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Steam Next Fest 2022 Hotfix #2 - Livestream Soon!

Heya Reboteers,

We are still flabbergasted about our stream from earlier in the week - thank you all for joining, watching and interacting. Some numbers:
  • 10,641 - Max concurrent viewers
  • 214,767 - Total unique viewers
  • 6,562 - Total hours watched

THANK YOU
We'll be streaming again in an hour today and pushing an update live (see patch notes below)! Join the livestream here:
https://store.steampowered.com/news/app/993030/view/3101294993645454231

Patch notes


[h2]New Features[/h2]
  • You can now open the last scanned entity on a hotkey when the Scanner is equipped (Right click on mouse).
  • Unscanned entities now have a different (blue) color highlight to better differentiate them from unscanned entities.
  • Added a status to the scanner for each of its modes. "Searching" when nothing is highlighted, "Entity found" when highlighting an already scanned entity and "New Entity" when highlighting a not yet scanned one.
  • Added a progress bar to the scanning duration on the Scanner.
  • Added a progress bar to the spawning and recycling duration on the Spawner.
  • Added spawning & recycling particle effects to workers.

[h2]Improvements & Fixes[/h2]
  • After unlocking the hauler shop, the Storage Hauler now shows up by default on the podium to better help orient players.
  • Added notifications when unlocking certain shops & ship upgrades to better inform players of progression.
  • Updated the list of available entities when configuring the Sorter.
  • Fixed entities showing up as white icons in the Sorter.
  • Fixed objective outlines across the tutorial to be consistently yellow to help the flow.
  • Fixed a bug where manual tasks would overwrite Workers putting resources into the Vaporizer in the tutorial causing confusion.
  • Fixed a bug where the energy UI was missing from the tutorial.
  • Fixed a bug where fog would glitch out with flickers and become solid.
  • Fixed a bug where the Combiner would spawn in the air in some rare cases.
  • Fixed a bug where the Constructor was missing its destination flag.
  • Fixed a bug where clouds would persist into the asteroid selection screen sometimes.
  • Fixed issues with the in-game bug reporting tool.
  • Fixed issues where some objectives did not make sense.
  • Updated the energy UI to scale as more energy is added.
  • Updated the asteroid selection extended UI to exclude information of entities not found in the codex.
  • Updated various conversations & dialogues for better flow and highlights to signify player actions and objectives better.
  • Added various improvements to the UI of shops.


Thanks a lot for playing Rebots and see you at the livestream ;)

With love,

Rebots Devs / @FlatPonies