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Project Downfall 8th Early Access Update ETA

Greetings All,


Happy to say we are putting the finishing touches on the 8th major update. ETA should be round 27th-29th November.



A short rundown:

-further updates and fixes to the AI. Expect them to be more crafty. Now, with the reactivated destructible environments, you will have to make quick thinking count. Inspired a bit by the scene in the Dredd reboot where he gets shot with armour piercing rounds in the drug lab, if an enemy notices you, hiding behind certain cover will only be a temporary solution, for your foe will slowly chip away at it, destroying it piece by piece.

-new content, including a more cinemtic intro, heavily updated / cleanup of initial stages. New effects, assets, events...quite a lot actually.

-new retro inspired graphical filters (such as C64, VGA256 and more). In the final game these will be unlockables, but for Early Access they will be available from the getgo.

-update to destructible environments: thanks to the new player controller, we could re-activate desctructible objects, since they will no longer have collision issues with the player.

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So that's that in a nuthsell. As usual, more detailed notes will drop together with the update.

Thanks for sticking by!


The Downfall Team,

Mike, Dawid