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  3. Patch v12.34

Patch v12.34

Fixing bugs that show up in long running simulations


  • Fixed a gamebreaking problem that could emerge with hormone instincts after an animal lost a hormone
  • Fixed a save file corrupting problem related to saving instincts and diets for the non-default sex
  • Removed various log messages slowing down the simulation when sped up


Balancing plant evolution from algae


  • Areas automatically get their nutrients filled up by nearby water, so in these areas plants can evolve without the need for fungi
  • Added more random variation to the 'starter plant' that evolves from algae
  • Fixed a problem where the shown statistics of the stilt (mangrove) roots didn't match its statistics in the simulation, leading to plants not growing in 'high moisture, max softness' areas


Fixes for the daily challenge


  • The daily challenge now uses a less extreme variant of the planet generator, to prevent planets that are too hot or windy for starter organisms
  • Medium moisture is now the default planet setting (instead of maximum)
  • Fixed seed selection mechanic, so it should no longer be possible to get the exact same daily challenge two days in a row
  • Fixed bugs that caused the daily challenge to not always lock for the day after trying
  • Fixed 'animals that change sex during lifetime' objective not registering
  • Time is now paused until you click 'let's go'


Various changes to the animal editor


  • Sleep pattern buttons are now greyed out for the smallest body size, because their lifespans are so short that they will die before they get tired
  • Dropped support for multiplacement mode (CTRL)


Performance optimization


  • Hearts to indicate mating now only appear when the animal is somewhat close to the camera
  • Zzz to indicate sleeping now only appear when the animal is close to the camera
  • Merged all colored spheres for the flypaper trap into 1 object, so they no longer have a measurable impact on performance (fewer draw calls)


Other changes


  • Fixed a bug where opening the detail view for multiple species in quick succession caused their names to be mixed up


I often forget to read comments below release notes, so if you have questions or bug reports, feel free to reach out via the Steam forums or [email protected].