Shadows of Doubt V 38.09 Patch Notes
A host of fixes that have come through the experimental branch for you all plus a new fix for some vent issues that should go a long way to making your sleuthing more enjoyable!
Also - we are now officially verified on Steam Deck which is fantastic as the hard work continues towards the 1.0 release.
* Requires a new city generation to appear/spawn/see
Also - we are now officially verified on Steam Deck which is fantastic as the hard work continues towards the 1.0 release.
- More improvements to stuttering when navigating between areas
- More memory leak fixes
- Some object spawn position adjustments
- Revised citizen names lists*
- Fixed: Assigned inventory hotkeys are now loaded properly
- Fixed: Janitors had invisible brooms
- Fixed: Active killers could reveal rooms on the map under certain conditions
- Fixed: Boarded up windows were only visible from one side
- Fixed: Case of AI getting stuck outside of doors
- Fixed: Blood pool interactable trigger area could obscure other evidence
- Fixed: Explored air ducts are now saved properly
- Fixed: Minor fixes/alterations to several ceiling lights
- Fixed: In Steam OS the onscreen keyboard did not effect the text input when first selected
- Fixed: Cancelling a search could cause items to be found in a following progress bar related interaction
- Fixed: Tweaked some furniture placement rules to stop diner booths spawning in inaccessible locations*
- Fixed: Inconsistent flooring styles on some ground floor lobbies*
- Fixed: In ‘Dead of Night’ there was a very small chance the name on the note shared an identical city directory entry as another person
- Fixed: While using a controller the back button prompt was displayed on the submit button in the bug report menu
- Audio: Mastered version of soundtrack added
- Audio: Menu music recut
- bonus fix; Issue with loading into air ducts
* Requires a new city generation to appear/spawn/see