1. The Sapling
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  3. Patch 9.32

Patch 9.32

* Optimized walking animations with terrain sampling, which should greatly increase the FPS when there a lot of animals
* Removed the growing animation from invisible fruits, which should greatly increase the FPS when there a lot of fruits
* Temporarily disabled all screen resolutions that are not 16:9 (because the UI never supported them anyway)
* Improved animal mutation chance distribution, so you get to see a wider variety of possible animals
* Made turning on the species list view way faster by removing an unnecessary check (really noticeable if you got 1000+ species)
* Fixed walking animation glitch when you leave the simulation running for some time
* Fixed problem with randomly evolving species staying artificially small
* Fixed joint dot positions after placing sturdy feet
* Added labels to soil edit buttons
* Improved help texts greenhouse scenario