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Shadows of Doubt News

Detectives! Help us in this years Steam Awards 🏅

[p]🕵️ Detectives,[/p][p]
It is crazy to think that almost a whole year of investigation has passed since the Steam Awards 2024! [/p][p][/p][p]We are back again, this time for Steam’s “Labor of Love” award. The Labor of Love award highlights games that have kept expanding even after release.[/p][p][/p][p]There have been 2 content updates this year, along with more patches and fixes. You have spent time chilling out and hunting shoes in the “Off-Duty” update. You scuttled through the darkness as the Rat Detective. All while avoiding a killer snail, hellbent on your demise in the “Modifiers” update! Amongst many more new ways to play.[/p][p][/p][p]Thank you all so much for sticking with us and the game. We appreciate all of your support. We are also very grateful for all the feedback, bug reports and suggestions you have had for the game. They really help us improve Shadows of Doubt and make it the best game it can be.[/p][p]If you would like to nominate Shadows of Doubt for this year's “Labor of Love”, click the button at the top of this page and make your selection.[/p][p][/p][p]Thank you in advance for voting and for being part of this ever-evolving detective adventure.[/p]

The world's busiest toilet temporarily made detective sim Shadows of Doubt a murder-free zone: 'You can't always legislate for the fact that everyone's going to need a wee at midnight'




Since the earliest days of humanity's experiments with legal systems, we've been trying to find a way to make murder less appealing and trickier to pull off. Criminalising weapons, prison time, law enforcement—it turns out all we really needed was an extremely busy toilet...
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Shadows of Doubt V41.04 - Patch Notes

[p]Hello detectives! [/p][p][/p][p]We have a brand new update for you all with a bunch of fixes. Check out the specifics below;[/p][p][/p]
  • [p]Revamped camera image saving system; photographs you take in game now should be completely accurate when you load save games as we have switched to a system that saves image data to disk.[/p]
[h2]Fixes[/h2]
  • [p]Fixed: Crime scene tape appearance is now represented properly in CCTV images.[/p]
  • [p]Fixed: Player is now visible again when crouched during actor sighting check.[/p]
  • [p]Fixed: Player collider sizes could not set correctly when switching between rat/non-rat modes (could result in weird crouched movement).[/p]
  • [p]Fixed: CCTV did not capture the state of some doors correctly.[/p]
  • [p]Fixed: Bug with security laser systems not being able to detect citizens/player as well as they should.[/p]
  • [p]Fixed: Spawned-in sentry guns while alarm triggered could appear inactive when they should be active.[/p]
  • [p]Fixed: Doors that could contain physics objects now animate in the Fixed Update loop to avoid physics oddities.[/p]
  • [p]Fixed: Some cases of z-fighting on bannisters.[/p]
  • [p]Fixed: Fixed a comparison bug when trash wasn't being seen as trash.[/p]
  • [p]Fixed: Top level bribe for looking around now always works but costs for bribes have been raised & previous bribe chances tweaked to be a little harder.[/p]
  • [p]Fixed: Multiple active guest passes did not display multiple status icons.[/p]
  • [p]Fixed: Small visual glitch where status effect progress bars did not match the width of their parent graphic.[/p]
  • [p]Fixed: Repositioning now works when stuck within a food truck.[/p]
  • [p]Fixed: Can no longer lose click context while building renaming.[/p]
  • [p]Fixed: Building names are now immediately reflected in the input field when editing cities.[/p]
  • [p]Fixed: Small chance of citizens teleporting up staircases while running up them.[/p]
  • [p]Fixed: A Unity engine security vulnerability issue (affected all Unity games since 2017 and has recently been fixed by Unity).[/p]
  • [p]Fixed: Unresponsive camera movement when using a gamepad to navigate in the city editor.[/p]

Shadows of Doubt's hilarious new modifiers let you play as a wall-crawling rat detective and evade a killer snail




I didn't think there were many ways to make Shadows of Doubt a better detective game—aside from giving the whole thing a vigorous polish. ColePowered Games' sleuthing simulator procedurally generates an entire city's worth of crimes to solve, somehow creating genuine deduction puzzles out of a bucketful of random numbers. Granted, it also tends to create a lot of bugs and dead ends in the process. But when Shadows of Doubt works, it's one of the best games ever made...
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Modifiers update out now!

