Shadows of Doubt V41.04 - Patch Notes
[p]Hello detectives! [/p][p][/p][p]We have a brand new update for you all with a bunch of fixes. Check out the specifics below;[/p][p][/p]
- [p]Revamped camera image saving system; photographs you take in game now should be completely accurate when you load save games as we have switched to a system that saves image data to disk.[/p]
- [p]Fixed: Crime scene tape appearance is now represented properly in CCTV images.[/p]
- [p]Fixed: Player is now visible again when crouched during actor sighting check.[/p]
- [p]Fixed: Player collider sizes could not set correctly when switching between rat/non-rat modes (could result in weird crouched movement).[/p]
- [p]Fixed: CCTV did not capture the state of some doors correctly.[/p]
- [p]Fixed: Bug with security laser systems not being able to detect citizens/player as well as they should.[/p]
- [p]Fixed: Spawned-in sentry guns while alarm triggered could appear inactive when they should be active.[/p]
- [p]Fixed: Doors that could contain physics objects now animate in the Fixed Update loop to avoid physics oddities.[/p]
- [p]Fixed: Some cases of z-fighting on bannisters.[/p]
- [p]Fixed: Fixed a comparison bug when trash wasn't being seen as trash.[/p]
- [p]Fixed: Top level bribe for looking around now always works but costs for bribes have been raised & previous bribe chances tweaked to be a little harder.[/p]
- [p]Fixed: Multiple active guest passes did not display multiple status icons.[/p]
- [p]Fixed: Small visual glitch where status effect progress bars did not match the width of their parent graphic.[/p]
- [p]Fixed: Repositioning now works when stuck within a food truck.[/p]
- [p]Fixed: Can no longer lose click context while building renaming.[/p]
- [p]Fixed: Building names are now immediately reflected in the input field when editing cities.[/p]
- [p]Fixed: Small chance of citizens teleporting up staircases while running up them.[/p]
- [p]Fixed: A Unity engine security vulnerability issue (affected all Unity games since 2017 and has recently been fixed by Unity).[/p]
- [p]Fixed: Unresponsive camera movement when using a gamepad to navigate in the city editor.[/p]
