1. Police Simulator: Patrol Officers
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  3. Beta Update 4.1.1

Beta Update 4.1.1



[h2]Changelog - Beta Update 4.1.1[/h2]

Gameplay
  • Fixed an issue where players could not lose CP in Simulation Mode
  • Fixed an issue where new shift could not be started after being critically injured in the previous shift
  • Fixed an issue where players could not play normal career shift after returning from Open Patrol shift
  • Fixed an issue where player could give Wallet Theft report multiple times
Multiplayer
  • Fixed an issue where ending shift in Multiplayer caused problems to Host / Client
  • Fixed an issue for Host in career mode, where the icon displayed in shift selection is of Open Patrol instead of career mode
  • Fixed an issue where compass displayed all available patrol cars for Client
  • Fixed an issue where sometimes Client could interact with both NPV and NPC of a pulled-over car at the same time
  • Fixed an issue where Client could interact with fleeing NPC without tasing him
  • Fixed an issue where Host could not interact with injured NPC sometimes
Graphics
  • Fixed an issue where tasing fleeing NPC animation was broken
  • Fixed an issue where some of the Graffiti was low resolution
  • Fixed an issue with a few Graffiti spots which looked black when looking at them from certain angles
  • Fixed an issue with Grafitti where sometimes they were stretched and behind objects
  • Fixed an issue where Graffiti sprayer was spraying in the air
  • Fixed an issue with camera when interacting with parked NPV
  • Fixed an issue where the license plate for tow truck / ambulance were not present
  • Fixed LOD of male bun hairstyles
World
  • Fixed a level design issue where there was a gap between precinct door and floor
  • Fixed an issue with missing bus stop markings in Brickston
  • Fixed an issue with bus stop placed on the left side in a one way street in "Callahan Financial Sector"
  • Fixed a ton of other level design issues in the game world
UI
  • Fixed an issue where already discovered Points of Interest on the map disappeared when starting a new shift
  • Fixed an issue where the board computer GPS became large in first-person view
  • Fixed an issue where changing the screen resolution was not taking effect properly
NPC
  • Fixed an issue where NPC at the restaurants were placed incorrectly
  • Fixed an issue where some of the NPC at bus stops were floating
  • Fixed an issue where NPC sitting on elevated platforms are not interactable
  • Fixed an issue where some NPC were stuck inside a kiosk
  • Fixed an issue where parked NPV was stuck inside a pole
Controls
  • Fixed an issue where selecting a shift was not possible with a gamepad
Miscellaneous
  • Fixed an issue where sometimes the player could launch the game with no game object loaded
Crashes
  • Fixed a crash for Host when kicking the multiplayer partner
  • Fixed a crash that happened when stopping the same NPV twice
  • Fixed a super rare crash in Traffic System when vehicle location and route go out of sync


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