullion x60, Harkion's Ring Shard x6, Epic Reinforcement Stone Box x1, Lucky Card Box x20, GP Item Property Scroll x2, Special Reinforcement Release Scroll x2, Advanced Rune Summon Chest x10, 1,000,000 GP Coupon x3

- [Lv.50 Achievement Gift Box] Contents:
Harkion's Ring Shard x6, Socket Gem x12, Special Reinforcement Release Scroll x2, Epic Reinforcement Stone Box x1, 1,000,000 GP Coupon x2, Bonus Recharge x10

- [Event] Growth Support Item Select Box Contents (Select 1):
Lucky Card Box x10, 50% Potion of Wills x25, Ring of Beefiness (7 Days), Advanced Rune Summon Chest x12

- Players can acquire 1 of the [Lucky Card Box] contents on a chance.
- [Lucky Card Box] Contents (Acquire 1):
Gates of Archimedia Chest x1, Harrier Monster Card Box x1, Another World Monster Card Box x1, New Boss Monster Card Chest x1, Group 3-5 Monster Card Box 1 x1, Group 3-5 Monster Card Box 2 x1

3. Awakening! Ryan, Jin, Rufus, Ai Event (March 5, 2025 (Wed) After Maintenance - March 26, 2025 (Wed) Before Maintenance (UTC+0))

- Players can move to the event screen by clicking the [Awakening Event!] button in the World Map during the event period.
- At the start of maintenance on March 26, 2025 (Wed) (UTC+0), the [Awakening! Ryan, Jin, Rufus, Ai] Event and unclaimed [Mission Reward] and [Accumulated Point Reward] will be terminated. Please make sure to claim all rewards before the maintenance period.

1) Awakening! Mission
- Awakening! Missions are categorized into character exclusive missions and common missions.

(1) Character Exclusive Mission: Players can participate with event characters only.
- Event Target Character List: Ryan, Jin, Rufus, Ai
(2) Common Mission: Players can participate with all characters.

- Players can acquire Mission Scores and rewards by clicking the [Receive Reward] button which is activated after clearing the mission.
- Scores acquired from clearing missions are cumulative.
- Players can still proceed with the remaining missions even after acquiring all Accumulated Score Rewards.

2) Awakening! Accumulated Score Reward

Accumulated Score

Reward Item

Quantity

150

Advanced Rune Summon Chest

10

200

Raid Dungeon Entry Ticket

1

250

Coordi Fusion Scroll

1

300

Awakening Stone of Liberation

10

350

Premium GC Club (7 Days)

1

400

[Hyperspeed] Awakening Mission Select Box

1

450

Monster Card Fusion Box

2

500

Single Property Scroll(Lv 85)

1

600

[Event] Special Awakening Coordi Select Box

1

- When players accumulate a certain amount of points, the [Accumulated Score Reward] will be activated. Players can click the active reward icon to receive the rewards.
- Accumulated Score Rewards will be mailed.



1. Box Box Coordi Sale (March 5, 2025 (Wed) After Maintenance - April 16, 2025 (Wed) Before Maintenance (UTC+0))


2. Box Box Triple Package Sale (March 5, 2025 (Wed) After Maintenance - April 16, 2025 (Wed) Before Maintenance (UTC+0))


3. Awakening One! Package Sale (March 5th After Maintenance - March 26th Before Maintenance (UTC+0))
- Ryan, Jin, Rufus, Ai Package

1) Awakening One! Reboot Package (Purchase Limit: 1 per Character)
- +9 Necklace Select Box
- Chase Point Reset Card x10
- SP Reset Card x10

2) Awakening One! Mission Package (Purchase Limit: 1 per Character)
- Quicksave Skill Acquired Mission
- Quicksave Cost Reduced Mission
- Thirst for Power Mission
- Unleash the Extreme Mission (Ryan, Jin: Mission Select Box / Rufus, Ai: 1 Mission)
- Job Mission (Ryan, Jin, Rufus: 2nd/3rd/4th Job Mission / Ai: Special Class Job Mission)

4. Seal Breaker Coordi Encore Event
1) Encore ① (March 5, 2025 (Wed) After Maintenance - March 26, 2025 (Wed) Before Maintenance (UTC+0))

- Spirit Guide

- Lioness

2) Encore ② (March 12, 2025 (Wed) 06:00 - April 2, 2025 (Wed) 06:00 (UTC+0))

- Petit Picnic

- Cordelia

3) Encore ③ (March 19, 2025 (Wed) 06:00 - April 9, 2025 (Wed) 06:00 (UTC+0))

- Divine Executor

- Pirate Queen & King of Greed



1. List of Items to be Deleted During Maintenance on March 3, 2025 (Wed) Maintenance (UTC+0)
- [Event] Special Awakening Coordi Select Box
- [Hyperspeed] Awakening Mission Select Box
- [Hyperspeed] Awakening Mission
- Lucky Card Box
- Lv.50 Achievement Gift Box
- Lv.85 Achievement Gift Box
- [Event] Growth Support Item Select Box
- Princeon Coordi Full Set (21 Days) Box
- Reinforcement Protection Scroll Box
- Chocolate Box
- Rose Necklace Select Box
- Super Fantastic Gift Box Fragment
- Gift Fragment Box
- Gift Fragment Select Box
- Lovely Face Select Box
- Pink Chocolate
- Blue Chocolate

2. List of Items to be Deleted During Maintenance on March 26, 2025 (Wed) Maintenance (UTC+0)
- Special Awakening Coordi Exchange Ticket 1
- Change Ticket II
- Change Ticket III
- Change Ticket IV
- [Event] Special Awakening Coordi Select Box
- [Hyperspeed] Awakening Mission Select Box
- [Hyperspeed] Awakening Mission
- Lucky Card Box
- Lv.50 Achievement Gift Box
- Lv.85 Achievement Gift Box
- [Event] Growth Support Item Select Box
- Princeon Coordi Full Set (21 Days) Box

3. List of Items to be Deleted During Maintenance on April 16, 2025 (Wed) Maintenance (UTC+0)
- [Event] Growth Support Card Select Box
- [Event] Single Property Scroll (Lv.85)
- [Event] GP Item Property Scroll


We will strive to create the best experience possible.
Thank you.

[Announcement] Absolute Judgment