1. Police Simulator: Patrol Officers
  2. News

Police Simulator: Patrol Officers News

The Garage Update is coming on July 18, 2023!



[h3]Fellow officers,[/h3]
check your calendars and mark the date in red and bold: The Garage Update is coming on July 18, 2023 to Police Simulator: Patrol Officers on all platforms!

This update is all about the patrol cars: We received a lot of feedback in recent years concerning the handling of patrol cars, both in terms of driving behavior and how to manage them. Let's dive right into the details!

[h2]The Garage[/h2]


The precincts of the Brighton PD are expanding: A garage can now be found at each precinct in the city and obviously they're not just cosmetic! Instead, they serve as the main hub to make each car patrol shift a little bit more comfy.

Once you approach a garage, you can enter them with the simple click of a button. Here the real fun begins.

[h3]Parking Lot Management[/h3]


Previously, you only had access to a single patrol car of each model stationed at the parking lot right in front of the precinct. Now, you have full control over which and how many patrol cars you want to have there!

Four parking spots are available at each precinct and you can adjust every single one of them. You have a favorite patrol car and want it to be the default patrol car of the PD? Just fill up all spots with the same model! You prefer to have some variety? Select different ones. You only want to have one patrol car parked there? Just keep the other spots empty. The choice is yours.

[h3]Tool Management[/h3]


Each patrol car has a specific capacity for carrying tools and that amount varies from model to model. Now you can freely decide which ones you want to bring along.

Take just one with you. Fill your trunk up however you want and assign the tools of your choice to the respective slots. You can even select the same tool in all slots.

Not to forget: You can customize each car in a different way! Whether you want to fill up one with traffic cones and others with road flares... it's up to you.

[h3]Repair your Patrol Cars[/h3]


You had an accident? In the past, your patrol car was either slightly or even completely wrecked in the aftermath. That sucks! :(

But now, you can repair them in the middle of the shift and don't need to wait for the next one. You can either repair them quickly with the press of a button when standing in front of the garage, or do it inside.

Bring your patrol cars back to life!

[h2]Car Balancing[/h2]

Yes, we know. In the past, driving a car hasn't been the most pleasant experience. While we did ship some improvements to their handling in the past, we now completely overhauled all the patrol vehicles and improved controls across the board. They definitely don't feel like you're on ice skates anymore!

[h2]Introducing: The Compact Police Vehicle[/h2]


We're pleased to announce the Compact Police Vehicle (CPV), an incredibly cool new patrol car available as a separate and fully optional DLC! By purchasing it, you support the further development of Police Simulator: Patrol Officers, and we're incredibly grateful for it! :)

Should you own the CPV, you gain access to it from your very first shift, even on foot patrols! This Compact Police Vehicle is authorized for driving in parks and along narrow streets, allowing you to move throughout Brighton quickly while ensuring law and order are always respected. Due to its adorable size, it also serves as an excellent photo opportunity for the city's tourism industry!

The Compact Police Vehicle will release on July 18, 2023 alongside the update at a small price of just 2,99€ / $2,99 USD or the equivalent in your region.

[h2]Sneak Peek for Update 11.0.0[/h2]

We‘ve also begun work on The Crime Scene Update (version number 11.0.0), which is scheduled for release in late Q3 this year – introducing advanced crime scene investigation, equipment for securing crime scenes, and much more. More details about that will follow very soon!

[h2]We're on sale![/h2]

Celebrate the Steam Summer Sale with us and join the Brighton PD at a discount – if you haven't done so already. Maybe you know someone who would like to become your coop partner as well... 👀

Check out the store page for details:

https://store.steampowered.com/app/997010

[h2]Stay tuned for more news![/h2]

Of course, we'll ship a lot more improvements, bug fixes and adjustments with The Garage Update. We'll publish the full patch notes for the update on July 18, 2023.

The first streamers and content creators will receive full access to the update in the coming days and will be able to showcase the new features prior to release while the update is still in submission for a public release on all platforms. This way, you can already take a look at the content!

Thank you all for your support and we hope you're excited for the full update once it launches on July 18. Even more is coming.

Your Police Simulator Team

Steam Summer Sale: Save up to 25% on all things Police Simulator!



