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Idle Wizard News

1.48 update is now up!



A new item slot: Phylactery.
An empowered gem not unlike a Soul Shard. They bestow bonuses that scale off the Character level and usually combine positive effects with a negative one.

We've also added the long-promised Calendar window - click the small calendar icon in the bottom right-ish corner you'd usually look up the weekly or event details on to check on our Event and Weekly schedule!

Regional prices are now a thing!

A renewed Steam page, along with the new, up-to-date, trailer is also here now.

2 new Triumphs to achieve!

Check it out!

1.47 update is now up!



Corruption Feature. It's new Collectable type - can reward Relics, Alteration Sands, Crafting Dust, Memetic Splinters, Ingots and Ink, Breakthroughs, Pet and Character experience (a new, separate bonus that adds flat experience amount based on your Character experience totals) . Trials and Experiments no longer yield Relics (so you're no longer obliged to wrap your head around dumping them en masse or not - feel free to!). Stacks up to 12 instances (~day, offline too!). Spawns once per 125 minutes.

Bats also yield Character experience the same way now.

Some bugfixes, like accounting for multi-enchanting for Trials, or finally fixing an esteemed 3 years old bug that made Innovation grant half the Research item craft progress on crits instead of doubling it (as intended).

And a new Triumph!

Check it out!

Harvest Event is live!

The Harvest season is here! Common folk celebrate their rich crops and enjoy the fruits of their labour. Wizards participate, too!



Collect Mystery Fruits and exchange them for goods. Fruits can be earned by both collecting them off the screens and by completing Trials. Both sources of the fruits accumulate the amount they can yield for up to 24 hours!

Starting from August 16th and up to September 15th an Event will be active that includes collection of Mystery Fruits and exchanging them for ingame goodies, with a small gift and a buff to Trial rewards gained to top it off!

The game went up to version 1.46.0a now. You can now select any custom mouse cursor you like, including 12 completely new ones aside from class-specific ones, on any Class you want! We've also implementing autocast options, Stances and Elixirs pertaining through saves and importing.

Come join us for the celebration!

1.45 update is now up!

Tech and QoL patch!



New offline feature: Spellcasts! They now count during offline time (only actual time with the game closed counts, doesn't include Timewarps or Wormholes). This works through using your current spells' cast rate - which means this also includes casts gained through others means like Berzerker, Jas'Aham's Missile Storm, etc.

We've enabled custom cursors for the first time since Temporal Conflux update - years have passed since then! You can enable/disable them in the options.

Animated backgrounds have been visually intensified, since we've received feedback that animations were hard to notice.

A lot of bugfixes and small changes like Cataclysm's charges and being able to invest all Memories with an alt-click into uncapped Memory Upgrades.

And a new Triumph!


Check it out!

1.44 update is now up!



A big visuals and GUI update! We've implemented animated elements for more than half of existing backgrounds and a new animated background. The Character selection screen was reworked to give you a much better overview. The orbs and background previews can now display their respective animations, orb preview reworked to use new visuals.

Automatic expeditions are now a cheap, separate purchase and can be also upgraded to improve the win chance. If you had Renown VI before - you will automatically get it. Renown VI is now also cheaper and more powerful, but doesn't grant auto expeditions anymore.

Alteration sand purchases are now x1.5 more efficient per Relic spent.

Check it out!