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Shadows of Doubt News

Shadows of Doubt V 33.19 Patch Notes

- Fixed: Issues with existing placed furniture items disappearing on purchasing something else

- Fixed: If you attempted to select a new furniture item from the shop while placing an existing one, décor edit mode would close

- Fixed: The weapons dealer now has enough employees to sustain a full work week (this was causing problems on some cities forcing it to be closed on certain days or even most of the week!) Requires a new city generation.

- Fixed: Some items could fall through the floor when being thrown

- Fixed: In rare cases the AI investigating a flipped light switch could cause errors

- Tweaks to low health and damage indicators

Shadows of Doubt V 33.18 Patch Notes.

- There is now proper support for multiple player apartments

- Added apartment purchase confirmation popup

- Added a toggle option for enabling/disabling flickering room lights (the default is off). Note: This does not affect broken neon sign letters in the street as they do not affect gameplay light levels.

- Improved hidden item photo clues (they should be taken from less awkward locations!)

- Minor mix improvements to some of the music tracks

- New sync disk installation and upgrade sounds (replaced placeholder)

- Fixed: A bug that stopped the correct mission item from being detected in your inventory

- Fixed: Issues with route plotting taking the player to incorrect locations

- Fixed: It was possible for an evidence window’s title text to overspill onto other UI window graphics

- Fixed: Opening the map during play was disabled if you had the map open in the case board screen

- Fixed: A rare case of standing lamps appearing invisible

- Fixed: Some missing ASCII characters in font atlases

Shadows of Doubt V 33.17 Patch Notes.

- Improved batching and shadow casting resulting in some performance gains

- Fixed: Movement axis miscalculation resulting in slow movement with high fps

- Fixed: Error with pinning surveillance shot to your case board that could cause problems on loading in the game

- Fixed: Changed controller detection to trigger on ‘button up’ to avoid input methods with buttons that constantly register as ‘down’

- Fixed: If you used the ‘move all items to storage’ button when editing your apartment, it would destroy air vents, leaving them impossible to navigate

- Fixed: An error that made the game not able to save properly in rare scenarios

- Fixed: An error that made cancelled objectives not be able to reappear/reactivate, resulting in some problems handing-in cases

- Fixed: An error that resulting in a faulty load of a save game (possibly also resulting in getting stuck in décor mode)

- Fixed: Error caused when the game tried to exit the placement of furniture if the inventory was full

- Fixed: You had to press the menu button twice to return to the game from the main menu

- Fixed: Colliders were not properly disabled on placement of some décor items, resulting in glitchy physics interactions with the player

- Fixed: The player could not place a storage box in décor mode properly

- Fixed: Re-rendered font atlases to capture missing characters

- Fixed: Microwave door sound

- Tweaks made to AI: Some citizens were fleeing slightly too readily (including enforcers)

- Improved 35mm camera sounds

- Improved sync disk install complete sound

Shadows of Doubt V 33.16 Patch Notes.

- Fixed: The killer could get stuck purchasing weapons for the murder if they lived too far away from a weapons dealer.
- Fixed: Passing time while on a bench/chair could result in the player clipping through the rear wall when they got up.
- Fixed: The Player could cancel 'world interactions' on things they shouldn't (buying windows, city directory, etc.) resulting in being able to access them at any time.
- Fixed: If the player used the inspect button in the inventory panel, the player could no longer zoom in the case board or map.
- Fixed: In the call logs display, it was possible for one entry to be covered up by another.
- Fixed: Scrolling in the call logs display would not work as intended.
- Fixed: Call logs not displaying calls correctly, or duplicating them.
- Fixed: The tooltips for navigating floors in the map.
- Fixed: Many shop items used when decorating were spawned upside down and priced strangely.
- Fixed: In the Dead of Night a bug that caused the game to not load in properly if you searched the phone router after the note writer is killed.
- Fixed: The player was able to walk out of their apartment with the décor edit mode window still open and edit other locations.
- Improvements to map and case board zooming behaviour
- Removed automatic pausing of the game.

33.15

- Fixed: It was possible for players to not be able to interact with air vents while inside them in some specific situations
- Fixed: Error in loading game after you had upgraded your inventory
- Fixed: You would drop items in upgraded additional inventory slots after loading a game
- Fixed: Problems with disappearing/invisible custom string links
- Fixed: Inconsistent movement speed relative to performance (movement should also be smoother)
- Fixed: Disposing of things with the ‘model citizen’ upgrade sync disk was broken and caused all trash items to break
- Fixed: It was possible to take fall damage and break a leg while navigating a vent
- Fixed: Sometimes the player could not ask the staff about a side job (especially at City Hall)
- Fixed: Made blind hitboxes smaller in case they block other pieces of evidence from being interacted with
- Fixed: Rare occurrence where a hidden briefcase didn’t load in visually
- Fixed: Sometimes accessing the ‘Security’ or ‘Surveillance’ app (or in some places taking a photo) could cause a freeze/crash
- Fixed: Telephone numbers could not be input from text links properly