Early Access: Third update release ETA and info
Greetings Everyone.
Again a quick, short note before the release of the upcoming update (No.3).
I actually mixed up dates in the last announcement, since I accidentally set the unrealistic date of the next major update at the end of April, whereas it should have been at the end of May(the correct date is displayed in the TV news text in the apartment hub). Please excuse the mixup:( However, the good news is, that the update will be dropping much sooner than expected and with a lot more content.
We are working hard to sort out all the kinks of the new content and hopefully the update ought to be ready early next week.
So besides the casino rooftop finale, the majority of the Providence Level will be available and quite a bit of non-linear progression. The latter will now be heavily expanded from now on. In other words: expect your actions to have permanent consequences per playthough (so it might not be wise to frag npc's and ask quetions later;). Also reading comprehension is a must, otherwise alternate/secret paths/routes/stages will be pretty hard(if not impossible) to find.
Also, slightly related to this is that there is going to be a slight change with the endings. As predicted in the Early Access description, there will be more endgames available than initially planned. So as of now, one of the earliest possible endgames ought to be ready within 2 major updates and achievable (if the correct path/choices are made) around level 9.
And last but not least: due to the non-linear progression and the fact it will be greatly expanded further, the numeration of levels which is present right now will not be avialable in the final release(only the level name will be presented at the level select screen and mission start/summary). Right now we are going to stick with the numeration so it will be easier to pinpoint issues, in case of feedback(after all, it will be easier to remember/write "level #" instead of remembering/typing the whole levels name).
So that's it for now. So I'll be getting in touch soon, once the update goes live. In case of anything, just let us know!
Cheers!
The Downfall Team,
Mike, Dawid, Sebastian
Again a quick, short note before the release of the upcoming update (No.3).
I actually mixed up dates in the last announcement, since I accidentally set the unrealistic date of the next major update at the end of April, whereas it should have been at the end of May(the correct date is displayed in the TV news text in the apartment hub). Please excuse the mixup:( However, the good news is, that the update will be dropping much sooner than expected and with a lot more content.
We are working hard to sort out all the kinks of the new content and hopefully the update ought to be ready early next week.
So besides the casino rooftop finale, the majority of the Providence Level will be available and quite a bit of non-linear progression. The latter will now be heavily expanded from now on. In other words: expect your actions to have permanent consequences per playthough (so it might not be wise to frag npc's and ask quetions later;). Also reading comprehension is a must, otherwise alternate/secret paths/routes/stages will be pretty hard(if not impossible) to find.
Also, slightly related to this is that there is going to be a slight change with the endings. As predicted in the Early Access description, there will be more endgames available than initially planned. So as of now, one of the earliest possible endgames ought to be ready within 2 major updates and achievable (if the correct path/choices are made) around level 9.
And last but not least: due to the non-linear progression and the fact it will be greatly expanded further, the numeration of levels which is present right now will not be avialable in the final release(only the level name will be presented at the level select screen and mission start/summary). Right now we are going to stick with the numeration so it will be easier to pinpoint issues, in case of feedback(after all, it will be easier to remember/write "level #" instead of remembering/typing the whole levels name).
So that's it for now. So I'll be getting in touch soon, once the update goes live. In case of anything, just let us know!
Cheers!
The Downfall Team,
Mike, Dawid, Sebastian