Patch v9.20
* Made random mutations for animals less random and more realistic
* The game now detects high RAM usage and attempts to fix it
* Reintroduced idle animations for primitive animals (now fixed)
* Added extra idle animations: moving legs (primitive animals only), shaking head
* Polished/cleaned eating animation
* Added subtle screen shake when placing large organisms
* Added subtle alternative click sound when changing traits in the organism
* Fixed randomly mutated animals sometimes standing still when they should be walking
* Fixed randomly mutated animals not always showing their new mutations
* Fixed flying animals hovering in place for some time once they ascend from the ground
* Fixed animal sometimes floating face down in crowded areas
* Fixed glitchy camera controls in the disaster level
* The game now detects high RAM usage and attempts to fix it
* Reintroduced idle animations for primitive animals (now fixed)
* Added extra idle animations: moving legs (primitive animals only), shaking head
* Polished/cleaned eating animation
* Added subtle screen shake when placing large organisms
* Added subtle alternative click sound when changing traits in the organism
* Fixed randomly mutated animals sometimes standing still when they should be walking
* Fixed randomly mutated animals not always showing their new mutations
* Fixed flying animals hovering in place for some time once they ascend from the ground
* Fixed animal sometimes floating face down in crowded areas
* Fixed glitchy camera controls in the disaster level