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Shadows of Doubt V 36.09 Patch Notes

Hey detectives, a host of new fixes have been cleared after going through testing on the experimental branch:

  • Fixed: Vandalism side jobs could choose apartments with no or not enough windows
  • Fixed: The correct passwords to black market dealers were not being accepted some of the time
  • Fixed: On some occasions innocent citizens were admitting to murders they didn’t commit (!)
  • Fixed: The game could not generate a city info txt file from compressed city data
  • Fixed: Errors in Dead of Night when killer’s home building did not feature a telephone router
  • Fixed: Disabled closing case for retirement
  • Fixed: Small chance of a pile of clothes blocking access to a low drawer*
  • Fixed: Head bob was broken in Dead of Night and certain other situations
  • Fixed: Sentry gun turrets did not unfold properly when alarm triggered if they weren’t visibly rendered.
  • Fixed: Rare error when loading in certain player apartments (no door appearing, rendering errors, audio errors)
  • Fixed: Some issues solves when buying/placing light switches in décor edit mode
  • Fixed: Restrictions put on cruncher use depending on position (for when positioned in inaccessible positions via decor edit mode; could otherwise result in clipping/teleporting of the player)
  • Fixed: Potential fix for sniper excessive shooting scenario
  • Fixed: Sitting in a chair after physics were recently active caused it to glitch out as it interacted with the player collider
  • Fixed: You can no longer sit on a chair unless it’s upright
  • Fixed: Player wasn’t able to sit in a chair if they had moved it away from its starting position
  • Better randomization of success/fail results with dialog


* Requires a new city generation to appear/spawn/see