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Project Downfall 5th Early Access Update ETA and info

Greetings Everyone,


So got a ETA for the upcoming 5th update. It will most likely go live on the 17th of July 2019.


This is going to be a big one...


There's going to be a large boost of content: both in terms of non-linear paths and levels. At least 4 new multi-staged levels and many new possibilites to access optional routes. Further updates to actions and consequences and sanity system. Due to this, combining dev with testing all the paths/levels/stages is pretty hard-core, since there is only 3 of us, but we are doing the best we can. So we will be really counting on you to let us know if you find any obvious snafu's so we can address and fix em' asap!

Other major changes include further tweaks to the new aiming system. *the 4th update introduced a centered crosshair but tracers were still working with the old system which could be confusing because shots would register at the crosshair but the tracers would be slightly off-track based on the old dynamic 3d crosshair. The tracers have now been updated also to the new system, so they will hit exactly where the shot registers.


We are also working on some other cool features hopefully they will be ready by the 17th.


So that's it for now. As usual a more detailed description of what's new will be available with a dedicated announcement when the update goes live.


See you on the 17th!



The Downfall Team,


Mike, Dawid, Sebastian