Shadows of Doubt V 33.17 Patch Notes.
- Improved batching and shadow casting resulting in some performance gains
- Fixed: Movement axis miscalculation resulting in slow movement with high fps
- Fixed: Error with pinning surveillance shot to your case board that could cause problems on loading in the game
- Fixed: Changed controller detection to trigger on ‘button up’ to avoid input methods with buttons that constantly register as ‘down’
- Fixed: If you used the ‘move all items to storage’ button when editing your apartment, it would destroy air vents, leaving them impossible to navigate
- Fixed: An error that made the game not able to save properly in rare scenarios
- Fixed: An error that made cancelled objectives not be able to reappear/reactivate, resulting in some problems handing-in cases
- Fixed: An error that resulting in a faulty load of a save game (possibly also resulting in getting stuck in décor mode)
- Fixed: Error caused when the game tried to exit the placement of furniture if the inventory was full
- Fixed: You had to press the menu button twice to return to the game from the main menu
- Fixed: Colliders were not properly disabled on placement of some décor items, resulting in glitchy physics interactions with the player
- Fixed: The player could not place a storage box in décor mode properly
- Fixed: Re-rendered font atlases to capture missing characters
- Fixed: Microwave door sound
- Tweaks made to AI: Some citizens were fleeing slightly too readily (including enforcers)
- Improved 35mm camera sounds
- Improved sync disk install complete sound
- Fixed: Movement axis miscalculation resulting in slow movement with high fps
- Fixed: Error with pinning surveillance shot to your case board that could cause problems on loading in the game
- Fixed: Changed controller detection to trigger on ‘button up’ to avoid input methods with buttons that constantly register as ‘down’
- Fixed: If you used the ‘move all items to storage’ button when editing your apartment, it would destroy air vents, leaving them impossible to navigate
- Fixed: An error that made the game not able to save properly in rare scenarios
- Fixed: An error that made cancelled objectives not be able to reappear/reactivate, resulting in some problems handing-in cases
- Fixed: An error that resulting in a faulty load of a save game (possibly also resulting in getting stuck in décor mode)
- Fixed: Error caused when the game tried to exit the placement of furniture if the inventory was full
- Fixed: You had to press the menu button twice to return to the game from the main menu
- Fixed: Colliders were not properly disabled on placement of some décor items, resulting in glitchy physics interactions with the player
- Fixed: The player could not place a storage box in décor mode properly
- Fixed: Re-rendered font atlases to capture missing characters
- Fixed: Microwave door sound
- Tweaks made to AI: Some citizens were fleeing slightly too readily (including enforcers)
- Improved 35mm camera sounds
- Improved sync disk install complete sound