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  3. I'm back with a little update!

I'm back with a little update!

Hello everyone!

I’m back from a bit of downtime, really excited to get back to work on the project. While I’ve been gone, Josh has made some really promising progress on performance optimization. Specifically, we’ve updated our Unity version which has allowed us to make some decent improvements to the batching, and therefore performance.

We’re keen to test it out, but to do so we’re going to open up a public ‘Experimental’ branch; which will contain the latest version of the game that we’re working on, but will be more untested that the default branch. Once we’re confident in those builds they will get pushed to the default branch. You’ll be able to check out the experimental branch featuring the latest build next week! I’ll post more details when it’s available.

So it is back to work and I hope you are looking forward to more fixes, optimisation and content to come over the next few weeks and months!