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Minor Demo Update (Steam Next Fest 2022 Hotfix #3)

Heya Reboteers,

We have a final update to fix some critical bugs for the Rebots Demo. After this, we'll keep the Demo online, but won't be making updates to it. If you'd like to follow the continued development of Rebots, we've made a small video summarizing what we'll be working on in March:

[previewyoutube][/previewyoutube]
You can also join our Discord to join upcoming playtests!

Patch notes


[h2]Improvements & Fixes[/h2]
  • Fixed a variety of bugs where saving would not work as intended after continuing from a previous state causing e.g. no aliens to be in the spaceport, duplicate aliens, repeating jobs or not being able to talk to aliens at all. Let us know if you still come across bugs related to this via the bug report button, we are continuously improving our saving system based on these reports.
    Note: You might need to start a new game in order for saving to work properly.
  • Fixed a variety of bugs related to the bug reporting tool so that it opens and closes properly in various scenarios.
  • Fixed a bug where workers would turn invisible if the player spawned them quickly after one another.
  • Fixed a bug where the constructor couldn't place a new building if the constructor was previously recycled or moved.
  • Fixed bugs related to the audio of the constructor supervisor not cleaning up if the constructor was recycled or moved.
  • Fixed a bug where ESC would not open the pause menu if the secondary action of the scanner was used to open the last scanned entity in the database.
  • Fixed a bug where workers would turn invisible if the player spawned them quickly after one another

With love,

Rebots Devs / @FlatPonies