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Shadows of Doubt News

Shadows of Doubt V 35.06 Patch Notes

We have a whole host of fixes this week that we had been testing out on experimental branch! Thank you to all the experimental players for testing out the build to check the stability for us!

  • Fixed: A bug that stopped cases from being processed properly
  • Fixed: AI could get stuck in a loop of picking stuff up and putting stuff down. This was causing some employees to skip work!
  • Fixed: Baseball cap item could not be inspected or picked up
  • Fixed: Problems with taking a key to the hotel from the kitchen
  • Fixed: The player can now drink at the water cooler
  • Fixed: No footstep sounds would play if the player was carrying a physics object
  • Fixed: Cancelling a custom created string could cause some errors
  • Fixed: Missing collider in the new townhouse exterior model
  • Fixed: Money ticking animation would always start from 0 upon loading a game
  • Fixed: Hole in floor and ceiling at the top floor office of the chemical plant (requires new city generation)
  • Improved spatialisation for gramophone
  • Improved bed get in/out sounds and bed spring probabilities
  • Carpet footstep sounds slightly less sticky
  • Venetian blind open/close sounds added

Shadows of Doubt V 35.06 Experimental Branch Patch Notes

Hey detectives! We've got a new update out on the experimental branch now! You can find details on how to access it here if you haven't used the experimental branch before!

  • Fixed: A bug that stopped cases from being processed properly
  • Fixed: AI could get stuck in a loop of picking stuff up and putting stuff down. This was causing some employees to skip work!
  • Fixed: Baseball cap item could not be inspected or picked up
  • Fixed: Problems with taking a key to the hotel from the kitchen
  • Fixed: The player can now drink at the water cooler
  • Fixed: No footstep sounds would play if the player was carrying a physics object
  • Fixed: Cancelling a custom created string could cause some errors
  • Fixed: Missing collider in the new townhouse exterior model
  • Fixed: Money ticking animation would always start from 0 upon loading a game
  • Fixed: Hole in floor and ceiling at the top floor office of the chemical plant (requires new city generation)
  • Improved spatialisation for gramophone
  • Improved bed get in/out sounds and bed spring probabilities
  • Carpet footstep sounds slightly less sticky
  • Venetian blind open/close sounds added

Shadows Of Doubt's first major content update adds cheats, liars and a fancy hotel

Shadows Of Doubt is in many ways my ideal game: a procedurally generated detective sim set in an open, rain-slick noir city. I'm waiting for it to get further along in its Early Access journey, and to that end, its first major content update is here now.


The Cheats And Liars Update, as its called, adds new "infidelity cases" to investigate, alongside simpler lost-and-found side jobs.


Read more

The Fireshine Games Publisher Sale is Live!

Hey Detectives!

Just wanted to give you all the downlow on an awesome Steam event happening right now!

So if you’re looking for a new Steam game, check out the Fireshine Publisher sale. From award-winning co-op games to spooky underwater puzzlers, there’s a whole range of indie titles at great prices made by small devs just like us!



There are also plenty of hot upcoming titles as well that Fireshine Games are working on that you can show your support for by wishlisting them as well!

Shadows of Doubt is also going to be 20% off to celebrate the launch of the Cheats and Liars update as part of the Publisher Sale as well!

You can check it out for yourself here

Shadows of Doubt V 35.04 Patch Notes - Cheats and Liars Update

Hey detectives! Please find the full change list for the Cheats and Liars update below:
  • New: Hotel building
  • New: The player can rent hotel rooms from the front desk
  • New: Investigate affair side mission
  • New: New dialog, NPC conversations and v-mails
  • New: You can now give items to citizens through a new dialog option
  • New: Lost items listed on notice boards around the city; get rewards for finding them
  • New: 4 new music tracks
  • New: Some new exterior building details for City Hall
  • New: Some new exterior building details for the tenement block
  • New: Support for dynamic resolution and Nvidia DLSS
  • Reworked Twitch integration: Audience citizen names are now possible again! (Unlike before you have to connect the game to a twitch account you have access to)
  • Localisation Update: Previous text changes implemented since EA launch are now localised properly
  • Some menu UI tweaks
  • Save game data optimizations
  • Fixed: Some spelling errors
  • Fixed: Various geometry bugs (in some cases this requires new city generation)
  • Fixed: AI pathing issue to do with stairwells
  • Fixed: Some minor visual glitches caused by texture compression
  • Fixed: Some item/furniture clipping issues with spawn positions (requires new city generation)
  • Fixed: Sword could spawn floating in mid air
  • Fixed: Some bugs to do with strings not being displayed properly when needed
  • Fixed: Some bugs preventing the successful hand-in of some optional objectives
  • Fixed: Interaction text would sometimes not update properly
  • Fixed: ‘Talk To’ action no longer displays when citizens are fleeing
  • Fixed: Route location would stay onscreen after arriving at the destination
  • Fixed: Added missing first person item model display and summary description for office Name Placards
  • Fixed: Removed multi-line control action descriptions for better on-screen readability
  • Fixed: A sitting citizen would play their standing up animation for a split second after the player had finished talking to them
  • Fixed: Possible soft lock when being crushed by an elevator or falling into one; did not relocate player to the hospital
  • Fixed: Error that resulted in a messed up air duct configuration if a ceiling and wall vent were placed too close together (requires new city generation).
  • Fixed: ‘Park’ was included in the city directory multiple times
  • Fixed: Upon loading a game, all active case buttons were highlighted
  • Fixed: Television show sprites were not updating
  • Fixed: Player could appear in city directory even if they didn’t own an apartment
  • Fixed: Flooded basement water could appear irregular on buildings close to the edge of the map on largest city size