[p]Hi Detectives![/p][p]

You can now activate new modifiers that change the way you play the game.

Including…[/p][p][/p][p]Snail Nemesis [/p][p]You are immortal… However, somewhere, a snail is always slowly moving towards you. If it touches you, you die instantly.[/p][p]
[/p][p]Rat detective [/p][p]You are the “Rat Detective”. You are only 10cm tall. You can climb on walls and ceilings. You can sneak past people and make less noise. However, if you are spotted, prepare to get stomped on!

[/p][p]Fame and fortune[/p][p]You are a world-famous detective. Good luck hiding in the shadows while people are chasing you down and asking for your autograph.[/p][p]
[/p][p]Film Noir[/p][p]Experience the full noir detective life with a black and white filter.[/p][p]
[/p][p]Permadeath and Ironman mode[/p][p]Hospitals won't help you here… and in some cases, neither will your saved games. [/p][p][/p][p]There are many more modifiers to play with, as well as bug fixes and QOL changes. Jump into the new update and give them a try right now.[/p][p][/p][p]Good luck, detectives.[/p][p][/p][p]Full developer update notes below

Update 41.02:[/p]
  • [p]New: New ‘gameplay modifiers’ that allow new, different and weird ways to play the game. See below for a full list of them (warning: some of these are quite silly and are purely designed to be fun optional ways to play…),[/p]
  • [p]Film Noir: Desaturate the game world with a simple visual adjustment.,[/p]
  • [p]Ironman: You may only use one save slot per new character. If ‘permadeath’ is also enabled, the save slot is deleted when you die.,[/p]
  • [p]Gambling Debt: Start with a small fortune in your pocket, but in debt to a loan shark. You have to pay it back each day otherwise you will be hunted and attacked.,[/p]
  • [p]House Arrest: If you start with an apartment, or as soon as you acquire one you will not legally be allowed to leave it: The building's security will treat you as a threat.,[/p]
  • [p]Short-Sighted: After a visit to the optician, you now need glasses in your inventory to see properly. If you lose them, your vision will become blurred. Be careful: They can be knocked off in combat or after a fall.,[/p]
  • [p]Fame & Fortune: You're a famous detective. But be careful what you wish for: Citizens may stop or even chase you down for a chat or your autograph.,[/p]
  • [p]Snail Nemesis: You are invincible from combat damage aside from contact with a snail. The snail moves towards your current location at all times. Inspired by the 'immortal snail' concept/meme by Gavin Free.,[/p]
  • [p]Rat Detective: Ditch the trench coat, experience the rat race less figuratively. Claw, crawl, and climb your way through the grime.,[/p]
  • [p]New: 3 new hidden achievements related to the new modifiers (Steam only),[/p]
  • [p]New: Save game on exit prompt[/p]
  • [p]Fixed: Rewritten player control rebinding system; this should solve a lot of previous issues with it. Control schemes will revert to defaults upon load of this patch- this is because we are handling control maps a little differently, and we want to rule out the possibility of players loading in faulty previous control maps. Apologies for any inconvenience.,[/p]
  • [p]Fixed: Depth of field effect was ignored inside the screen space of the onscreen awareness compass when it was not active.,[/p]
  • [p]Fixed: Dynamic graffiti no longer displays faulty texture after the player walks a few meters away.,[/p]
  • [p]Fixed: Muggers now have a cool-down timer, so they won’t repeat muggings instantly.,[/p]
  • [p]Fixed: Elevator position now saved and loaded properly.,[/p]
  • [p]Fixed: Bug which caused stuck accelerated citizen animations after passing time.,[/p]
  • [p]Fixed: Bug with loan shark debt collectors not entering combat with the player properly.,[/p]
  • [p]Fixed: Bug that stopped the player from getting KO’d by melee damage alone.,[/p]
  • [p]Fixed: Softened some case board UI sounds.
    [/p]