The annual Steam Summer Sale is here and of course we also prepared some exclusive offers for you! If the sun isn't hot enough for you, make sure to grab yourself some blazing hot discounts of up to 25% on all things Police Simulator! 🔥

The Steam Summer Sale ends on July 13 at 7:00 PM CEST.

For a limited time only, you can save 25% on Police Simulator: Patrol Officers and join the streets of Brighton at a discount. The UTV Patrol Car DLC is also on sale!

https://store.steampowered.com/app/997010

https://store.steampowered.com/app/2009550

Other games from the fantastic astragon lineup are also part of the sale! Check out these fantastic offers:

https://store.steampowered.com/bundle/28636/astragon_Bestseller_Simulation_Bundle/

Check out the Summer Sale page for more details and a full overview!

See you soon on your next shift,
Your Police Simulator Team

Made in Germany: Police Simulator is now 30% off!



Did you know... that Police Simulator: Patrol Officers is being developed by a passionated team from Munich, Germany? Well, now you do! 🥨

Together with other developers from Germany, we're celebrating our nation's games industry with a huge sale, lasting from today until June 29, 2023. We highly welcome everybody to the country of Spezi, Schnitzel and Sauerkraut!

For a limited time only, you can save 30% on Police Simulator: Patrol Officers and get access to the streets of Brighton at a discount.

https://store.steampowered.com/app/997010/Police_Simulator_Patrol_Officers/

Other games from the fantastic astragon lineup are also part of the sale! Check out these fantastic offers:
Check out the Games Germany Sale page for more details and a full overview!

See you soon on your next shift,
Your Police Simulator Team

Hotfix Update 9.1.0



[h3]Fellow officers,[/h3]
today we're shipping an update focusing on issues that came up with the recent Stacking Charges Update. Thanks to your feedback we figured out some weird bugs concerning the validity of stacked charges and resolved a bunch of crashes related to traffic behavior.

A lot more fixes will be released with the upcoming 10.0.0 Update - so please continue to provide your feedback, we're reading every single comment. For crashes, please provide all your crashlogs here. These crashlogs are of incredible value for a fix! :)

Have a look at the full changelog here:

[h2]Changelog - Update 9.1.0[/h2]

Stacking Charges
  • Fixed some justification issues for stacking liabilities
  • Added some justified liabilities when searching the car of an arrested person as this previously caused CP loss
  • Fixed an issue that caused liabilities to be grayed out without any reason
Crashes
  • Fixed crash when pulling NPV over
  • Fixed a crash that happened when hitting someone else with a patrol car
  • Fixed a crash that happened after leaving the patrol car
  • Fixed a crash after kicking someone from a multiplayer session
  • Fixed a few other crashes
Other Changes
  • Improved performance for patrol car mirrors
Your Police Simulator Team

https://store.steampowered.com/app/997010

https://store.steampowered.com/app/2009550/Police_Simulator_Patrol_Officers_Urban_Terrain_Vehicle_DLC/

Now available: The Stacking Charges Update



[h3]Fellow officers,[/h3]
Today we’re happy to finally release The Stacking Charges Update, now available to all players of Police Simulator: Patrol Officers!

[h2]Introducing: Stack and hand out multiple charges [/h2]

This feature was one of the most frequently requested, constantly being on top of the most upvoted ones on our official Trello Roadmap. As it provides another layer of realism – and quality of life, that’s for sure – it was an absolute no-brainer to start working on it.

To ensure that this feature actually works, the team had to overhaul the UI when interacting with an NPC. When selecting ‘Issue Violations’, a new window called ‘Select Violations’ is shown on the right side of the screen. Selected violations will be put into this window, providing a constant overview of the applied charges, in addition to them being highlighted in the general interaction wheel. This way, you can give multiple or all violations at the same time – and are also able to arrest NPCs for multiple liabilities. Good to know: You will of course receive SP (or lose CP!) for every handed-out violation.

So, if they were spraying graffiti, start fleeing, stole their ID card, and possess a ton of drugs… well, time to overwhelm them with charges!



[h2]What else is in the update?[/h2]

In addition to this feature, we have fixed a number of bugs and resolved a lot of crashes, improving the overall stability of the game. Always nice to see, heh?

Since the release of 8.0.0, a lot of you reported that too few or too many callouts were coming in. Our team investigated the issue intensively and discovered what was causing it, which ultimately required a rebalancing of the underlying system that causes callouts to be triggered. If you discover anything else in this regard, please send us a report and we’ll take a look :)



[h2]So, what’s coming next?[/h2]

Just two weeks ago, we revealed our plans for the future of PS:PO – sharing a first look at the very next update, and the features we have greenlit and will be part of future updates.

