Patch v12.29
Fixing instinct UI
- The color pickers now show the colors as the animal sees them, unless you are hovering a handle
- Made sure all dropdown panels are always visible and not out of screen
- Improved hitboxes of all dropdown panels, so you don't accidentally hover a button under a dropdown panel
- When selecting something (like an action), the dropdown panel will not immediately close anymore, so you can also set further parameters
- Fixed white circles (slot indicators) showing through the diet and hormone views
- Removed the glitchy white circle for the compact instinct view (in the organism and species detail view)
- Only show the 'display' option if the animal actually has something to display (that is, bodyparts that have a 'folded' state)
- Polished positioning of the color pickers
- The lower part of the range indicators in the color pickers now also shows being hovered
- Added labels to the 'see alga', 'see plant' and 'see animal' instinct condition parameters
- Fixed the skin pattern buttons disappearing and incorrectly showing whether selected or not
Fixing hormone UI
- Fixed a problem where various buttons stopped responding if you used the 'ready' button in the hormone list
- When removing hormones, also remove all instincts that reference it
- You can no longer click 'feel a hormone' if the animal has no hormones
All animal traits can now be different for different sexes (not saved yet!)
- Different sexes can how have different instincts
- All sexes will share their hormones, but can have different hormone behavior (starting and change per day)
- Different sexes can now have different diets
- Different sexes can now have different nesting behaviors
- Different sexes can now have different egg laying behaviors
- Different sexes can now have different poison/venom statistics
Worked on animal sounds
- Added new sound effects to ballistic tongue mouth
- Removed default sound from various mouths that were not supposed to make sound
Other fixes
- The random mutation chance view now scales with the screen size (and is no longer controlled by the GUI scale setting)
- Fixed problem where creating a fungus directly after an alga lead to putting the alga in the world again (instead of the fungus)
I often forget to read comments below release notes, so if you have questions or bug reports, feel free to reach out via the Steam forums or [email protected].