Shadows of Doubt V 35.06 Experimental Branch Patch Notes
Hey detectives! We've got a new update out on the experimental branch now! You can find details on how to access it here if you haven't used the experimental branch before!
- Fixed: A bug that stopped cases from being processed properly
- Fixed: AI could get stuck in a loop of picking stuff up and putting stuff down. This was causing some employees to skip work!
- Fixed: Baseball cap item could not be inspected or picked up
- Fixed: Problems with taking a key to the hotel from the kitchen
- Fixed: The player can now drink at the water cooler
- Fixed: No footstep sounds would play if the player was carrying a physics object
- Fixed: Cancelling a custom created string could cause some errors
- Fixed: Missing collider in the new townhouse exterior model
- Fixed: Money ticking animation would always start from 0 upon loading a game
- Fixed: Hole in floor and ceiling at the top floor office of the chemical plant (requires new city generation)
- Improved spatialisation for gramophone
- Improved bed get in/out sounds and bed spring probabilities
- Carpet footstep sounds slightly less sticky
- Venetian blind open/close sounds added