Patch v13.33 (beta only)
Resurrected the scenarios
- Tested and rebalanced all scenarios to work with the new features of the movement update
- Redesigned the soil statistic button to have a planet icon
- Added new terrain overlay steepness stats and climate zones to all scenarios
- For all scenarios, added new limbs to 'anchored body parts' (which don't require mutations to reach) wherever it made sense
- Prevented plants spreading all of their seeds in the beginning of their life (which could happen with large seed surpluses that the disaster scenario requires)
Resurrected the daily challenge
- Linked the new random terrain generator to the challenge generator
- Made the 'ocean floor walker' leg always unlocked, to give players easy access to the new arthropod limbs if they want to
- Disabled terrain editing tools
- Fixed the upper half of the 'let's go' button not registering clicks
Fixes for small map sizes
- Drawing stats no longer causes the game to freeze (thanks, Jupiter hater!)
- Switching to smaller map sizes while in manual stats mode no longer causes the game to freeze (thanks, Jupiter hater!)
- Meteorites craters now appear on the correct location (thanks, Jupiter hater, azul1462, Col. caboose!)
- Hovering continents is now (much) more precize
- Volcano smoke now appears above the volcanoes
- Highlighting continents now continues to work after editing the terrain
Polishing the walking animation
- Revised walking animation parameters for the 'hoof', 'webbed', 'sturdy walker', 'very sturdy' limb, 'hangs upside down', 'lightweight webbed foot' and 'sharp talons' limbs
- Remodeled 'fast two-toed runner' to better work with the walking animation
Fixes for upright animals
- You can no longer by accident attach the sessile foot to a slot that is not the bottom one
- Fixed how animation bones are connected for upright animals
Misc
- Fixed the limb stats in the animal editor showing the max weight for walking where it should show max weight for climbing (thanks UltraNeonGodPet!)
- Made fade animation more robust to edge cases
- Made it possible to select continents very far away from the camera mid simulation
[h3]I often forget to read comments below release notes, so if you have questions, suggestions or bug reports, feel free to reach out via the Steam forums or [email protected].[/h3]