Project Downfall 7th Early Access ETA and info
Good day Everyone,
UPDATE 18.OCtober.2019: There will be a small delay with uploading the update. A pretty significant change/overhaul to the AI has been made which ought to be a huge improvement over the previous version. However we will need a few days to test/verify everything is in order. So please give us a few more days. The update ought to be ready by the 21st October. This is on us, since we usually avoid adding last minute changes and fixes, but we decided this one is important enough to make an exception but believe the extra wait will be worth it. We apologise for the inconvenience and thank you for understanding!
Currently finalising the 7th Early Access update which should be available for download between 14th-17th October.

Besides the regular new content, tweaks and fixes, major new features include:
-Completely new, rewritten First Person controller. This will address quite a bit of issues, ranging from improving reaction of AI towards player, to significantly improved movement (both in terms of fluidity and collision). This was also mandatory for the planned crouch/lean system and well as special moves. This will be continuously worked on and improved from now on.
-Multiple new (WIP) languages. The game ought to be fully playable in Itialian, Spanish (latin American and European), Portugese (Brasilian) and French. With these languages only a very small amount of text is not translated.
Japanese and Polish on the other hand will have the critical initial game text translated up until returning back to the apartment for the first time and the majority of untranslated text will be missing from here on, so it would be recommended to switch to one of the other languages from this point.
Translation of exisiting and new languages will continuosly be worked on and added with progress.
-There's also quite a bit of other cool stuff. The more detailed breakdown will drop here together with the update.
---
So that's that in a nutshell, time to get back to the dev,
Thanks for tuning in,
The Downfall Team,
Mike & Dawid
UPDATE 18.OCtober.2019: There will be a small delay with uploading the update. A pretty significant change/overhaul to the AI has been made which ought to be a huge improvement over the previous version. However we will need a few days to test/verify everything is in order. So please give us a few more days. The update ought to be ready by the 21st October. This is on us, since we usually avoid adding last minute changes and fixes, but we decided this one is important enough to make an exception but believe the extra wait will be worth it. We apologise for the inconvenience and thank you for understanding!
Currently finalising the 7th Early Access update which should be available for download between 14th-17th October.

Besides the regular new content, tweaks and fixes, major new features include:
-Completely new, rewritten First Person controller. This will address quite a bit of issues, ranging from improving reaction of AI towards player, to significantly improved movement (both in terms of fluidity and collision). This was also mandatory for the planned crouch/lean system and well as special moves. This will be continuously worked on and improved from now on.
-Multiple new (WIP) languages. The game ought to be fully playable in Itialian, Spanish (latin American and European), Portugese (Brasilian) and French. With these languages only a very small amount of text is not translated.
Japanese and Polish on the other hand will have the critical initial game text translated up until returning back to the apartment for the first time and the majority of untranslated text will be missing from here on, so it would be recommended to switch to one of the other languages from this point.
Translation of exisiting and new languages will continuosly be worked on and added with progress.
-There's also quite a bit of other cool stuff. The more detailed breakdown will drop here together with the update.
---
So that's that in a nutshell, time to get back to the dev,
Thanks for tuning in,
The Downfall Team,
Mike & Dawid