If you want to dive into details, please check out the blog post for more information, it’s worth it!

https://steamcommunity.com/games/997010/announcements/detail/6521815776484645649

[h2]Here are the official patch notes for Update 9.0.0[/h2]

New Features
  • During NPC interactions you are now able to stack charges and give multiple or all violations at the same time
  • You are now able to arrest NPCs for multiple liabilities
  • Changed the interaction UI to make room for the new feature
Balancing
  • Rebalanced the callout frequency and improved the overall behavior of callouts being triggered
  • Fixed some issued that caused callouts to not be triggered
Crash Fixes
  • Fixed a crash at the end of the shift that was related to the traffic system
  • Fixed a crash that occurred when attempting to close the game
  • Fixed a crash related to player pathfinding
  • Fixed a crash when occupied spaces were being updated
  • Fixed a crash that occurred when pressing the return & submit button at the same time
  • Fixed a crash that happened to the host in multiplayer when the client was performing a wait gesture
  • Fixed a crash that occurred when colliding in high speed with an NPV
  • Fixed a crash that occurred when joining a multiplayer session while being in the shift selection screen
  • Fixed a crash that happened when a player interacts with an NPC
  • Fixed a crash in multiplayer that happened when the host kicked the client
  • Fixed a crash that happened when the player character was sitting inside a vehicle
  • Fixed a crash that occurred after some strange behavior during an escort
  • Fixed some other crashes


Bug Fixes MULTIPLAYER
  • Fixed an issue that caused the Background Checks to not update for the client after asking for an ID during accidents
  • Fixed an issue that caused missing information to be displayed after the host crashes their patrol car into an NPV
  • Fixed an issue that caused arrested and escorted NPCs to start fleeing when the other player called a tow truck
  • Fixed an issue that enabled both players to escort an NPC to a holding cell at the same time
  • Fixed an issue that disabled the option to switch between Open Patrol and Shift Patrol with a controller enabled
  • Fixed an issue that caused the client to not see cars that are present to the host
  • Fixed an issue that disabled the option to place arrestees into the back of the Cruiser for both players
  • Fixed an issue that caused a desynced display of an arrested NPC
PLAYER CHARACTER & NPCs
  • Fixed an issue that caused NPCs to get stuck near the park in Chester
  • Fixed an issue that caused NPCs to not exit their vehicle after an accident
  • Fixed an issue that caused an NPC to become unresponsive after handcuffing them at an accident site
  • Fixed an issue that made it possible to interact with the driver of a pulled over NPV before it even stopped
  • Fixed an issue that let an NPC to not be interactable after asking them to leave their vehicle, also making it possible to just walk through them
PATROL CAR / EMERGENCY CAR / TRAFFIC CAR
  • Fixed an issue that caused the Cruiser to not have cracked windows after a crash
  • Fixed an issue that caused cracked windows to not follow the door animations
  • Fixed an issue that caused the doors of the Gladiator 6 to not have a proper animation when opening them
  • Fixed an issue that caused parked cars to not receive any damage
  • Fixed car engine sounds to not work properly
  • Fixed an issue with the optimization of parked cars which had an impact on performance
  • Fixed an issue that caused parked cars to be placed between parking spots
  • Fixed an issue that led to CP loss for ticketing a car parked on a sidewalk
  • Fixed an issue that occurred after towing an NPV, leading to the spawn of an identical NPV nearby, causing further issues like another accident or input freezes
  • Improved pathfinding of NPVs
WORLD, PERFORMANCE & GRAPHICS
  • Fixed an issue causing the player character to float at the entrance of metro stations
  • Fixed some subway stations that had a collision at their entrance
  • Fixed some faulty objects in the Northpoint precinct [Xbox Only]
  • Fixed a floating fence inside the park in Chester
  • Fixed an issue with the optimization of the navmesh which had an impact on performance
  • Created blockers for buildings
  • Created a persistent blocker geometry for object which have not loaded yet
UI
  • Fixed a weird devil emoji present in the background check tutorial
  • Fixed an issue with the UI layers in the shift selection screen


https://store.steampowered.com/app/997010