Patch v12.37
Fungus changes
- Removed expected age: now, as long as there is detritus in a location, a fungus has a 90% chance of staying alive. This means they can become very old.
- Fungi now live in cycles of 60 days, only showing themselves the last 20 days of the cycle. This prevents every world being full of mushrooms all the time.
- Made larger fungi less likely by decreasing temperature and wind resistance with size
- Fixed inverted temperature resistance statistics when hovering a cap in the editor
- Added a LOD mechanism to mushrooms, so they dissappear when you zoom out, to save performance
Grass changes
- Made short grass better in low temperatures and long grass better in high temperatures, and vice versa
- Tiles with grass now always have detritus, as it represents a constant cycle of grass plants dying (and being replaced)
- Fixed plant behavior when dropping grass in a place that already had a plant: it no longer becomes transparent, and no longer moves a bit as if replaced
Improving random mutations
- Added leaf scaling to the random mutations system
- Fixed potential illegal state that could be achieved by mutating some fin types in subslots
- Fixed mutating carapaces (turtle shells)
- Fixed plants with detached roots
- Found and fixed another reason that caused animals to incorrectly show plants as their ancestor
Balancing leaf stats
- Added more variation and intuitive statistics to minimum and maximum temperature
- Buffed moisture resistance, to open up a larger part of the leaf tree to wet planets
UI fixes
- Shortened top row button tooltip delay
- Fixed 'millenNia' typo that has been there for 5+ years :(
- Better error message when trying to create an animal that fertilizes eggs externally, but doesn't lay eggs asexually
Plant view fixes
- Fixed position of large leaves when moving in the wind
- Fixed plants far away from the camera continuing to move fast when the player switches to normal time speed
I often forget to read comments below release notes, so if you have questions or bug reports, feel free to reach out via the Steam forums or [email protected].